Пример #1
0
        public static void AddIoLibrary(LuaContext Context)
        {
            dynamic io = LuaObject.NewTable();

            FileMetatable.__index = LuaObject.NewTable();
            FileMetatable.__index.write = (LuaFunction)write;
            FileMetatable.__index.close = (LuaFunction)close;
            FileMetatable.__index.flush = (LuaFunction)flush;
            FileMetatable.__index.seek = (LuaFunction)seek;
            FileMetatable.__index.read = (LuaFunction)read;

            io.open = (LuaFunction)io_open;
            io.type = (LuaFunction)io_type;
            io.input = (LuaFunction)io_input;
            io.output = (LuaFunction)io_output;
            io.temp = (LuaFunction)io_temp;
            io.flush = (LuaFunction)io_flush;
            io.write = (LuaFunction)io_write;
            io.read = (LuaFunction)io_read;

            currentInput = CreateFileObject(Console.OpenStandardInput());
            currentOutput = CreateFileObject(Console.OpenStandardOutput(), true);
            io.stdin = currentInput;
            io.stdout = currentOutput;
            io.stderr = CreateFileObject(Console.OpenStandardError(), true);

            Context.Set("io", io);
        }
		public LuaObject Invoke(LuaObject[] args)
		{
			var obj = args[0].AsUserData();
			var name = args[1].AsString();
			var m = obj.GetType().GetMethod(name, (from a in args select a.AsUserData().GetType()).Skip(2).ToArray());
			return LuaObject.FromUserData(m.Invoke(obj, (from a in args select a.AsUserData()).Skip(2).ToArray()));
		}
Пример #3
0
        static LuaObject getBinhandler(LuaObject a, LuaObject b, string f)
        {
            var f1 = getMetamethod(a, f);
            var f2 = getMetamethod(b, f);

            return f1 | f2;
        }
Пример #4
0
        private LuaObject T_GetTMByObj( LuaObject o, TMS tm )
        {
            LuaTable mt = null;

            switch( o.LuaType )
            {
                case LuaType.LUA_TTABLE:
                {
                    LuaTable tbl = o as LuaTable;
                    mt = tbl.MetaTable;
                    break;
                }
                case LuaType.LUA_TUSERDATA:
                {
                    LuaUserData ud = o as LuaUserData;
                    mt = ud.MetaTable;
                    break;
                }
                default:
                {
                    mt = G.MetaTables[(int)o.LuaType];
                    break;
                }
            }
            return (mt != null)
                 ? mt.GetStr( GetTagMethodName( tm ) )
                 : new LuaNil();
        }
Пример #5
0
 /// <summary>
 /// Sets or creates a variable in the global scope
 /// </summary>
 public void SetGlobal(string Name, LuaObject Value)
 {
     if (parent == null)
         variables[Name] = Value;
     else
         parent.SetGlobal(Name, Value);
 }
Пример #6
0
		public int GetDynamicSize(IMessageQueue queue, LuaObject propertyValue)
		{
			if (propertyValue.IsNil)
			{
				return queue.GetStringLength(null);
			}
			return queue.GetStringLength(propertyValue.AsString());
		}
Пример #7
0
 /// <summary>
 /// Sets the nearest declared variable or creates a new one
 /// </summary>
 public void Set(string Name, LuaObject Value)
 {
     var obj = LuaObject.Nil;
     if (parent == null || variables.TryGetValue(Name, out obj))
         variables[Name] = Value;
     else
         parent.Set(Name, Value);
 }
Пример #8
0
        public virtual void Call(int argCount)
        {
            var args = new LuaObject [argCount];

            for (var i = argCount - 1; i >= 0; i--)
                args [i] = stack.Pop ();

            stack.Push (stack.Pop ().AsFunction () (args));
        }
Пример #9
0
 private static LuaObject getEqualhandler(LuaObject a, LuaObject b)
 {
     if ((a.Type != b.Type) || (a.IsTable && b.IsUserData))
         return LuaObject.Nil;
     var mm1 = getMetamethod(a, "__eq");
     var mm2 = getMetamethod(b, "__eq");
     if (mm1 == mm2)
         return mm1;
     return LuaObject.Nil;
 }
Пример #10
0
        // This is all based on the Lua 5.2 manual
        // http://www.lua.org/manual/5.2/manual.html#2.4

        public static LuaObject rawget(LuaObject table, LuaObject index)
        {
            if (table.IsTable)
            {
                LuaObject obj;
                if (table.AsTable().TryGetValue(index, out obj))
                    return obj;
                return LuaObject.Nil;
            }
            throw new LuaException("Invalid operation");
        }
Пример #11
0
		public void Send(IMessageQueue queue, LuaObject luaObject)
		{
			var id = (int)luaObject[LuaObject.FromString("MessageId")].AsNumber();
			var message = this.registry.GetDefinition(id);

			var table = luaObject.AsTable();

			int dynamicSize = 0;
			int foundProperties = 0;
			foreach (var property in message.Properties)
			{
				var serializer = this.luaTypeRegistry.GetSerializer(property.PropertyType);
				LuaObject propertyValue;
				if (table.TryGetValue(LuaObject.FromString(property.Name), out propertyValue))
				{
					++foundProperties;
				}
				dynamicSize += serializer.GetDynamicSize(queue, propertyValue);
			}
			var position = queue.Allocate(message.MinSize + dynamicSize);

			foreach (var keyValue in table)
			{
				var keyObject = keyValue.Key;
				int propertyKey = 0;
				if (keyObject.IsNumber)
				{
					propertyKey = (int)keyObject.AsNumber();
				}
				else
				{
					propertyKey = Hash.Eval(keyObject.AsString());
				}

				var property = message.GetPropertyById(propertyKey);
				switch (property.PropertyType)
				{
					case PropertyTypes.Int32:
						queue.WriteInt32(position + property.Offset, (int)keyValue.Value.AsNumber());
						break;
					case PropertyTypes.Single:
						queue.WriteFloat(position + property.Offset, (float)keyValue.Value.AsNumber());
						break;
					case PropertyTypes.String:
						queue.WriteInt32(position + property.Offset, message.MinSize);
						queue.WriteStringContent(position + message.MinSize, keyValue.Value.AsString());
						break;
					default:
						throw new NotImplementedException();
				}
			}
			queue.Commit(position);
		}
Пример #12
0
 public static void rawset(LuaObject table, LuaObject key, LuaObject value)
 {
     if (table.IsTable)
     {
         var t = table.AsTable();
         if (t.ContainsKey(key))
             t[key] = value;
         else
             t.Add(key, value);
     }
     else
         throw new LuaException("Invalid operation");
 }
Пример #13
0
 internal static LuaObject toNumber(LuaObject obj)
 {
     if (obj.IsNumber)
         return LuaObject.FromNumber(obj.AsNumber());
     if (obj.IsString)
     {
         double d;
         if (double.TryParse(obj.AsString(), out d))
             return LuaObject.FromNumber(d);
         return LuaObject.Nil;
     }
     return LuaObject.Nil;
 }
Пример #14
0
        static void Main(string[] args)
        {
            TestGC();

            Class1 cl1 = new Class1();
            LuaState state = new LuaState();
            state.GetGlobals().Register("MyCallback", new LuaPlusCallback(MyCallback));
            state.DoString( "MyVar = 5" );
            //			System.Reflection.MethodInfo info = typeof(Class1).GetMethod("Func2");
            //			state.GetGlobals().Register("Func", null, typeof(Class1).GetMethod("Func")); //typeof(Class1).GetMethod("Func"));
            //			state.DoString("Func(5)");
            LuaObject obj = state.GetGlobal( "MyVar" );
            state.DoString("MyCallback('Hello')");
            LuaObject funcObj = state.GetGlobal("print");
            //			funcObj.Call("Stuff", 0);

            try
            {
            //				state.DoString( "print('Hello, world!')" );
            }
            catch (Exception e)
            {
            }
            state.DoString( "MyTable = { 1, 2, [3] = { \"Hi\" } }" );

            double num = obj.GetNumber();
            LuaObject obj3 = state.GetGlobals()["MyTable"];
            String s = obj3.TypeName();
            LuaObject obj2 = new LuaObject(obj);
            obj2.AssignWString(state, "Yo baby!");

            state.DoString("MyTable = { 1, 2, 3, A = 5, 4 }");

            foreach (LuaNode node in state.Globals["MyTable"])
            {
                Console.WriteLine(node);
            }

            try
            {
                LuaObject globObj = state.Globals["MyTable"][1][2];
            }
            catch (LuaException e)
            {
                int hi = 5;
            }

            System.IO.FileStream fileStream = new System.IO.FileStream("Out.lua", FileMode.Create);
            LuaStateStreamOutFile outFile = new LuaStateStreamOutFile(fileStream);
            state.DumpObject(outFile, "MyTable", state.Globals["MyTable"]);
        }
Пример #15
0
        private LuaObject dofile(LuaObject[] args)
        {
            LuaParser parser;

            var exec = LuaSettings.Executor(this);
            var file = args.FirstOrDefault();

            if (file.IsNil)
                parser = new LuaParser(exec); // read from stdin
            else
                parser = new LuaParser(exec, file.AsString());

            parser.Parse();

            return exec.Result();
        }
Пример #16
0
 internal static bool ConvertToNumber(LuaObject obj, out double value)
 {
     if (obj.IsNumber)
     {
         value = (double)obj.luaobj;
         return true;
     }
     if (obj.IsString)
     {
         if (double.TryParse(obj.AsString(), out value))
             return true;
         return false;
     }
     value = 0d;
     return false;
 }
Пример #17
0
        private LuaObject print(LuaObject [] args)
        {
            var first = true;
            var buf = new StringBuilder ();

            foreach (var arg in args) {

                if (!first)
                    buf.Append ('\t');

                buf.Append (arg.ToString ());
                first = false;
            }

            Console.WriteLine (buf.ToString ());
            return true;
        }
Пример #18
0
        private LuaObject io_write(LuaObject [] args)
        {
            foreach (var arg in args) {

                if (arg.IsString)
                    Console.Write (arg.AsString ());

                else if (arg.IsNumber)
                    Console.Write (arg.AsNumber ());

                else
                    throw new LuaException ("bad argument to write");

            }

            return true;
        }
		public LuaObject GetValue(LuaObject[] args)
		{
			object target = null;
			string name = null;
			object []index =null;
			if (args.Length > 0) target = args[0].AsUserData();
			if (args.Length > 1) name = args[1].AsString();

			var type = target.GetType();
			var prop = type.GetProperty(name);
			if (prop!=null)
			{
				return LuaObject.FromObject(prop.GetValue(target, index));
			}
			var field = type.GetField(name);
			if (field != null)
			{
				return LuaObject.FromObject(field.GetValue(target));
			}
			throw new ArgumentException(string.Format("Filed {0} not found in {1}", name, type.FullName));
		}
		public LuaObject SetValue(LuaObject[] args)
		{
			object target = null;
			string name = null;
			object[] index = null;
			if (args.Length > 0) target = args[0].AsUserData();
			if (args.Length > 1) name = args[1].AsString();
			object value = args[args.Length - 1];

			var type = target.GetType();
			var prop = type.GetProperty(name);
			if (prop != null)
			{
				prop.SetValue(target, Convert.ChangeType(value,prop.PropertyType), index);
				return LuaObject.FromObject(target);
			}
			var field = type.GetField(name);
			if (field != null)
			{
				field.SetValue(target, Convert.ChangeType(value, field.FieldType));
				return LuaObject.FromObject(target);
			}
			throw new ArgumentException(string.Format("Filed {0} not found in {1}", name, type.FullName));
		}
Пример #21
0
	public static void reg(IntPtr l)
	{
		LuaObject.getTypeTable(l, "BlackJack.ProjectL.UI.StagePosition");
		string name = "Position";
		if (Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache0 == null)
		{
			Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache0 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_StagePosition.get_Position);
		}
		LuaCSFunction get = Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache0;
		if (Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache1 == null)
		{
			Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache1 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_StagePosition.set_Position);
		}
		LuaObject.addMember(l, name, get, Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache1, true);
		string name2 = "Direction";
		if (Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache2 == null)
		{
			Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache2 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_StagePosition.get_Direction);
		}
		LuaCSFunction get2 = Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache2;
		if (Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache3 == null)
		{
			Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache3 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_StagePosition.set_Direction);
		}
		LuaObject.addMember(l, name2, get2, Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache3, true);
		string name3 = "PositionType";
		if (Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache4 == null)
		{
			Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache4 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_StagePosition.get_PositionType);
		}
		LuaCSFunction get3 = Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache4;
		if (Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache5 == null)
		{
			Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache5 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_StagePosition.set_PositionType);
		}
		LuaObject.addMember(l, name3, get3, Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache5, true);
		string name4 = "Hero";
		if (Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache6 == null)
		{
			Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache6 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_StagePosition.get_Hero);
		}
		LuaCSFunction get4 = Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache6;
		if (Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache7 == null)
		{
			Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache7 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_StagePosition.set_Hero);
		}
		LuaObject.addMember(l, name4, get4, Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache7, true);
		string name5 = "PlayerIndex";
		if (Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache8 == null)
		{
			Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache8 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_StagePosition.get_PlayerIndex);
		}
		LuaCSFunction get5 = Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache8;
		if (Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache9 == null)
		{
			Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache9 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_StagePosition.set_PlayerIndex);
		}
		LuaObject.addMember(l, name5, get5, Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cache9, true);
		if (Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cacheA == null)
		{
			Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cacheA = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_StagePosition.constructor);
		}
		LuaObject.createTypeMetatable(l, Lua_BlackJack_ProjectL_UI_StagePosition.<>f__mg$cacheA, typeof(StagePosition));
	}
Пример #22
0
 static bool isStream(LuaObject obj)
 {
     return (obj.IsUserData && obj.luaobj is FileObject);
 }
    public static void reg(IntPtr l)
    {
        LuaObject.getTypeTable(l, "BlackJack.ProjectL.Common.BattleHeroEquipment");
        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache0 == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache0 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.BattleHeroEquipmentToPBBattleHeroEquipment_s);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache0);
        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache1 == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache1 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.PBBattleHeroEquipmentToBattleHeroEquipment_s);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache1);
        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache2 == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache2 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.UpdateEquipmentInfo);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache2);
        string name = "m_id";

        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache3 == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache3 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.get_m_id);
        }
        LuaCSFunction get = Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache3;

        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache4 == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache4 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.set_m_id);
        }
        LuaObject.addMember(l, name, get, Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache4, true);
        string name2 = "EnchantProperties";

        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache5 == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache5 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.get_EnchantProperties);
        }
        LuaCSFunction get2 = Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache5;

        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache6 == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache6 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.set_EnchantProperties);
        }
        LuaObject.addMember(l, name2, get2, Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache6, true);
        string name3 = "Id";

        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache7 == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache7 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.get_Id);
        }
        LuaCSFunction get3 = Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache7;

        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache8 == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache8 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.set_Id);
        }
        LuaObject.addMember(l, name3, get3, Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache8, true);
        string name4 = "Exp";

        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache9 == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache9 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.get_Exp);
        }
        LuaCSFunction get4 = Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache9;

        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cacheA == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cacheA = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.set_Exp);
        }
        LuaObject.addMember(l, name4, get4, Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cacheA, true);
        string name5 = "Level";

        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cacheB == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cacheB = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.get_Level);
        }
        LuaCSFunction get5 = Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cacheB;

        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cacheC == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cacheC = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.set_Level);
        }
        LuaObject.addMember(l, name5, get5, Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cacheC, true);
        string name6 = "StarLevel";

        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cacheD == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cacheD = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.get_StarLevel);
        }
        LuaCSFunction get6 = Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cacheD;

        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cacheE == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cacheE = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.set_StarLevel);
        }
        LuaObject.addMember(l, name6, get6, Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cacheE, true);
        string name7 = "ResonanceId";

        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cacheF == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cacheF = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.get_ResonanceId);
        }
        LuaCSFunction get7 = Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cacheF;

        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache10 == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache10 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.set_ResonanceId);
        }
        LuaObject.addMember(l, name7, get7, Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache10, true);
        string name8 = "EquipmentInfo";

        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache11 == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache11 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.get_EquipmentInfo);
        }
        LuaCSFunction get8 = Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache11;

        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache12 == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache12 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.set_EquipmentInfo);
        }
        LuaObject.addMember(l, name8, get8, Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache12, true);
        if (Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache13 == null)
        {
            Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache13 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.constructor);
        }
        LuaObject.createTypeMetatable(l, Lua_BlackJack_ProjectL_Common_BattleHeroEquipment.< > f__mg$cache13, typeof(BattleHeroEquipment));
    }
Пример #24
0
    public static void reg(IntPtr l)
    {
        LuaObject.getTypeTable(l, "BlackJack.ProjectL.UI.AppScoreUIController");
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache0 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache0 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.PlayOpenTween);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache0);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache1 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache1 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.OnBindFiledsCompleted);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache1);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache2 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache2 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.OnScorePanelCloseButtonClick);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache2);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache3 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache3 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.OnScorePanelScoreButtonClick);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache3);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache4 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache4 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.__callBase_Initlize);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache4);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache5 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache5 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.__callBase_BindFields);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache5);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache6 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache6 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.__callBase_OnBindFiledsCompleted);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache6);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache7 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache7 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.__callBase_BindFieldImpl);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache7);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache8 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache8 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.__callBase_Clear);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache8);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache9 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache9 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.__callBase_OnButtonClick);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache9);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cacheA == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cacheA = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.__callBase_SetButtonClickListener);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cacheA);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cacheB == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cacheB = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.__callBase_SetButtonDoubleClickListener);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cacheB);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cacheC == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cacheC = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.__callBase_SetButtonLongPressStartListener);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cacheC);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cacheD == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cacheD = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.__callBase_SetButtonLongPressingListener);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cacheD);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cacheE == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cacheE = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.__callBase_SetButtonLongPressEndListener);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cacheE);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cacheF == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cacheF = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.__callBase_SetToggleValueChangedListener);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cacheF);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache10 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache10 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.__callBase_ToString);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache10);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache11 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache11 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.__callDele_EventOnClose);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache11);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache12 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache12 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.__clearDele_EventOnClose);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache12);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache13 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache13 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.__callDele_EventOnGoScore);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache13);
        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache14 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache14 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.__clearDele_EventOnGoScore);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache14);
        string        name = "EventOnClose";
        LuaCSFunction get  = null;

        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache15 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache15 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.set_EventOnClose);
        }
        LuaObject.addMember(l, name, get, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache15, true);
        string        name2 = "EventOnGoScore";
        LuaCSFunction get2  = null;

        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache16 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache16 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.set_EventOnGoScore);
        }
        LuaObject.addMember(l, name2, get2, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache16, true);
        string name3 = "m_commonUIStateCtrl";

        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache17 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache17 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.get_m_commonUIStateCtrl);
        }
        LuaCSFunction get3 = Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache17;

        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache18 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache18 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.set_m_commonUIStateCtrl);
        }
        LuaObject.addMember(l, name3, get3, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache18, true);
        string name4 = "m_scorePanelCloseButton";

        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache19 == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache19 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.get_m_scorePanelCloseButton);
        }
        LuaCSFunction get4 = Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache19;

        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache1A == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache1A = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.set_m_scorePanelCloseButton);
        }
        LuaObject.addMember(l, name4, get4, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache1A, true);
        string name5 = "m_scorePanelScoreButton";

        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache1B == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache1B = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.get_m_scorePanelScoreButton);
        }
        LuaCSFunction get5 = Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache1B;

        if (Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache1C == null)
        {
            Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache1C = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_AppScoreUIController.set_m_scorePanelScoreButton);
        }
        LuaObject.addMember(l, name5, get5, Lua_BlackJack_ProjectL_UI_AppScoreUIController.< > f__mg$cache1C, true);
        LuaObject.createTypeMetatable(l, null, typeof(AppScoreUIController), typeof(UIControllerBase));
    }
    public static void reg(IntPtr l)
    {
        LuaObject.getTypeTable(l, "UnityEngine.RectTransform");
        if (Lua_UnityEngine_RectTransform.< > f__mg$cache0 == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cache0 = new LuaCSFunction(Lua_UnityEngine_RectTransform.GetLocalCorners);
        }
        LuaObject.addMember(l, Lua_UnityEngine_RectTransform.< > f__mg$cache0);
        if (Lua_UnityEngine_RectTransform.< > f__mg$cache1 == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cache1 = new LuaCSFunction(Lua_UnityEngine_RectTransform.GetWorldCorners);
        }
        LuaObject.addMember(l, Lua_UnityEngine_RectTransform.< > f__mg$cache1);
        if (Lua_UnityEngine_RectTransform.< > f__mg$cache2 == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cache2 = new LuaCSFunction(Lua_UnityEngine_RectTransform.SetInsetAndSizeFromParentEdge);
        }
        LuaObject.addMember(l, Lua_UnityEngine_RectTransform.< > f__mg$cache2);
        if (Lua_UnityEngine_RectTransform.< > f__mg$cache3 == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cache3 = new LuaCSFunction(Lua_UnityEngine_RectTransform.SetSizeWithCurrentAnchors);
        }
        LuaObject.addMember(l, Lua_UnityEngine_RectTransform.< > f__mg$cache3);
        if (Lua_UnityEngine_RectTransform.< > f__mg$cache4 == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cache4 = new LuaCSFunction(Lua_UnityEngine_RectTransform.ForceUpdateRectTransforms);
        }
        LuaObject.addMember(l, Lua_UnityEngine_RectTransform.< > f__mg$cache4);
        string name = "rect";

        if (Lua_UnityEngine_RectTransform.< > f__mg$cache5 == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cache5 = new LuaCSFunction(Lua_UnityEngine_RectTransform.get_rect);
        }
        LuaObject.addMember(l, name, Lua_UnityEngine_RectTransform.< > f__mg$cache5, null, true);
        string name2 = "anchorMin";

        if (Lua_UnityEngine_RectTransform.< > f__mg$cache6 == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cache6 = new LuaCSFunction(Lua_UnityEngine_RectTransform.get_anchorMin);
        }
        LuaCSFunction get = Lua_UnityEngine_RectTransform.< > f__mg$cache6;

        if (Lua_UnityEngine_RectTransform.< > f__mg$cache7 == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cache7 = new LuaCSFunction(Lua_UnityEngine_RectTransform.set_anchorMin);
        }
        LuaObject.addMember(l, name2, get, Lua_UnityEngine_RectTransform.< > f__mg$cache7, true);
        string name3 = "anchorMax";

        if (Lua_UnityEngine_RectTransform.< > f__mg$cache8 == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cache8 = new LuaCSFunction(Lua_UnityEngine_RectTransform.get_anchorMax);
        }
        LuaCSFunction get2 = Lua_UnityEngine_RectTransform.< > f__mg$cache8;

        if (Lua_UnityEngine_RectTransform.< > f__mg$cache9 == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cache9 = new LuaCSFunction(Lua_UnityEngine_RectTransform.set_anchorMax);
        }
        LuaObject.addMember(l, name3, get2, Lua_UnityEngine_RectTransform.< > f__mg$cache9, true);
        string name4 = "anchoredPosition3D";

        if (Lua_UnityEngine_RectTransform.< > f__mg$cacheA == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cacheA = new LuaCSFunction(Lua_UnityEngine_RectTransform.get_anchoredPosition3D);
        }
        LuaCSFunction get3 = Lua_UnityEngine_RectTransform.< > f__mg$cacheA;

        if (Lua_UnityEngine_RectTransform.< > f__mg$cacheB == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cacheB = new LuaCSFunction(Lua_UnityEngine_RectTransform.set_anchoredPosition3D);
        }
        LuaObject.addMember(l, name4, get3, Lua_UnityEngine_RectTransform.< > f__mg$cacheB, true);
        string name5 = "anchoredPosition";

        if (Lua_UnityEngine_RectTransform.< > f__mg$cacheC == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cacheC = new LuaCSFunction(Lua_UnityEngine_RectTransform.get_anchoredPosition);
        }
        LuaCSFunction get4 = Lua_UnityEngine_RectTransform.< > f__mg$cacheC;

        if (Lua_UnityEngine_RectTransform.< > f__mg$cacheD == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cacheD = new LuaCSFunction(Lua_UnityEngine_RectTransform.set_anchoredPosition);
        }
        LuaObject.addMember(l, name5, get4, Lua_UnityEngine_RectTransform.< > f__mg$cacheD, true);
        string name6 = "sizeDelta";

        if (Lua_UnityEngine_RectTransform.< > f__mg$cacheE == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cacheE = new LuaCSFunction(Lua_UnityEngine_RectTransform.get_sizeDelta);
        }
        LuaCSFunction get5 = Lua_UnityEngine_RectTransform.< > f__mg$cacheE;

        if (Lua_UnityEngine_RectTransform.< > f__mg$cacheF == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cacheF = new LuaCSFunction(Lua_UnityEngine_RectTransform.set_sizeDelta);
        }
        LuaObject.addMember(l, name6, get5, Lua_UnityEngine_RectTransform.< > f__mg$cacheF, true);
        string name7 = "pivot";

        if (Lua_UnityEngine_RectTransform.< > f__mg$cache10 == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cache10 = new LuaCSFunction(Lua_UnityEngine_RectTransform.get_pivot);
        }
        LuaCSFunction get6 = Lua_UnityEngine_RectTransform.< > f__mg$cache10;

        if (Lua_UnityEngine_RectTransform.< > f__mg$cache11 == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cache11 = new LuaCSFunction(Lua_UnityEngine_RectTransform.set_pivot);
        }
        LuaObject.addMember(l, name7, get6, Lua_UnityEngine_RectTransform.< > f__mg$cache11, true);
        string name8 = "offsetMin";

        if (Lua_UnityEngine_RectTransform.< > f__mg$cache12 == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cache12 = new LuaCSFunction(Lua_UnityEngine_RectTransform.get_offsetMin);
        }
        LuaCSFunction get7 = Lua_UnityEngine_RectTransform.< > f__mg$cache12;

        if (Lua_UnityEngine_RectTransform.< > f__mg$cache13 == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cache13 = new LuaCSFunction(Lua_UnityEngine_RectTransform.set_offsetMin);
        }
        LuaObject.addMember(l, name8, get7, Lua_UnityEngine_RectTransform.< > f__mg$cache13, true);
        string name9 = "offsetMax";

        if (Lua_UnityEngine_RectTransform.< > f__mg$cache14 == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cache14 = new LuaCSFunction(Lua_UnityEngine_RectTransform.get_offsetMax);
        }
        LuaCSFunction get8 = Lua_UnityEngine_RectTransform.< > f__mg$cache14;

        if (Lua_UnityEngine_RectTransform.< > f__mg$cache15 == null)
        {
            Lua_UnityEngine_RectTransform.< > f__mg$cache15 = new LuaCSFunction(Lua_UnityEngine_RectTransform.set_offsetMax);
        }
        LuaObject.addMember(l, name9, get8, Lua_UnityEngine_RectTransform.< > f__mg$cache15, true);
        LuaObject.createTypeMetatable(l, null, typeof(RectTransform), typeof(Transform));
    }
Пример #26
0
    public static void reg(IntPtr l)
    {
        LuaObject.getTypeTable(l, "UnityEngine.SkinnedMeshRenderer");
        if (Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache0 == null)
        {
            Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache0 = new LuaCSFunction(Lua_UnityEngine_SkinnedMeshRenderer.GetBlendShapeWeight);
        }
        LuaObject.addMember(l, Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache0);
        if (Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache1 == null)
        {
            Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache1 = new LuaCSFunction(Lua_UnityEngine_SkinnedMeshRenderer.SetBlendShapeWeight);
        }
        LuaObject.addMember(l, Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache1);
        if (Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache2 == null)
        {
            Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache2 = new LuaCSFunction(Lua_UnityEngine_SkinnedMeshRenderer.BakeMesh);
        }
        LuaObject.addMember(l, Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache2);
        string name = "bones";

        if (Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache3 == null)
        {
            Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache3 = new LuaCSFunction(Lua_UnityEngine_SkinnedMeshRenderer.get_bones);
        }
        LuaCSFunction get = Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache3;

        if (Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache4 == null)
        {
            Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache4 = new LuaCSFunction(Lua_UnityEngine_SkinnedMeshRenderer.set_bones);
        }
        LuaObject.addMember(l, name, get, Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache4, true);
        string name2 = "quality";

        if (Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache5 == null)
        {
            Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache5 = new LuaCSFunction(Lua_UnityEngine_SkinnedMeshRenderer.get_quality);
        }
        LuaCSFunction get2 = Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache5;

        if (Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache6 == null)
        {
            Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache6 = new LuaCSFunction(Lua_UnityEngine_SkinnedMeshRenderer.set_quality);
        }
        LuaObject.addMember(l, name2, get2, Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache6, true);
        string name3 = "updateWhenOffscreen";

        if (Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache7 == null)
        {
            Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache7 = new LuaCSFunction(Lua_UnityEngine_SkinnedMeshRenderer.get_updateWhenOffscreen);
        }
        LuaCSFunction get3 = Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache7;

        if (Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache8 == null)
        {
            Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache8 = new LuaCSFunction(Lua_UnityEngine_SkinnedMeshRenderer.set_updateWhenOffscreen);
        }
        LuaObject.addMember(l, name3, get3, Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache8, true);
        string name4 = "rootBone";

        if (Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache9 == null)
        {
            Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache9 = new LuaCSFunction(Lua_UnityEngine_SkinnedMeshRenderer.get_rootBone);
        }
        LuaCSFunction get4 = Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache9;

        if (Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cacheA == null)
        {
            Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cacheA = new LuaCSFunction(Lua_UnityEngine_SkinnedMeshRenderer.set_rootBone);
        }
        LuaObject.addMember(l, name4, get4, Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cacheA, true);
        string name5 = "sharedMesh";

        if (Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cacheB == null)
        {
            Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cacheB = new LuaCSFunction(Lua_UnityEngine_SkinnedMeshRenderer.get_sharedMesh);
        }
        LuaCSFunction get5 = Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cacheB;

        if (Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cacheC == null)
        {
            Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cacheC = new LuaCSFunction(Lua_UnityEngine_SkinnedMeshRenderer.set_sharedMesh);
        }
        LuaObject.addMember(l, name5, get5, Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cacheC, true);
        string name6 = "skinnedMotionVectors";

        if (Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cacheD == null)
        {
            Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cacheD = new LuaCSFunction(Lua_UnityEngine_SkinnedMeshRenderer.get_skinnedMotionVectors);
        }
        LuaCSFunction get6 = Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cacheD;

        if (Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cacheE == null)
        {
            Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cacheE = new LuaCSFunction(Lua_UnityEngine_SkinnedMeshRenderer.set_skinnedMotionVectors);
        }
        LuaObject.addMember(l, name6, get6, Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cacheE, true);
        string name7 = "localBounds";

        if (Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cacheF == null)
        {
            Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cacheF = new LuaCSFunction(Lua_UnityEngine_SkinnedMeshRenderer.get_localBounds);
        }
        LuaCSFunction get7 = Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cacheF;

        if (Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache10 == null)
        {
            Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache10 = new LuaCSFunction(Lua_UnityEngine_SkinnedMeshRenderer.set_localBounds);
        }
        LuaObject.addMember(l, name7, get7, Lua_UnityEngine_SkinnedMeshRenderer.< > f__mg$cache10, true);
        LuaObject.createTypeMetatable(l, null, typeof(SkinnedMeshRenderer), typeof(Renderer));
    }
    public static int Create_s(IntPtr l)
    {
        int result;

        try
        {
            int num = LuaDLL.lua_gettop(l);
            if (num == 3)
            {
                Texture2D texture;
                LuaObject.checkType <Texture2D>(l, 1, out texture);
                Rect rect;
                LuaObject.checkValueType <Rect>(l, 2, out rect);
                Vector2 pivot;
                LuaObject.checkType(l, 3, out pivot);
                Sprite o = Sprite.Create(texture, rect, pivot);
                LuaObject.pushValue(l, true);
                LuaObject.pushValue(l, o);
                result = 2;
            }
            else if (num == 4)
            {
                Texture2D texture2;
                LuaObject.checkType <Texture2D>(l, 1, out texture2);
                Rect rect2;
                LuaObject.checkValueType <Rect>(l, 2, out rect2);
                Vector2 pivot2;
                LuaObject.checkType(l, 3, out pivot2);
                float pixelsPerUnit;
                LuaObject.checkType(l, 4, out pixelsPerUnit);
                Sprite o2 = Sprite.Create(texture2, rect2, pivot2, pixelsPerUnit);
                LuaObject.pushValue(l, true);
                LuaObject.pushValue(l, o2);
                result = 2;
            }
            else if (num == 5)
            {
                Texture2D texture3;
                LuaObject.checkType <Texture2D>(l, 1, out texture3);
                Rect rect3;
                LuaObject.checkValueType <Rect>(l, 2, out rect3);
                Vector2 pivot3;
                LuaObject.checkType(l, 3, out pivot3);
                float pixelsPerUnit2;
                LuaObject.checkType(l, 4, out pixelsPerUnit2);
                uint extrude;
                LuaObject.checkType(l, 5, out extrude);
                Sprite o3 = Sprite.Create(texture3, rect3, pivot3, pixelsPerUnit2, extrude);
                LuaObject.pushValue(l, true);
                LuaObject.pushValue(l, o3);
                result = 2;
            }
            else if (num == 6)
            {
                Texture2D texture4;
                LuaObject.checkType <Texture2D>(l, 1, out texture4);
                Rect rect4;
                LuaObject.checkValueType <Rect>(l, 2, out rect4);
                Vector2 pivot4;
                LuaObject.checkType(l, 3, out pivot4);
                float pixelsPerUnit3;
                LuaObject.checkType(l, 4, out pixelsPerUnit3);
                uint extrude2;
                LuaObject.checkType(l, 5, out extrude2);
                SpriteMeshType meshType;
                LuaObject.checkEnum <SpriteMeshType>(l, 6, out meshType);
                Sprite o4 = Sprite.Create(texture4, rect4, pivot4, pixelsPerUnit3, extrude2, meshType);
                LuaObject.pushValue(l, true);
                LuaObject.pushValue(l, o4);
                result = 2;
            }
            else if (num == 7)
            {
                Texture2D texture5;
                LuaObject.checkType <Texture2D>(l, 1, out texture5);
                Rect rect5;
                LuaObject.checkValueType <Rect>(l, 2, out rect5);
                Vector2 pivot5;
                LuaObject.checkType(l, 3, out pivot5);
                float pixelsPerUnit4;
                LuaObject.checkType(l, 4, out pixelsPerUnit4);
                uint extrude3;
                LuaObject.checkType(l, 5, out extrude3);
                SpriteMeshType meshType2;
                LuaObject.checkEnum <SpriteMeshType>(l, 6, out meshType2);
                Vector4 border;
                LuaObject.checkType(l, 7, out border);
                Sprite o5 = Sprite.Create(texture5, rect5, pivot5, pixelsPerUnit4, extrude3, meshType2, border);
                LuaObject.pushValue(l, true);
                LuaObject.pushValue(l, o5);
                result = 2;
            }
            else if (num == 8)
            {
                Texture2D texture6;
                LuaObject.checkType <Texture2D>(l, 1, out texture6);
                Rect rect6;
                LuaObject.checkValueType <Rect>(l, 2, out rect6);
                Vector2 pivot6;
                LuaObject.checkType(l, 3, out pivot6);
                float pixelsPerUnit5;
                LuaObject.checkType(l, 4, out pixelsPerUnit5);
                uint extrude4;
                LuaObject.checkType(l, 5, out extrude4);
                SpriteMeshType meshType3;
                LuaObject.checkEnum <SpriteMeshType>(l, 6, out meshType3);
                Vector4 border2;
                LuaObject.checkType(l, 7, out border2);
                bool generateFallbackPhysicsShape;
                LuaObject.checkType(l, 8, out generateFallbackPhysicsShape);
                Sprite o6 = Sprite.Create(texture6, rect6, pivot6, pixelsPerUnit5, extrude4, meshType3, border2, generateFallbackPhysicsShape);
                LuaObject.pushValue(l, true);
                LuaObject.pushValue(l, o6);
                result = 2;
            }
            else
            {
                LuaObject.pushValue(l, false);
                LuaDLL.lua_pushstring(l, "No matched override function Create to call");
                result = 2;
            }
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Пример #28
0
	public static void reg(IntPtr l)
	{
		LuaObject.getTypeTable(l, "BlackJack.ProjectL.UI.ARUITask");
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache0 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache0 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.CustomLoadAsset);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache0);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.CollectAssetWrap);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache2 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache2 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.ReturnLastTask);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache2);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache3 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache3 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.InitAllUIControllers);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache3);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache4 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache4 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.InitLayerStateOnLoadAllResCompleted);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache4);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache5 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache5 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.OnStart);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache5);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache6 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache6 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.UpdateView);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache6);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache7 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache7 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.OnResume);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache7);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache8 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache8 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.OnStop);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache8);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache9 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache9 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_OnStart);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache9);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cacheA == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cacheA = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_OnStop);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cacheA);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cacheB == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cacheB = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_OnPause);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cacheB);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cacheC == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cacheC = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_OnResume);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cacheC);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cacheD == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cacheD = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_OnNewIntent);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cacheD);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cacheE == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cacheE = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_EnableUIInput);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cacheE);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cacheF == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cacheF = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_IsNeedLoadDynamicRes);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cacheF);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache10 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache10 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_CollectAllDynamicResForLoad);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache10);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache11 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache11 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_RegisterPlayerContextEvents);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache11);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache12 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache12 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_UnregisterPlayerContextEvents);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache12);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache13 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache13 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_PostUpdateView);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache13);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache14 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache14 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_CollectPreloadResourceList);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache14);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache15 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache15 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_ClearAssetList);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache15);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache16 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache16 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_CollectAsset);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache16);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache17 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache17 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_CollectSpriteAsset);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache17);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache18 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache18 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_CollectFxAsset);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache18);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache19 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache19 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_StartLoadCustomAssets);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache19);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1A == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1A = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_IsLoadingCustomAssets);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1A);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1B == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1B = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_IsPipeLineRunning);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1B);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1C == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1C = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_IsOpeningUI);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1C);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1D == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1D = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_ReturnPrevUITask);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1D);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1E == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1E = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_ClearUnusedDynamicResourceCache);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1E);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1F == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1F = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.__callBase_OnMemoryWarning);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache1F);
		string name = "m_layerDescArray";
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache20 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache20 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.get_m_layerDescArray);
		}
		LuaCSFunction get = Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache20;
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache21 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache21 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.set_m_layerDescArray);
		}
		LuaObject.addMember(l, name, get, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache21, true);
		string name2 = "m_uiCtrlDescArray";
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache22 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache22 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.get_m_uiCtrlDescArray);
		}
		LuaCSFunction get2 = Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache22;
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache23 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache23 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.set_m_uiCtrlDescArray);
		}
		LuaObject.addMember(l, name2, get2, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache23, true);
		string name3 = "m_arShowUIController";
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache24 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache24 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.get_m_arShowUIController);
		}
		LuaCSFunction get3 = Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache24;
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache25 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache25 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.set_m_arShowUIController);
		}
		LuaObject.addMember(l, name3, get3, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache25, true);
		string name4 = "m_arShowSceneController";
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache26 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache26 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.get_m_arShowSceneController);
		}
		LuaCSFunction get4 = Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache26;
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache27 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache27 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.set_m_arShowSceneController);
		}
		LuaObject.addMember(l, name4, get4, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache27, true);
		string name5 = "LayerDescArray";
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache28 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache28 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.get_LayerDescArray);
		}
		LuaObject.addMember(l, name5, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache28, null, true);
		string name6 = "UICtrlDescArray";
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache29 == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache29 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.get_UICtrlDescArray);
		}
		LuaObject.addMember(l, name6, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache29, null, true);
		if (Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache2A == null)
		{
			Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache2A = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ARUITask.constructor);
		}
		LuaObject.createTypeMetatable(l, Lua_BlackJack_ProjectL_UI_ARUITask.<>f__mg$cache2A, typeof(ARUITask), typeof(UITask));
	}
Пример #29
0
 public void SetGlobal(string name, LuaObject val)
 {
     SetLocal (name, val);
     if (Parent != null)
         Parent.SetGlobal (name, val);
 }
Пример #30
0
    public static int set_m_uiCtrlDescArray(IntPtr l)
    {
        int result;

        try
        {
            HeroBreakEffectUITask         heroBreakEffectUITask = (HeroBreakEffectUITask)LuaObject.checkSelf(l);
            UITaskBase.UIControllerDesc[] uiCtrlDescArray;
            LuaObject.checkArray <UITaskBase.UIControllerDesc>(l, 2, out uiCtrlDescArray);
            heroBreakEffectUITask.m_luaExportHelper.m_uiCtrlDescArray = uiCtrlDescArray;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Пример #31
0
    public static int set_m_heroBreakEffectUIController(IntPtr l)
    {
        int result;

        try
        {
            HeroBreakEffectUITask       heroBreakEffectUITask = (HeroBreakEffectUITask)LuaObject.checkSelf(l);
            HeroBreakEffectUIController heroBreakEffectUIController;
            LuaObject.checkType <HeroBreakEffectUIController>(l, 2, out heroBreakEffectUIController);
            heroBreakEffectUITask.m_luaExportHelper.m_heroBreakEffectUIController = heroBreakEffectUIController;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Пример #32
0
	public static void reg(IntPtr l)
	{
		LuaObject.getTypeTable(l, "BlackJack.ProjectL.UI.DayButtonUIController");
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache0 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache0 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.InitDayButtonInfo);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache0);
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache1 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache1 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.ShowSelectFrame);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache1);
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache2 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache2 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.OnBindFiledsCompleted);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache2);
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache3 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache3 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.OnDayButtonClick);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache3);
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache4 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache4 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.__callBase_Initlize);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache4);
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache5 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache5 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.__callBase_BindFields);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache5);
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache6 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache6 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.__callBase_OnBindFiledsCompleted);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache6);
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache7 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache7 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.__callBase_BindFieldImpl);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache7);
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache8 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache8 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.__callBase_Clear);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache8);
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache9 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache9 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.__callBase_OnButtonClick);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache9);
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cacheA == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cacheA = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.__callBase_SetButtonClickListener);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cacheA);
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cacheB == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cacheB = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.__callBase_SetButtonDoubleClickListener);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cacheB);
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cacheC == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cacheC = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.__callBase_SetButtonLongPressStartListener);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cacheC);
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cacheD == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cacheD = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.__callBase_SetButtonLongPressingListener);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cacheD);
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cacheE == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cacheE = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.__callBase_SetButtonLongPressEndListener);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cacheE);
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cacheF == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cacheF = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.__callBase_SetToggleValueChangedListener);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cacheF);
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache10 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache10 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.__callBase_ToString);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache10);
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache11 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache11 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.__callDele_EventOnDayButtonClick);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache11);
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache12 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache12 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.__clearDele_EventOnDayButtonClick);
		}
		LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache12);
		string name = "EventOnDayButtonClick";
		LuaCSFunction get = null;
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache13 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache13 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.set_EventOnDayButtonClick);
		}
		LuaObject.addMember(l, name, get, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache13, true);
		string name2 = "m_stateCtrl";
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache14 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache14 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.get_m_stateCtrl);
		}
		LuaCSFunction get2 = Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache14;
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache15 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache15 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.set_m_stateCtrl);
		}
		LuaObject.addMember(l, name2, get2, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache15, true);
		string name3 = "m_button";
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache16 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache16 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.get_m_button);
		}
		LuaCSFunction get3 = Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache16;
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache17 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache17 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.set_m_button);
		}
		LuaObject.addMember(l, name3, get3, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache17, true);
		string name4 = "m_redMark";
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache18 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache18 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.get_m_redMark);
		}
		LuaCSFunction get4 = Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache18;
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache19 == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache19 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.set_m_redMark);
		}
		LuaObject.addMember(l, name4, get4, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache19, true);
		string name5 = "m_isLocked";
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache1A == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache1A = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.get_m_isLocked);
		}
		LuaCSFunction get5 = Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache1A;
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache1B == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache1B = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.set_m_isLocked);
		}
		LuaObject.addMember(l, name5, get5, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache1B, true);
		string name6 = "Day";
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache1C == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache1C = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.get_Day);
		}
		LuaCSFunction get6 = Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache1C;
		if (Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache1D == null)
		{
			Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache1D = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_DayButtonUIController.set_Day);
		}
		LuaObject.addMember(l, name6, get6, Lua_BlackJack_ProjectL_UI_DayButtonUIController.<>f__mg$cache1D, true);
		LuaObject.createTypeMetatable(l, null, typeof(DayButtonUIController), typeof(UIControllerBase));
	}
    public static int constructor(IntPtr l)
    {
        int result;

        try
        {
            int num = LuaDLL.lua_gettop(l);
            if (num == 3)
            {
                int width;
                LuaObject.checkType(l, 2, out width);
                int height;
                LuaObject.checkType(l, 3, out height);
                RenderTextureDescriptor renderTextureDescriptor = new RenderTextureDescriptor(width, height);
                LuaObject.pushValue(l, true);
                LuaObject.pushValue(l, renderTextureDescriptor);
                result = 2;
            }
            else if (num == 4)
            {
                int width2;
                LuaObject.checkType(l, 2, out width2);
                int height2;
                LuaObject.checkType(l, 3, out height2);
                RenderTextureFormat colorFormat;
                LuaObject.checkEnum <RenderTextureFormat>(l, 4, out colorFormat);
                RenderTextureDescriptor renderTextureDescriptor = new RenderTextureDescriptor(width2, height2, colorFormat);
                LuaObject.pushValue(l, true);
                LuaObject.pushValue(l, renderTextureDescriptor);
                result = 2;
            }
            else if (num == 5)
            {
                int width3;
                LuaObject.checkType(l, 2, out width3);
                int height3;
                LuaObject.checkType(l, 3, out height3);
                RenderTextureFormat colorFormat2;
                LuaObject.checkEnum <RenderTextureFormat>(l, 4, out colorFormat2);
                int depthBufferBits;
                LuaObject.checkType(l, 5, out depthBufferBits);
                RenderTextureDescriptor renderTextureDescriptor = new RenderTextureDescriptor(width3, height3, colorFormat2, depthBufferBits);
                LuaObject.pushValue(l, true);
                LuaObject.pushValue(l, renderTextureDescriptor);
                result = 2;
            }
            else if (num == 0)
            {
                RenderTextureDescriptor renderTextureDescriptor = default(RenderTextureDescriptor);
                LuaObject.pushValue(l, true);
                LuaObject.pushObject(l, renderTextureDescriptor);
                result = 2;
            }
            else
            {
                result = LuaObject.error(l, "New object failed.");
            }
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int constructor(IntPtr l)
    {
        int result;

        try
        {
            int num = LuaDLL.lua_gettop(l);
            if (num == 5)
            {
                float x;
                LuaObject.checkType(l, 2, out x);
                float y;
                LuaObject.checkType(l, 3, out y);
                float z;
                LuaObject.checkType(l, 4, out z);
                float w;
                LuaObject.checkType(l, 5, out w);
                Vector4 vector = new Vector4(x, y, z, w);
                LuaObject.pushValue(l, true);
                LuaObject.pushValue(l, vector);
                result = 2;
            }
            else if (num == 4)
            {
                float x2;
                LuaObject.checkType(l, 2, out x2);
                float y2;
                LuaObject.checkType(l, 3, out y2);
                float z2;
                LuaObject.checkType(l, 4, out z2);
                Vector4 vector = new Vector4(x2, y2, z2);
                LuaObject.pushValue(l, true);
                LuaObject.pushValue(l, vector);
                result = 2;
            }
            else if (num == 3)
            {
                float x3;
                LuaObject.checkType(l, 2, out x3);
                float y3;
                LuaObject.checkType(l, 3, out y3);
                Vector4 vector = new Vector4(x3, y3);
                LuaObject.pushValue(l, true);
                LuaObject.pushValue(l, vector);
                result = 2;
            }
            else if (num == 0)
            {
                Vector4 vector = default(Vector4);
                LuaObject.pushValue(l, true);
                LuaObject.pushObject(l, vector);
                result = 2;
            }
            else
            {
                result = LuaObject.error(l, "New object failed.");
            }
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int __callBase_OnBindFiledsCompleted(IntPtr l)
    {
        int result;

        try
        {
            TagPanelHeroIconItemUIController tagPanelHeroIconItemUIController = (TagPanelHeroIconItemUIController)LuaObject.checkSelf(l);
            tagPanelHeroIconItemUIController.m_luaExportHelper.__callBase_OnBindFiledsCompleted();
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Пример #36
0
	    public void MouseEnter()
	    {
            if (_pfnMouseHover != 0)
            {
                CallOnMouseHover(true);
            }
            _pHoverObject = this;
            OnMouseHover(true);
	    }
		public LuaObject Activate(LuaObject[] args)
		{
			Type t = AutofacLuaBuilder.ResolveTypeFromLuaUserObject(args[0].AsUserData());
			return LuaObject.FromUserData(Activator.CreateInstance(t, (from a in args select a.AsUserData()).Skip(1).ToArray()));
		}
Пример #38
0
    public static void reg(IntPtr l)
    {
        LuaObject.getTypeTable(l, "BlackJack.ProjectL.Common.UserSocialRelation");
        string name = "Friends";

        if (Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache0 == null)
        {
            Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache0 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_UserSocialRelation.get_Friends);
        }
        LuaCSFunction get = Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache0;

        if (Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache1 == null)
        {
            Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache1 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_UserSocialRelation.set_Friends);
        }
        LuaObject.addMember(l, name, get, Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache1, true);
        string name2 = "Blacklist";

        if (Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache2 == null)
        {
            Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache2 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_UserSocialRelation.get_Blacklist);
        }
        LuaCSFunction get2 = Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache2;

        if (Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache3 == null)
        {
            Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache3 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_UserSocialRelation.set_Blacklist);
        }
        LuaObject.addMember(l, name2, get2, Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache3, true);
        string name3 = "Invitelist";

        if (Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache4 == null)
        {
            Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache4 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_UserSocialRelation.get_Invitelist);
        }
        LuaCSFunction get3 = Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache4;

        if (Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache5 == null)
        {
            Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache5 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_UserSocialRelation.set_Invitelist);
        }
        LuaObject.addMember(l, name3, get3, Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache5, true);
        string name4 = "Invitedlist";

        if (Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache6 == null)
        {
            Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache6 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_UserSocialRelation.get_Invitedlist);
        }
        LuaCSFunction get4 = Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache6;

        if (Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache7 == null)
        {
            Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache7 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_UserSocialRelation.set_Invitedlist);
        }
        LuaObject.addMember(l, name4, get4, Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache7, true);
        if (Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache8 == null)
        {
            Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache8 = new LuaCSFunction(Lua_BlackJack_ProjectL_Common_UserSocialRelation.constructor);
        }
        LuaObject.createTypeMetatable(l, Lua_BlackJack_ProjectL_Common_UserSocialRelation.< > f__mg$cache8, typeof(UserSocialRelation));
    }
    public static void reg(IntPtr l)
    {
        LuaObject.getTypeTable(l, "UnityEngine.Vector4");
        if (Lua_UnityEngine_Vector4.< > f__mg$cache0 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache0 = new LuaCSFunction(Lua_UnityEngine_Vector4.Set);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cache0);
        if (Lua_UnityEngine_Vector4.< > f__mg$cache1 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache1 = new LuaCSFunction(Lua_UnityEngine_Vector4.Scale);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cache1);
        if (Lua_UnityEngine_Vector4.< > f__mg$cache2 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache2 = new LuaCSFunction(Lua_UnityEngine_Vector4.Normalize);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cache2);
        if (Lua_UnityEngine_Vector4.< > f__mg$cache3 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache3 = new LuaCSFunction(Lua_UnityEngine_Vector4.SqrMagnitude);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cache3);
        if (Lua_UnityEngine_Vector4.< > f__mg$cache4 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache4 = new LuaCSFunction(Lua_UnityEngine_Vector4.Lerp_s);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cache4);
        if (Lua_UnityEngine_Vector4.< > f__mg$cache5 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache5 = new LuaCSFunction(Lua_UnityEngine_Vector4.LerpUnclamped_s);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cache5);
        if (Lua_UnityEngine_Vector4.< > f__mg$cache6 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache6 = new LuaCSFunction(Lua_UnityEngine_Vector4.MoveTowards_s);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cache6);
        if (Lua_UnityEngine_Vector4.< > f__mg$cache7 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache7 = new LuaCSFunction(Lua_UnityEngine_Vector4.Scale_s);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cache7);
        if (Lua_UnityEngine_Vector4.< > f__mg$cache8 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache8 = new LuaCSFunction(Lua_UnityEngine_Vector4.Normalize_s);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cache8);
        if (Lua_UnityEngine_Vector4.< > f__mg$cache9 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache9 = new LuaCSFunction(Lua_UnityEngine_Vector4.Dot_s);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cache9);
        if (Lua_UnityEngine_Vector4.< > f__mg$cacheA == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cacheA = new LuaCSFunction(Lua_UnityEngine_Vector4.Project_s);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cacheA);
        if (Lua_UnityEngine_Vector4.< > f__mg$cacheB == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cacheB = new LuaCSFunction(Lua_UnityEngine_Vector4.Distance_s);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cacheB);
        if (Lua_UnityEngine_Vector4.< > f__mg$cacheC == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cacheC = new LuaCSFunction(Lua_UnityEngine_Vector4.Magnitude_s);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cacheC);
        if (Lua_UnityEngine_Vector4.< > f__mg$cacheD == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cacheD = new LuaCSFunction(Lua_UnityEngine_Vector4.Min_s);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cacheD);
        if (Lua_UnityEngine_Vector4.< > f__mg$cacheE == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cacheE = new LuaCSFunction(Lua_UnityEngine_Vector4.Max_s);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cacheE);
        if (Lua_UnityEngine_Vector4.< > f__mg$cacheF == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cacheF = new LuaCSFunction(Lua_UnityEngine_Vector4.op_Addition);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cacheF);
        if (Lua_UnityEngine_Vector4.< > f__mg$cache10 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache10 = new LuaCSFunction(Lua_UnityEngine_Vector4.op_Subtraction);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cache10);
        if (Lua_UnityEngine_Vector4.< > f__mg$cache11 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache11 = new LuaCSFunction(Lua_UnityEngine_Vector4.op_UnaryNegation);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cache11);
        if (Lua_UnityEngine_Vector4.< > f__mg$cache12 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache12 = new LuaCSFunction(Lua_UnityEngine_Vector4.op_Multiply);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cache12);
        if (Lua_UnityEngine_Vector4.< > f__mg$cache13 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache13 = new LuaCSFunction(Lua_UnityEngine_Vector4.op_Division);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cache13);
        if (Lua_UnityEngine_Vector4.< > f__mg$cache14 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache14 = new LuaCSFunction(Lua_UnityEngine_Vector4.op_Equality);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cache14);
        if (Lua_UnityEngine_Vector4.< > f__mg$cache15 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache15 = new LuaCSFunction(Lua_UnityEngine_Vector4.op_Inequality);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cache15);
        if (Lua_UnityEngine_Vector4.< > f__mg$cache16 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache16 = new LuaCSFunction(Lua_UnityEngine_Vector4.SqrMagnitude_s);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cache16);
        if (Lua_UnityEngine_Vector4.< > f__mg$cache17 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache17 = new LuaCSFunction(Lua_UnityEngine_Vector4.getItem);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cache17);
        if (Lua_UnityEngine_Vector4.< > f__mg$cache18 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache18 = new LuaCSFunction(Lua_UnityEngine_Vector4.setItem);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Vector4.< > f__mg$cache18);
        string name = "kEpsilon";

        if (Lua_UnityEngine_Vector4.< > f__mg$cache19 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache19 = new LuaCSFunction(Lua_UnityEngine_Vector4.get_kEpsilon);
        }
        LuaObject.addMember(l, name, Lua_UnityEngine_Vector4.< > f__mg$cache19, null, false);
        string name2 = "x";

        if (Lua_UnityEngine_Vector4.< > f__mg$cache1A == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache1A = new LuaCSFunction(Lua_UnityEngine_Vector4.get_x);
        }
        LuaCSFunction get = Lua_UnityEngine_Vector4.< > f__mg$cache1A;

        if (Lua_UnityEngine_Vector4.< > f__mg$cache1B == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache1B = new LuaCSFunction(Lua_UnityEngine_Vector4.set_x);
        }
        LuaObject.addMember(l, name2, get, Lua_UnityEngine_Vector4.< > f__mg$cache1B, true);
        string name3 = "y";

        if (Lua_UnityEngine_Vector4.< > f__mg$cache1C == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache1C = new LuaCSFunction(Lua_UnityEngine_Vector4.get_y);
        }
        LuaCSFunction get2 = Lua_UnityEngine_Vector4.< > f__mg$cache1C;

        if (Lua_UnityEngine_Vector4.< > f__mg$cache1D == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache1D = new LuaCSFunction(Lua_UnityEngine_Vector4.set_y);
        }
        LuaObject.addMember(l, name3, get2, Lua_UnityEngine_Vector4.< > f__mg$cache1D, true);
        string name4 = "z";

        if (Lua_UnityEngine_Vector4.< > f__mg$cache1E == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache1E = new LuaCSFunction(Lua_UnityEngine_Vector4.get_z);
        }
        LuaCSFunction get3 = Lua_UnityEngine_Vector4.< > f__mg$cache1E;

        if (Lua_UnityEngine_Vector4.< > f__mg$cache1F == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache1F = new LuaCSFunction(Lua_UnityEngine_Vector4.set_z);
        }
        LuaObject.addMember(l, name4, get3, Lua_UnityEngine_Vector4.< > f__mg$cache1F, true);
        string name5 = "w";

        if (Lua_UnityEngine_Vector4.< > f__mg$cache20 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache20 = new LuaCSFunction(Lua_UnityEngine_Vector4.get_w);
        }
        LuaCSFunction get4 = Lua_UnityEngine_Vector4.< > f__mg$cache20;

        if (Lua_UnityEngine_Vector4.< > f__mg$cache21 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache21 = new LuaCSFunction(Lua_UnityEngine_Vector4.set_w);
        }
        LuaObject.addMember(l, name5, get4, Lua_UnityEngine_Vector4.< > f__mg$cache21, true);
        string name6 = "normalized";

        if (Lua_UnityEngine_Vector4.< > f__mg$cache22 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache22 = new LuaCSFunction(Lua_UnityEngine_Vector4.get_normalized);
        }
        LuaObject.addMember(l, name6, Lua_UnityEngine_Vector4.< > f__mg$cache22, null, true);
        string name7 = "magnitude";

        if (Lua_UnityEngine_Vector4.< > f__mg$cache23 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache23 = new LuaCSFunction(Lua_UnityEngine_Vector4.get_magnitude);
        }
        LuaObject.addMember(l, name7, Lua_UnityEngine_Vector4.< > f__mg$cache23, null, true);
        string name8 = "sqrMagnitude";

        if (Lua_UnityEngine_Vector4.< > f__mg$cache24 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache24 = new LuaCSFunction(Lua_UnityEngine_Vector4.get_sqrMagnitude);
        }
        LuaObject.addMember(l, name8, Lua_UnityEngine_Vector4.< > f__mg$cache24, null, true);
        string name9 = "zero";

        if (Lua_UnityEngine_Vector4.< > f__mg$cache25 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache25 = new LuaCSFunction(Lua_UnityEngine_Vector4.get_zero);
        }
        LuaObject.addMember(l, name9, Lua_UnityEngine_Vector4.< > f__mg$cache25, null, false);
        string name10 = "one";

        if (Lua_UnityEngine_Vector4.< > f__mg$cache26 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache26 = new LuaCSFunction(Lua_UnityEngine_Vector4.get_one);
        }
        LuaObject.addMember(l, name10, Lua_UnityEngine_Vector4.< > f__mg$cache26, null, false);
        string name11 = "positiveInfinity";

        if (Lua_UnityEngine_Vector4.< > f__mg$cache27 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache27 = new LuaCSFunction(Lua_UnityEngine_Vector4.get_positiveInfinity);
        }
        LuaObject.addMember(l, name11, Lua_UnityEngine_Vector4.< > f__mg$cache27, null, false);
        string name12 = "negativeInfinity";

        if (Lua_UnityEngine_Vector4.< > f__mg$cache28 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache28 = new LuaCSFunction(Lua_UnityEngine_Vector4.get_negativeInfinity);
        }
        LuaObject.addMember(l, name12, Lua_UnityEngine_Vector4.< > f__mg$cache28, null, false);
        if (Lua_UnityEngine_Vector4.< > f__mg$cache29 == null)
        {
            Lua_UnityEngine_Vector4.< > f__mg$cache29 = new LuaCSFunction(Lua_UnityEngine_Vector4.constructor);
        }
        LuaObject.createTypeMetatable(l, Lua_UnityEngine_Vector4.< > f__mg$cache29, typeof(Vector4), typeof(ValueType));
    }
Пример #40
0
    public static void reg(IntPtr l)
    {
        LuaObject.getTypeTable(l, "UnityEngine.CustomRenderTextureUpdateZone");
        string name = "updateZoneCenter";

        if (Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache0 == null)
        {
            Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache0 = new LuaCSFunction(Lua_UnityEngine_CustomRenderTextureUpdateZone.get_updateZoneCenter);
        }
        LuaCSFunction get = Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache0;

        if (Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache1 == null)
        {
            Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache1 = new LuaCSFunction(Lua_UnityEngine_CustomRenderTextureUpdateZone.set_updateZoneCenter);
        }
        LuaObject.addMember(l, name, get, Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache1, true);
        string name2 = "updateZoneSize";

        if (Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache2 == null)
        {
            Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache2 = new LuaCSFunction(Lua_UnityEngine_CustomRenderTextureUpdateZone.get_updateZoneSize);
        }
        LuaCSFunction get2 = Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache2;

        if (Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache3 == null)
        {
            Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache3 = new LuaCSFunction(Lua_UnityEngine_CustomRenderTextureUpdateZone.set_updateZoneSize);
        }
        LuaObject.addMember(l, name2, get2, Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache3, true);
        string name3 = "rotation";

        if (Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache4 == null)
        {
            Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache4 = new LuaCSFunction(Lua_UnityEngine_CustomRenderTextureUpdateZone.get_rotation);
        }
        LuaCSFunction get3 = Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache4;

        if (Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache5 == null)
        {
            Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache5 = new LuaCSFunction(Lua_UnityEngine_CustomRenderTextureUpdateZone.set_rotation);
        }
        LuaObject.addMember(l, name3, get3, Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache5, true);
        string name4 = "passIndex";

        if (Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache6 == null)
        {
            Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache6 = new LuaCSFunction(Lua_UnityEngine_CustomRenderTextureUpdateZone.get_passIndex);
        }
        LuaCSFunction get4 = Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache6;

        if (Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache7 == null)
        {
            Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache7 = new LuaCSFunction(Lua_UnityEngine_CustomRenderTextureUpdateZone.set_passIndex);
        }
        LuaObject.addMember(l, name4, get4, Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache7, true);
        string name5 = "needSwap";

        if (Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache8 == null)
        {
            Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache8 = new LuaCSFunction(Lua_UnityEngine_CustomRenderTextureUpdateZone.get_needSwap);
        }
        LuaCSFunction get5 = Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache8;

        if (Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache9 == null)
        {
            Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache9 = new LuaCSFunction(Lua_UnityEngine_CustomRenderTextureUpdateZone.set_needSwap);
        }
        LuaObject.addMember(l, name5, get5, Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cache9, true);
        if (Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cacheA == null)
        {
            Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cacheA = new LuaCSFunction(Lua_UnityEngine_CustomRenderTextureUpdateZone.constructor);
        }
        LuaObject.createTypeMetatable(l, Lua_UnityEngine_CustomRenderTextureUpdateZone.< > f__mg$cacheA, typeof(CustomRenderTextureUpdateZone), typeof(ValueType));
    }
    public static void reg(IntPtr l)
    {
        LuaObject.getTypeTable(l, "UnityEngine.Sprite");
        if (Lua_UnityEngine_Sprite.< > f__mg$cache0 == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cache0 = new LuaCSFunction(Lua_UnityEngine_Sprite.OverrideGeometry);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Sprite.< > f__mg$cache0);
        if (Lua_UnityEngine_Sprite.< > f__mg$cache1 == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cache1 = new LuaCSFunction(Lua_UnityEngine_Sprite.GetPhysicsShapeCount);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Sprite.< > f__mg$cache1);
        if (Lua_UnityEngine_Sprite.< > f__mg$cache2 == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cache2 = new LuaCSFunction(Lua_UnityEngine_Sprite.GetPhysicsShapePointCount);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Sprite.< > f__mg$cache2);
        if (Lua_UnityEngine_Sprite.< > f__mg$cache3 == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cache3 = new LuaCSFunction(Lua_UnityEngine_Sprite.GetPhysicsShape);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Sprite.< > f__mg$cache3);
        if (Lua_UnityEngine_Sprite.< > f__mg$cache4 == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cache4 = new LuaCSFunction(Lua_UnityEngine_Sprite.OverridePhysicsShape);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Sprite.< > f__mg$cache4);
        if (Lua_UnityEngine_Sprite.< > f__mg$cache5 == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cache5 = new LuaCSFunction(Lua_UnityEngine_Sprite.Create_s);
        }
        LuaObject.addMember(l, Lua_UnityEngine_Sprite.< > f__mg$cache5);
        string name = "bounds";

        if (Lua_UnityEngine_Sprite.< > f__mg$cache6 == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cache6 = new LuaCSFunction(Lua_UnityEngine_Sprite.get_bounds);
        }
        LuaObject.addMember(l, name, Lua_UnityEngine_Sprite.< > f__mg$cache6, null, true);
        string name2 = "rect";

        if (Lua_UnityEngine_Sprite.< > f__mg$cache7 == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cache7 = new LuaCSFunction(Lua_UnityEngine_Sprite.get_rect);
        }
        LuaObject.addMember(l, name2, Lua_UnityEngine_Sprite.< > f__mg$cache7, null, true);
        string name3 = "texture";

        if (Lua_UnityEngine_Sprite.< > f__mg$cache8 == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cache8 = new LuaCSFunction(Lua_UnityEngine_Sprite.get_texture);
        }
        LuaObject.addMember(l, name3, Lua_UnityEngine_Sprite.< > f__mg$cache8, null, true);
        string name4 = "associatedAlphaSplitTexture";

        if (Lua_UnityEngine_Sprite.< > f__mg$cache9 == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cache9 = new LuaCSFunction(Lua_UnityEngine_Sprite.get_associatedAlphaSplitTexture);
        }
        LuaObject.addMember(l, name4, Lua_UnityEngine_Sprite.< > f__mg$cache9, null, true);
        string name5 = "textureRect";

        if (Lua_UnityEngine_Sprite.< > f__mg$cacheA == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cacheA = new LuaCSFunction(Lua_UnityEngine_Sprite.get_textureRect);
        }
        LuaObject.addMember(l, name5, Lua_UnityEngine_Sprite.< > f__mg$cacheA, null, true);
        string name6 = "textureRectOffset";

        if (Lua_UnityEngine_Sprite.< > f__mg$cacheB == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cacheB = new LuaCSFunction(Lua_UnityEngine_Sprite.get_textureRectOffset);
        }
        LuaObject.addMember(l, name6, Lua_UnityEngine_Sprite.< > f__mg$cacheB, null, true);
        string name7 = "packed";

        if (Lua_UnityEngine_Sprite.< > f__mg$cacheC == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cacheC = new LuaCSFunction(Lua_UnityEngine_Sprite.get_packed);
        }
        LuaObject.addMember(l, name7, Lua_UnityEngine_Sprite.< > f__mg$cacheC, null, true);
        string name8 = "packingMode";

        if (Lua_UnityEngine_Sprite.< > f__mg$cacheD == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cacheD = new LuaCSFunction(Lua_UnityEngine_Sprite.get_packingMode);
        }
        LuaObject.addMember(l, name8, Lua_UnityEngine_Sprite.< > f__mg$cacheD, null, true);
        string name9 = "packingRotation";

        if (Lua_UnityEngine_Sprite.< > f__mg$cacheE == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cacheE = new LuaCSFunction(Lua_UnityEngine_Sprite.get_packingRotation);
        }
        LuaObject.addMember(l, name9, Lua_UnityEngine_Sprite.< > f__mg$cacheE, null, true);
        string name10 = "pivot";

        if (Lua_UnityEngine_Sprite.< > f__mg$cacheF == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cacheF = new LuaCSFunction(Lua_UnityEngine_Sprite.get_pivot);
        }
        LuaObject.addMember(l, name10, Lua_UnityEngine_Sprite.< > f__mg$cacheF, null, true);
        string name11 = "border";

        if (Lua_UnityEngine_Sprite.< > f__mg$cache10 == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cache10 = new LuaCSFunction(Lua_UnityEngine_Sprite.get_border);
        }
        LuaObject.addMember(l, name11, Lua_UnityEngine_Sprite.< > f__mg$cache10, null, true);
        string name12 = "vertices";

        if (Lua_UnityEngine_Sprite.< > f__mg$cache11 == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cache11 = new LuaCSFunction(Lua_UnityEngine_Sprite.get_vertices);
        }
        LuaObject.addMember(l, name12, Lua_UnityEngine_Sprite.< > f__mg$cache11, null, true);
        string name13 = "triangles";

        if (Lua_UnityEngine_Sprite.< > f__mg$cache12 == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cache12 = new LuaCSFunction(Lua_UnityEngine_Sprite.get_triangles);
        }
        LuaObject.addMember(l, name13, Lua_UnityEngine_Sprite.< > f__mg$cache12, null, true);
        string name14 = "uv";

        if (Lua_UnityEngine_Sprite.< > f__mg$cache13 == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cache13 = new LuaCSFunction(Lua_UnityEngine_Sprite.get_uv);
        }
        LuaObject.addMember(l, name14, Lua_UnityEngine_Sprite.< > f__mg$cache13, null, true);
        string name15 = "pixelsPerUnit";

        if (Lua_UnityEngine_Sprite.< > f__mg$cache14 == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cache14 = new LuaCSFunction(Lua_UnityEngine_Sprite.get_pixelsPerUnit);
        }
        LuaObject.addMember(l, name15, Lua_UnityEngine_Sprite.< > f__mg$cache14, null, true);
        if (Lua_UnityEngine_Sprite.< > f__mg$cache15 == null)
        {
            Lua_UnityEngine_Sprite.< > f__mg$cache15 = new LuaCSFunction(Lua_UnityEngine_Sprite.constructor);
        }
        LuaObject.createTypeMetatable(l, Lua_UnityEngine_Sprite.< > f__mg$cache15, typeof(Sprite), typeof(UnityEngine.Object));
    }
Пример #42
0
    public static int set_m_position(IntPtr l)
    {
        int result;

        try
        {
            ClientActorActTeleportDisappear clientActorActTeleportDisappear = (ClientActorActTeleportDisappear)LuaObject.checkSelf(l);
            GridPosition position;
            LuaObject.checkValueType <GridPosition>(l, 2, out position);
            clientActorActTeleportDisappear.m_position = position;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Пример #43
0
    public static int get_BattlePower(IntPtr l)
    {
        int result;

        try
        {
            ArenaOpponentViewNetTask arenaOpponentViewNetTask = (ArenaOpponentViewNetTask)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, arenaOpponentViewNetTask.BattlePower);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Пример #44
0
    public static int set_m_skillInfo(IntPtr l)
    {
        int result;

        try
        {
            ClientActorActTeleportDisappear clientActorActTeleportDisappear = (ClientActorActTeleportDisappear)LuaObject.checkSelf(l);
            ConfigDataSkillInfo             skillInfo;
            LuaObject.checkType <ConfigDataSkillInfo>(l, 2, out skillInfo);
            clientActorActTeleportDisappear.m_skillInfo = skillInfo;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Пример #45
0
 static LuaArguments io_input(LuaArguments args)
 {
     var obj = args[0];
     if (isStream(obj))
     {
         currentInput = obj;
         return Lua.Return(currentInput);
     }
     else if (obj.IsString)
     {
         currentInput = io_open(args)[0];
         return Lua.Return(currentInput);
     }
     else if (args.Length == 0)
         return Lua.Return(currentInput);
     else
         throw new LuaException("Invalid argument");
 }
Пример #46
0
    public static int get_m_position(IntPtr l)
    {
        int result;

        try
        {
            ClientActorActTeleportDisappear clientActorActTeleportDisappear = (ClientActorActTeleportDisappear)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, clientActorActTeleportDisappear.m_position);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int get_ExpectedWaitingTime(IntPtr l)
    {
        int result;

        try
        {
            RealTimePVPWaitingForOpponentNetTask realTimePVPWaitingForOpponentNetTask = (RealTimePVPWaitingForOpponentNetTask)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, realTimePVPWaitingForOpponentNetTask.ExpectedWaitingTime);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static void reg(IntPtr l)
    {
        LuaObject.getTypeTable(l, "BlackJack.ProjectL.UI.ManualUIController");
        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache0 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache0 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.SetTask);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache0);
        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache1 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache1 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.OnBindFiledsCompleted);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache1);
        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache2 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache2 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.OnEquipmentClick);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache2);
        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache3 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache3 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.OnHeroClick);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache3);
        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache4 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache4 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.OnReturnClick);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache4);
        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache5 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache5 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.OnDetailClick);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache5);
        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache6 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache6 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.__callBase_Initlize);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache6);
        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache7 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache7 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.__callBase_BindFields);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache7);
        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache8 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache8 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.__callBase_OnBindFiledsCompleted);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache8);
        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache9 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache9 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.__callBase_BindFieldImpl);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache9);
        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cacheA == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cacheA = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.__callBase_Clear);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cacheA);
        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cacheB == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cacheB = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.__callBase_OnButtonClick);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cacheB);
        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cacheC == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cacheC = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.__callBase_SetButtonClickListener);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cacheC);
        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cacheD == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cacheD = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.__callBase_SetButtonDoubleClickListener);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cacheD);
        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cacheE == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cacheE = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.__callBase_SetButtonLongPressStartListener);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cacheE);
        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cacheF == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cacheF = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.__callBase_SetButtonLongPressingListener);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cacheF);
        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache10 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache10 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.__callBase_SetButtonLongPressEndListener);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache10);
        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache11 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache11 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.__callBase_SetToggleValueChangedListener);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache11);
        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache12 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache12 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.__callBase_ToString);
        }
        LuaObject.addMember(l, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache12);
        string name = "m_equipmentButton";

        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache13 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache13 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.get_m_equipmentButton);
        }
        LuaCSFunction get = Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache13;

        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache14 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache14 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.set_m_equipmentButton);
        }
        LuaObject.addMember(l, name, get, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache14, true);
        string name2 = "m_heroButton";

        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache15 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache15 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.get_m_heroButton);
        }
        LuaCSFunction get2 = Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache15;

        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache16 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache16 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.set_m_heroButton);
        }
        LuaObject.addMember(l, name2, get2, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache16, true);
        string name3 = "m_returnButton";

        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache17 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache17 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.get_m_returnButton);
        }
        LuaCSFunction get3 = Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache17;

        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache18 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache18 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.set_m_returnButton);
        }
        LuaObject.addMember(l, name3, get3, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache18, true);
        string name4 = "m_detailButton";

        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache19 == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache19 = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.get_m_detailButton);
        }
        LuaCSFunction get4 = Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache19;

        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache1A == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache1A = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.set_m_detailButton);
        }
        LuaObject.addMember(l, name4, get4, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache1A, true);
        string name5 = "m_task";

        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache1B == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache1B = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.get_m_task);
        }
        LuaCSFunction get5 = Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache1B;

        if (Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache1C == null)
        {
            Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache1C = new LuaCSFunction(Lua_BlackJack_ProjectL_UI_ManualUIController.set_m_task);
        }
        LuaObject.addMember(l, name5, get5, Lua_BlackJack_ProjectL_UI_ManualUIController.< > f__mg$cache1C, true);
        LuaObject.createTypeMetatable(l, null, typeof(ManualUIController), typeof(UIControllerBase));
    }
Пример #49
0
 private LuaObject Command(LuaObject[] args)
 {
     return true;
 }
Пример #50
0
    public static int set_m_time(IntPtr l)
    {
        int result;

        try
        {
            ClientNullActorActWaitTime clientNullActorActWaitTime = (ClientNullActorActWaitTime)LuaObject.checkSelf(l);
            int time;
            LuaObject.checkType(l, 2, out time);
            clientNullActorActWaitTime.m_time = time;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Пример #51
0
 private LuaObject type(LuaObject[] args)
 {
     return Enum.GetName(typeof(LuaType), args.First().Type);
 }
    public static int get_Reward(IntPtr l)
    {
        int result;

        try
        {
            RiftChapterRewardGainNetTask riftChapterRewardGainNetTask = (RiftChapterRewardGainNetTask)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, riftChapterRewardGainNetTask.Reward);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int __callBase_BindFieldImpl(IntPtr l)
    {
        int result;

        try
        {
            TagPanelHeroIconItemUIController tagPanelHeroIconItemUIController = (TagPanelHeroIconItemUIController)LuaObject.checkSelf(l);
            Type fieldType;
            LuaObject.checkType(l, 2, out fieldType);
            string path;
            LuaObject.checkType(l, 3, out path);
            AutoBindAttribute.InitState initState;
            LuaObject.checkEnum <AutoBindAttribute.InitState>(l, 4, out initState);
            string fieldName;
            LuaObject.checkType(l, 5, out fieldName);
            string ctrlName;
            LuaObject.checkType(l, 6, out ctrlName);
            bool optional;
            LuaObject.checkType(l, 7, out optional);
            UnityEngine.Object o = tagPanelHeroIconItemUIController.m_luaExportHelper.__callBase_BindFieldImpl(fieldType, path, initState, fieldName, ctrlName, optional);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, o);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Пример #54
0
 public static void DOLocalMove(this LuaObject target, float duration, bool snapping = false)
 {
 }
Пример #55
0
    public static void reg(IntPtr l)
    {
        LuaObject.getTypeTable(l, "UnityEngine.EventSystems.PointerEventData");
        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache0 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache0 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.IsPointerMoving);
        }
        LuaObject.addMember(l, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache0);
        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.IsScrolling);
        }
        LuaObject.addMember(l, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1);
        string name = "hovered";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache2 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache2 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_hovered);
        }
        LuaCSFunction get = Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache2;

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache3 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache3 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.set_hovered);
        }
        LuaObject.addMember(l, name, get, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache3, true);
        string name2 = "pointerEnter";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache4 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache4 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_pointerEnter);
        }
        LuaCSFunction get2 = Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache4;

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache5 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache5 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.set_pointerEnter);
        }
        LuaObject.addMember(l, name2, get2, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache5, true);
        string name3 = "lastPress";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache6 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache6 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_lastPress);
        }
        LuaObject.addMember(l, name3, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache6, null, true);
        string name4 = "rawPointerPress";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache7 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache7 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_rawPointerPress);
        }
        LuaCSFunction get3 = Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache7;

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache8 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache8 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.set_rawPointerPress);
        }
        LuaObject.addMember(l, name4, get3, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache8, true);
        string name5 = "pointerDrag";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache9 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache9 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_pointerDrag);
        }
        LuaCSFunction get4 = Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache9;

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cacheA == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cacheA = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.set_pointerDrag);
        }
        LuaObject.addMember(l, name5, get4, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cacheA, true);
        string name6 = "pointerCurrentRaycast";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cacheB == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cacheB = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_pointerCurrentRaycast);
        }
        LuaCSFunction get5 = Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cacheB;

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cacheC == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cacheC = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.set_pointerCurrentRaycast);
        }
        LuaObject.addMember(l, name6, get5, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cacheC, true);
        string name7 = "pointerPressRaycast";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cacheD == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cacheD = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_pointerPressRaycast);
        }
        LuaCSFunction get6 = Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cacheD;

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cacheE == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cacheE = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.set_pointerPressRaycast);
        }
        LuaObject.addMember(l, name7, get6, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cacheE, true);
        string name8 = "eligibleForClick";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cacheF == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cacheF = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_eligibleForClick);
        }
        LuaCSFunction get7 = Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cacheF;

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache10 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache10 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.set_eligibleForClick);
        }
        LuaObject.addMember(l, name8, get7, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache10, true);
        string name9 = "pointerId";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache11 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache11 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_pointerId);
        }
        LuaCSFunction get8 = Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache11;

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache12 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache12 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.set_pointerId);
        }
        LuaObject.addMember(l, name9, get8, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache12, true);
        string name10 = "position";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache13 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache13 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_position);
        }
        LuaCSFunction get9 = Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache13;

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache14 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache14 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.set_position);
        }
        LuaObject.addMember(l, name10, get9, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache14, true);
        string name11 = "delta";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache15 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache15 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_delta);
        }
        LuaCSFunction get10 = Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache15;

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache16 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache16 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.set_delta);
        }
        LuaObject.addMember(l, name11, get10, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache16, true);
        string name12 = "pressPosition";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache17 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache17 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_pressPosition);
        }
        LuaCSFunction get11 = Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache17;

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache18 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache18 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.set_pressPosition);
        }
        LuaObject.addMember(l, name12, get11, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache18, true);
        string name13 = "clickTime";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache19 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache19 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_clickTime);
        }
        LuaCSFunction get12 = Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache19;

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1A == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1A = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.set_clickTime);
        }
        LuaObject.addMember(l, name13, get12, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1A, true);
        string name14 = "clickCount";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1B == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1B = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_clickCount);
        }
        LuaCSFunction get13 = Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1B;

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1C == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1C = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.set_clickCount);
        }
        LuaObject.addMember(l, name14, get13, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1C, true);
        string name15 = "scrollDelta";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1D == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1D = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_scrollDelta);
        }
        LuaCSFunction get14 = Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1D;

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1E == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1E = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.set_scrollDelta);
        }
        LuaObject.addMember(l, name15, get14, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1E, true);
        string name16 = "useDragThreshold";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1F == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1F = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_useDragThreshold);
        }
        LuaCSFunction get15 = Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache1F;

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache20 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache20 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.set_useDragThreshold);
        }
        LuaObject.addMember(l, name16, get15, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache20, true);
        string name17 = "dragging";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache21 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache21 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_dragging);
        }
        LuaCSFunction get16 = Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache21;

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache22 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache22 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.set_dragging);
        }
        LuaObject.addMember(l, name17, get16, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache22, true);
        string name18 = "button";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache23 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache23 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_button);
        }
        LuaCSFunction get17 = Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache23;

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache24 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache24 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.set_button);
        }
        LuaObject.addMember(l, name18, get17, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache24, true);
        string name19 = "enterEventCamera";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache25 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache25 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_enterEventCamera);
        }
        LuaObject.addMember(l, name19, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache25, null, true);
        string name20 = "pressEventCamera";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache26 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache26 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_pressEventCamera);
        }
        LuaObject.addMember(l, name20, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache26, null, true);
        string name21 = "pointerPress";

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache27 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache27 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.get_pointerPress);
        }
        LuaCSFunction get18 = Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache27;

        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache28 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache28 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.set_pointerPress);
        }
        LuaObject.addMember(l, name21, get18, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache28, true);
        if (Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache29 == null)
        {
            Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache29 = new LuaCSFunction(Lua_UnityEngine_EventSystems_PointerEventData.constructor);
        }
        LuaObject.createTypeMetatable(l, Lua_UnityEngine_EventSystems_PointerEventData.< > f__mg$cache29, typeof(PointerEventData), typeof(BaseEventData));
    }
Пример #56
0
    public static void reg(IntPtr l)
    {
        LuaObject.getTypeTable(l, "UnityEngine.UI.DefaultControls.Resources");
        string name = "standard";

        if (Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache0 == null)
        {
            Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache0 = new LuaCSFunction(Lua_UnityEngine_UI_DefaultControls_Resources.get_standard);
        }
        LuaCSFunction get = Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache0;

        if (Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache1 == null)
        {
            Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache1 = new LuaCSFunction(Lua_UnityEngine_UI_DefaultControls_Resources.set_standard);
        }
        LuaObject.addMember(l, name, get, Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache1, true);
        string name2 = "background";

        if (Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache2 == null)
        {
            Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache2 = new LuaCSFunction(Lua_UnityEngine_UI_DefaultControls_Resources.get_background);
        }
        LuaCSFunction get2 = Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache2;

        if (Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache3 == null)
        {
            Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache3 = new LuaCSFunction(Lua_UnityEngine_UI_DefaultControls_Resources.set_background);
        }
        LuaObject.addMember(l, name2, get2, Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache3, true);
        string name3 = "inputField";

        if (Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache4 == null)
        {
            Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache4 = new LuaCSFunction(Lua_UnityEngine_UI_DefaultControls_Resources.get_inputField);
        }
        LuaCSFunction get3 = Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache4;

        if (Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache5 == null)
        {
            Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache5 = new LuaCSFunction(Lua_UnityEngine_UI_DefaultControls_Resources.set_inputField);
        }
        LuaObject.addMember(l, name3, get3, Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache5, true);
        string name4 = "knob";

        if (Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache6 == null)
        {
            Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache6 = new LuaCSFunction(Lua_UnityEngine_UI_DefaultControls_Resources.get_knob);
        }
        LuaCSFunction get4 = Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache6;

        if (Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache7 == null)
        {
            Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache7 = new LuaCSFunction(Lua_UnityEngine_UI_DefaultControls_Resources.set_knob);
        }
        LuaObject.addMember(l, name4, get4, Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache7, true);
        string name5 = "checkmark";

        if (Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache8 == null)
        {
            Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache8 = new LuaCSFunction(Lua_UnityEngine_UI_DefaultControls_Resources.get_checkmark);
        }
        LuaCSFunction get5 = Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache8;

        if (Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache9 == null)
        {
            Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache9 = new LuaCSFunction(Lua_UnityEngine_UI_DefaultControls_Resources.set_checkmark);
        }
        LuaObject.addMember(l, name5, get5, Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cache9, true);
        string name6 = "dropdown";

        if (Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cacheA == null)
        {
            Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cacheA = new LuaCSFunction(Lua_UnityEngine_UI_DefaultControls_Resources.get_dropdown);
        }
        LuaCSFunction get6 = Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cacheA;

        if (Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cacheB == null)
        {
            Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cacheB = new LuaCSFunction(Lua_UnityEngine_UI_DefaultControls_Resources.set_dropdown);
        }
        LuaObject.addMember(l, name6, get6, Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cacheB, true);
        string name7 = "mask";

        if (Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cacheC == null)
        {
            Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cacheC = new LuaCSFunction(Lua_UnityEngine_UI_DefaultControls_Resources.get_mask);
        }
        LuaCSFunction get7 = Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cacheC;

        if (Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cacheD == null)
        {
            Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cacheD = new LuaCSFunction(Lua_UnityEngine_UI_DefaultControls_Resources.set_mask);
        }
        LuaObject.addMember(l, name7, get7, Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cacheD, true);
        if (Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cacheE == null)
        {
            Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cacheE = new LuaCSFunction(Lua_UnityEngine_UI_DefaultControls_Resources.constructor);
        }
        LuaObject.createTypeMetatable(l, Lua_UnityEngine_UI_DefaultControls_Resources.< > f__mg$cacheE, typeof(DefaultControls.Resources), typeof(ValueType));
    }
Пример #57
0
        public void SetLocal(string name, LuaObject val)
        {
            if (Variables.ContainsKey (name))
                Variables.Remove (name);

            if (!val.IsNil)
                Variables.Add (name, val);
        }
    public static void reg(IntPtr l)
    {
        LuaObject.getTypeTable(l, "UnityEngine.RenderTextureDescriptor");
        string name = "width";

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache0 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache0 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.get_width);
        }
        LuaCSFunction get = Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache0;

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.set_width);
        }
        LuaObject.addMember(l, name, get, Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1, true);
        string name2 = "height";

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache2 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache2 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.get_height);
        }
        LuaCSFunction get2 = Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache2;

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache3 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache3 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.set_height);
        }
        LuaObject.addMember(l, name2, get2, Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache3, true);
        string name3 = "msaaSamples";

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache4 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache4 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.get_msaaSamples);
        }
        LuaCSFunction get3 = Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache4;

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache5 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache5 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.set_msaaSamples);
        }
        LuaObject.addMember(l, name3, get3, Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache5, true);
        string name4 = "volumeDepth";

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache6 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache6 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.get_volumeDepth);
        }
        LuaCSFunction get4 = Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache6;

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache7 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache7 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.set_volumeDepth);
        }
        LuaObject.addMember(l, name4, get4, Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache7, true);
        string name5 = "bindMS";

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache8 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache8 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.get_bindMS);
        }
        LuaCSFunction get5 = Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache8;

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache9 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache9 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.set_bindMS);
        }
        LuaObject.addMember(l, name5, get5, Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache9, true);
        string name6 = "colorFormat";

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cacheA == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cacheA = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.get_colorFormat);
        }
        LuaCSFunction get6 = Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cacheA;

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cacheB == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cacheB = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.set_colorFormat);
        }
        LuaObject.addMember(l, name6, get6, Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cacheB, true);
        string name7 = "depthBufferBits";

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cacheC == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cacheC = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.get_depthBufferBits);
        }
        LuaCSFunction get7 = Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cacheC;

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cacheD == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cacheD = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.set_depthBufferBits);
        }
        LuaObject.addMember(l, name7, get7, Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cacheD, true);
        string name8 = "dimension";

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cacheE == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cacheE = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.get_dimension);
        }
        LuaCSFunction get8 = Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cacheE;

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cacheF == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cacheF = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.set_dimension);
        }
        LuaObject.addMember(l, name8, get8, Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cacheF, true);
        string name9 = "shadowSamplingMode";

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache10 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache10 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.get_shadowSamplingMode);
        }
        LuaCSFunction get9 = Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache10;

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache11 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache11 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.set_shadowSamplingMode);
        }
        LuaObject.addMember(l, name9, get9, Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache11, true);
        string name10 = "vrUsage";

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache12 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache12 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.get_vrUsage);
        }
        LuaCSFunction get10 = Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache12;

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache13 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache13 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.set_vrUsage);
        }
        LuaObject.addMember(l, name10, get10, Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache13, true);
        string name11 = "flags";

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache14 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache14 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.get_flags);
        }
        LuaObject.addMember(l, name11, Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache14, null, true);
        string name12 = "memoryless";

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache15 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache15 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.get_memoryless);
        }
        LuaCSFunction get11 = Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache15;

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache16 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache16 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.set_memoryless);
        }
        LuaObject.addMember(l, name12, get11, Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache16, true);
        string name13 = "sRGB";

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache17 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache17 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.get_sRGB);
        }
        LuaCSFunction get12 = Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache17;

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache18 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache18 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.set_sRGB);
        }
        LuaObject.addMember(l, name13, get12, Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache18, true);
        string name14 = "useMipMap";

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache19 == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache19 = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.get_useMipMap);
        }
        LuaCSFunction get13 = Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache19;

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1A == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1A = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.set_useMipMap);
        }
        LuaObject.addMember(l, name14, get13, Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1A, true);
        string name15 = "autoGenerateMips";

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1B == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1B = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.get_autoGenerateMips);
        }
        LuaCSFunction get14 = Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1B;

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1C == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1C = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.set_autoGenerateMips);
        }
        LuaObject.addMember(l, name15, get14, Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1C, true);
        string name16 = "enableRandomWrite";

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1D == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1D = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.get_enableRandomWrite);
        }
        LuaCSFunction get15 = Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1D;

        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1E == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1E = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.set_enableRandomWrite);
        }
        LuaObject.addMember(l, name16, get15, Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1E, true);
        if (Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1F == null)
        {
            Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1F = new LuaCSFunction(Lua_UnityEngine_RenderTextureDescriptor.constructor);
        }
        LuaObject.createTypeMetatable(l, Lua_UnityEngine_RenderTextureDescriptor.< > f__mg$cache1F, typeof(RenderTextureDescriptor), typeof(ValueType));
    }
Пример #59
0
 public void MouseExit()
 {
     if (_pfnMouseHover != 0)
     {
         CallOnMouseHover(false);
     }
     _pHoverObject = null;
     OnMouseHover(false);
 }
Пример #60
0
 public void SetLocalAndParent(string name, LuaObject val)
 {
     SetLocal (name, val);
     Parent.SetLocal (name, val);
 }