private LuaSectorMapGenerator library_AddSectorMapGenerator(string name, LuaFunction callback = null) { // Create sector map generator and return it var gen = new LuaSectorMapGenerator(callback); Root.Singleton.mgrState.Get <Library>().AddSectorMapGenerator(name, gen); return(gen); }
private LuaSectorMapGenerator library_AddSectorMapGenerator(string name, LuaFunction callback = null) { // Create sector map generator and return it var gen = new LuaSectorMapGenerator(callback); Root.Singleton.mgrState.Get<Library>().AddSectorMapGenerator(name, gen); return gen; }