void Awake() { _controlAudio = FindObjectOfType <ControlAudio>(); _controlPuntaje = FindObjectOfType <ControlPuntaje>(); _player = GameObject.FindObjectOfType <M10L33_player>(); _general = GameObject.FindObjectOfType <M10L33_manager>(); }
private void Start() { evaluated = 0; _controlAudio = FindObjectOfType <ControlAudio>(); _controlPuntaje = FindObjectOfType <ControlPuntaje>(); _player = GameObject.FindObjectOfType <M10L33_player>(); SetValidar(); }