public GuiStatList(MDRStats stats) : base(250, 240) { WindowStyle = GuiWindowStyle.Titled; Title = "Stats"; statAdjuster = new GuiStatAdjustment[6]; int yPos = 0; int increment = GuiStatAdjustment.HEIGHT + 5; yPos -= increment; statAdjuster[0] = new GuiStatAdjustment(0, yPos += increment, "Strength", stats.Str); statAdjuster[1] = new GuiStatAdjustment(0, yPos += increment, "Intelligence", stats.Int); statAdjuster[2] = new GuiStatAdjustment(0, yPos += increment, "Wisdom", stats.Wis); statAdjuster[3] = new GuiStatAdjustment(0, yPos += increment, "Constitution", stats.Con); statAdjuster[4] = new GuiStatAdjustment(0, yPos += increment, "Charasma", stats.Chr); statAdjuster[5] = new GuiStatAdjustment(0, yPos += increment, "Dexterity", stats.Dex); for (int lp = 0; lp < 6; lp++) { Add(statAdjuster[lp]); } }
public MDRGuild() { RequiredStats = new MDRStats(); acceptedRaces = new List <MDRRace>(); }