// initialize unsafe void Start() { // For Furniture Assembly Environment: record geom positions modifiedObjects = new Dictionary <string, Vector3>(); backgrounds = new List <GameObject>(); foreach (GameObject child in SceneManager.GetActiveScene().GetRootGameObjects()) { if (child.name.StartsWith("Background_")) { backgrounds.Add(child); child.SetActive(false); } } //material_random_parameters["Plastic (Instance)"] = new RandomColor(0.0f, 1.0f, 0.0f, 1.0f, 0.2f, 1.0f); // set selection color selcolor = new Color(0.5f, 0.5f, 0.5f, 1); // preallocate buffer with maximum possible message size buffersize = 2048; // Math.Max(4, Math.Max(4*nqpos, 28*nmocap)); buffer = new byte[buffersize]; // initialize plugin // MJP.Initialize(); // MJP.LoadModel(Application.streamingAssetsPath + "/" + modelFile); // get number of renderable objects, allocate map MJP.TSize size; MJP.GetSize(&size); nqpos = size.nqpos; nmocap = size.nmocap; ncamera = size.ncamera; nobject = size.nobject; objects = new GameObject[nobject]; // get root //root = GameObject.Find("MuJoCo"); if (root == null) { throw new System.Exception("MuJoCo root object not found"); } root.transform.localPosition = transform.localPosition; root.transform.localRotation = transform.localRotation; root.transform.localScale = transform.localScale; // get camera under root int nchild = root.transform.childCount; for (int i = 0; i < nchild; i++) { thecamera = root.transform.GetChild(i).gameObject.GetComponent <Camera>(); if (thecamera != null) { // thecamera.enabled = false; break; } } if (thecamera == null) { throw new System.Exception("No camera found under MuJoCo root object"); } // make map of renderable objects for (int i = 0; i < nobject; i++) { // get object name StringBuilder name = new StringBuilder(100); MJP.GetObjectName(i, name, 100); // find corresponding GameObject for (int j = 0; j < nchild; j++) { if (root.transform.GetChild(j).name == name.ToString()) { objects[i] = root.transform.GetChild(j).gameObject; break; } } // set initial state if (objects[i]) { MJP.TTransform transform; int visible; int selected; MJP.GetObjectState(i, &transform, &visible, &selected); SetTransform(objects[i], transform); objects[i].SetActive(visible > 0); } } // get camera fov and offscreen resolution camfov = new float[ncamera + 1]; int offwidth = 1280; int offheight = 720; for (int i = -1; i < ncamera; i++) { MJP.TCamera cam; MJP.GetCamera(i, &cam); camfov[i + 1] = cam.fov; // plugin returns offscreen width and height for all cameras offwidth = cam.width; offheight = cam.height; } //TODO: The dummy camera and camera added by mjonline import should be merged together GameObject camobj = GameObject.Find("DummyCamera"); if (camobj != null) { dummycamera = camobj.GetComponent <Camera>(); dummycamera.enabled = true; } // prepare offscreen rendering off_render = new OffscreenRenderer(offwidth, offheight); // synchronize time MJP.SetTime(Time.time); //randomizeAppearance(); Debug.Log("New simulation init'd " + offwidth + "x" + offheight); }
// run importer private unsafe void RunImport() { Resources.UnloadUnusedAssets(); BuildAssetDatabase(modelFile); // adjust global settings Time.fixedDeltaTime = 0.005f; //PlayerSettings.runInBackground = true; if (enableRemote) { QualitySettings.vSyncCount = (noVSync ? 0 : 1); } else { QualitySettings.vSyncCount = 1; } // disable active cameras /* Camera[] activecam = FindObjectsOfType<Camera>(); * foreach( Camera ac in activecam ) * ac.gameObject.SetActive(false); */ fileName = Path.GetFileName(modelFile); // initialize plugin and load model MJP.Close(); MJP.Initialize(); MJP.LoadModel(modelFile); // get model sizes MJP.TSize size; MJP.GetSize(&size); // import materials //if( size.nmaterial>0 ) { // MakeDirectory("Assets", "Materials"); ImportMaterials(size.nmaterial); } // create root, destroy old if present root = GameObject.Find("MuJoCo"); if (root != null) { Destroy(root); } root = new GameObject("MuJoCo"); if (root == null) { throw new System.Exception("Could not create root MuJoCo object"); } root.transform.localPosition = transform.localPosition; root.transform.localRotation = transform.localRotation; root.transform.localScale = transform.localScale; // add camera to root AddCamera(); // import renderable objects under root ImportObjects(size.nobject); // ImportLights(size.nlight); // attach script to root if (enableRemote) { // add remote MJRemote extsim = root.GetComponent <MJRemote>(); if (extsim == null) { extsim = root.AddComponent <MJRemote>(); } extsim.root = root; extsim.modelFile = fileName + ".mjb"; MJTCPInterface tcpif = this.gameObject.GetComponent <MJTCPInterface>(); if (tcpif == null) { tcpif = this.gameObject.AddComponent <MJTCPInterface>(); } tcpif.root = root; tcpif.tcpAddress = tcpAddress; tcpif.tcpPort = tcpPort; // destroy simulate if present if (root.GetComponent <MJInternalSimulation>()) { Destroy(root.GetComponent <MJInternalSimulation>()); } } else { // add simulate MJInternalSimulation sim = root.GetComponent <MJInternalSimulation>(); if (sim == null) { sim = root.AddComponent <MJInternalSimulation>(); } sim.root = root; sim.modelFile = fileName + ".mjb"; // destroy remote if present if (root.GetComponent <MJRemote>()) { Destroy(root.GetComponent <MJRemote>()); } // destroy remote if present if (this.GetComponent <MJTCPInterface>()) { Destroy(root.GetComponent <MJTCPInterface>()); } } // close plugin // MJP.Close(); }
// run importer private unsafe void RunImport() { // adjust global settings Time.fixedDeltaTime = 0.005f; PlayerSettings.runInBackground = true; if (enableRemote) { QualitySettings.vSyncCount = (noVSync ? 0 : 1); } else { QualitySettings.vSyncCount = 1; } // disable active cameras Camera[] activecam = FindObjectsOfType <Camera>(); foreach (Camera ac in activecam) { ac.gameObject.SetActive(false); } // get filename only (not path or extension) int i1 = modelFile.LastIndexOf('/'); int i2 = modelFile.LastIndexOf('.'); if (i1 >= 0 && i2 > i1) { fileName = modelFile.Substring(i1 + 1, i2 - i1 - 1); } else { throw new System.Exception("Unexpected model file format"); } // initialize plugin and load model MJP.Initialize(); MJP.LoadModel(modelFile); // get model sizes MJP.TSize size; MJP.GetSize(&size); // save binary model MakeDirectory("Assets", "StreamingAssets"); MJP.SaveMJB("Assets/StreamingAssets/" + fileName + ".mjb"); // import textures if (size.ntexture > 0 && importTexture) { MakeDirectory("Assets", "Textures"); ImportTextures(size.ntexture); } // import materials if (size.nmaterial > 0) { MakeDirectory("Assets", "Materials"); ImportMaterials(size.nmaterial); } // create root, destroy old if present root = GameObject.Find("MuJoCo"); if (root != null) { DestroyImmediate(root); } root = new GameObject("MuJoCo"); if (root == null) { throw new System.Exception("Could not create root MuJoCo object"); } // add camera to root AddCamera(); // import renderable objects under root ImportObjects(size.nobject); // attach script to root if (enableRemote) { // add remote MJRemote rem = root.GetComponent <MJRemote>(); if (rem == null) { rem = root.AddComponent <MJRemote>(); } rem.modelFile = fileName + ".mjb"; rem.tcpAddress = tcpAddress; rem.tcpPort = tcpPort; // destroy simulate if present if (root.GetComponent <MJSimulate>()) { DestroyImmediate(root.GetComponent <MJSimulate>()); } } else { // add simulate MJSimulate sim = root.GetComponent <MJSimulate>(); if (sim == null) { sim = root.AddComponent <MJSimulate>(); } sim.modelFile = fileName + ".mjb"; // destroy remote if present if (root.GetComponent <MJRemote>()) { DestroyImmediate(root.GetComponent <MJRemote>()); } } // close plugin MJP.Close(); }
// initialize unsafe void Start() { // set selection color selcolor = new Color(0.5f, 0.5f, 0.5f, 1); // initialize plugin MJP.Initialize(); MJP.LoadModel(Application.streamingAssetsPath + "/" + modelFile); // get number of renderable objects, allocate map MJP.TSize size; MJP.GetSize(&size); nqpos = size.nqpos; nmocap = size.nmocap; ncamera = size.ncamera; nobject = size.nobject; objects = new GameObject[nobject]; // get root root = GameObject.Find("MuJoCo"); if (root == null) { throw new System.Exception("MuJoCo root object not found"); } // get camera under root int nchild = root.transform.childCount; for (int i = 0; i < nchild; i++) { thecamera = root.transform.GetChild(i).gameObject.GetComponent <Camera>(); if (thecamera != null) { break; } } if (thecamera == null) { throw new System.Exception("No camera found under MuJoCo root object"); } // make map of renderable objects for (int i = 0; i < nobject; i++) { // get object name StringBuilder name = new StringBuilder(100); MJP.GetObjectName(i, name, 100); // find corresponding GameObject for (int j = 0; j < nchild; j++) { if (root.transform.GetChild(j).name == name.ToString()) { objects[i] = root.transform.GetChild(j).gameObject; break; } } // set initial state if (objects[i]) { MJP.TTransform transform; int visible; int selected; MJP.GetObjectState(i, &transform, &visible, &selected); SetTransform(objects[i], transform); objects[i].SetActive(visible > 0); } } // get camera fov and offscreen resolution camfov = new float[ncamera + 1]; for (int i = -1; i < ncamera; i++) { MJP.TCamera cam; MJP.GetCamera(i, &cam); camfov[i + 1] = cam.fov; // plugin returns offscreen width and height for all cameras offwidth = cam.width; offheight = cam.height; } // prepare offscreen rendering offtex = new Texture2D(offwidth, offheight, TextureFormat.RGB24, false); offrt = new RenderTexture(offwidth, offheight, 24); offrt.width = offwidth; offrt.height = offheight; offrt.Create(); // synchronize time MJP.SetTime(Time.time); // preallocate buffer with maximum possible message size buffersize = Math.Max(4, Math.Max(4 * nqpos, 28 * nmocap)); buffer = new byte[buffersize]; // start listening for connections listener = new TcpListener(System.Net.IPAddress.Parse(tcpAddress), tcpPort); listener.Start(); }
// initialize unsafe void Start() { // set selection color selcolor = new Color(0.5f, 0.5f, 0.5f, 1); // initialize plugin //// MJP.Initialize(); // MJP.LoadModel(Application.streamingAssetsPath + "/" + modelFile); // get number of renderable objects, allocate map MJP.TSize size; MJP.GetSize(&size); ncamera = size.ncamera; nobject = size.nobject; objects = new GameObject[nobject]; // get root // root = GameObject.Find("MuJoCo"); if (root == null) { throw new System.Exception("MuJoCo root object not found"); } // get camera under root int nchild = root.transform.childCount; for (int i = 0; i < nchild; i++) { thecamera = root.transform.GetChild(i).gameObject.GetComponent <Camera>(); if (thecamera != null) { break; } } if (thecamera == null) { throw new System.Exception("No camera found under MuJoCo root object"); } // make map of renderable objects for (int i = 0; i < nobject; i++) { // get object name StringBuilder name = new StringBuilder(100); MJP.GetObjectName(i, name, 100); // find corresponding GameObject for (int j = 0; j < nchild; j++) { if (root.transform.GetChild(j).name == name.ToString()) { objects[i] = root.transform.GetChild(j).gameObject; break; } } // set initial state if (objects[i]) { MJP.TTransform transform; int visible; int selected; MJP.GetObjectState(i, &transform, &visible, &selected); SetTransform(objects[i], transform); objects[i].SetActive(visible > 0); } } int offwidth = 1280; int offheight = 720; // get camera fov and offscreen resolution camfov = new float[ncamera + 1]; for (int i = -1; i < ncamera; i++) { MJP.TCamera cam; MJP.GetCamera(i, &cam); camfov[i + 1] = cam.fov; // plugin returns offscreen width and height for all cameras offwidth = cam.width; offheight = cam.height; } off_render = new OffscreenRenderer(offwidth, offheight); // synchronize time MJP.SetTime(Time.time); videotime = Time.time; }