public override void ShowMessage(string title, string message, MKS.Core.Severity severity) { _MessageTitre = title; _MessageDescription = message; switch (severity) { case MKS.Core.Severity.Error: //msg.ForeColor = System.Drawing.Color.Red; _MessageSeverity = "danger"; break; case MKS.Core.Severity.Warning: //msg.ForeColor = System.Drawing.Color.OrangeRed; _MessageSeverity = "warning"; break; case MKS.Core.Severity.Information: //msg.ForeColor = System.Drawing.Color.Blue; _MessageSeverity = "info fade in"; break; case MKS.Core.Severity.Success: //msg.ForeColor = System.Drawing.Color.Green; _MessageSeverity = "success fade in"; break; default: break; } }
public void ShowMessage(string title, string message, MKS.Core.Severity severity) { Tuple <string, string, MKS.Core.Severity> t = new Tuple <string, string, MKS.Core.Severity>(title, message, severity); vd.Messages = t; }