public ucNPCCharacterListEdit(MBNPCCharacters characters) { InitializeComponent(); ucNPCCharacterList = new ucNPCCharacterList(characters); ucNPCCharacterList.SelectNPCCharacterChanged += UcNPCCharacterList_SelectNPCCharacterChanged; panel2.Controls.Clear(); panel2.Controls.Add(ucNPCCharacterList); ucNPCCharacterList.Dock = DockStyle.Fill; state = AddEditState.View; }
public ucNPCCharacterEditor(AMProject project, MBNPCCharacters characters) { InitializeComponent(); this.characters = characters; trooperListCtrl = new ucNPCCharacterListEdit(characters); trooperListCtrl.SelectNPCCharacterChanged += NpcListCtrl_SelectNPCCharacterChanged; panel1.Controls.Clear(); panel1.Controls.Add(trooperListCtrl); trooperListCtrl.Dock = DockStyle.Fill; this.project = project; }
public ucNPCCharacterList(MBNPCCharacters npcCharacters) { InitializeComponent(); this.npcCharacters = npcCharacters; loadNPCCharacters(); }