/// <summary> /// Called when lichess is restarting. /// </summary> /// <param name="ws">The websocket.</param> /// <param name="message">The message.</param> private void OnDeployPre(WebSocketBase ws, MDeployPre message) { log.Debug("!!! Lichess will restart soon !!!"); }
/// <summary> /// Called when lichess is restarting. /// </summary> /// <param name="ws">The websocket.</param> /// <param name="message">The message.</param> private void OnDeployPre(WebSocketBase ws, MDeployPre message) { //No log here, logged from lobby connection }