/// <summary> /// Build a texture coordinate transformation from the given parameters as specified in TextureTransform /// http://gun.teipir.gr/VRML-amgem/spec/part1/nodesRef.html#TextureTransform /// </summary> public static Trafo2d BuildVrmlTextureTrafo(V2d center, double rotation, V2d scale, V2d translation) { M33d C = M33d.Translation(center), Ci = M33d.Translation(-center); M33d R = M33d.Rotation(rotation), Ri = M33d.Rotation(-rotation); M33d S = M33d.Scale(scale), Si = M33d.Scale(1 / scale); M33d T = M33d.Translation(translation), Ti = M33d.Translation(-translation); return(new Trafo2d( Ci * S * R * C * T, Ti * Ci * Ri * Si * C)); }
/// <summary> /// Extracts texture transform from given node. /// </summary> public static Trafo2d ExtractVrmlTextureTrafo(this SymMapBase m) { if (m == null) { return(Trafo2d.Identity); } // get trafo parts var c = (V2d)m.Get <V2f>(Vrml97Sym.center, V2f.Zero); var r = (double)m.Get <float>(Vrml97Sym.rotation, 0.0f); var s = (V2d)m.Get <V2f>(Vrml97Sym.scale, new V2f(1, 1)); var t = (V2d)m.Get <V2f>(Vrml97Sym.translation, V2f.Zero); M33d C = M33d.Translation(c), Ci = M33d.Translation(-c); M33d R = M33d.Rotation(r), Ri = M33d.Rotation(-r); M33d S = M33d.Scale(s), Si = M33d.Scale(1 / s); M33d T = M33d.Translation(t), Ti = M33d.Translation(-t); return(new Trafo2d( Ci * S * R * C * T, Ti * Ci * Ri * Si * C)); }