public static void DoBuildAssetBundles() { BuildPipeline.BuildAssetBundles(Application.dataPath + "/AssetBundles", BuildAssetBundleOptions.None, platformTarget); string newFile = Application.dataPath + "/AssetBundles/" + versionFile; if (File.Exists(newFile)) { File.Delete(newFile); } string[] files = Directory.GetFiles(Application.dataPath + "/AssetBundles", "*", SearchOption.AllDirectories); FileStream fs = new FileStream(newFile, FileMode.CreateNew); StreamWriter version = new StreamWriter(fs); for (int i = 0; i < files.Length; ++i) { string fileParth = files[i]; if (fileParth.EndsWith(".meta") || fileParth.EndsWith(".manifest")) { continue; } else { string name = fileParth.Replace(Application.dataPath + "/AssetBundles\\", ""); Debug.Log(name); string md5 = MD5Hash.GetFileMD5Hash(Application.dataPath + "/AssetBundles/" + name); version.WriteLine(name + "|" + md5); } } version.Close(); fs.Close(); AssetDatabase.Refresh(); }