private ILuaJitConstant GetNumConstant(LuaJitFunction luaFunc, ulong index) { return(luaFunc.Constants[(int)(((LuaJitFunctionHeader)luaFunc.Header).ComplexConstantsCount + index)]); }
public LuaJitConstant(LuaJitFunction func) { Type = LuaJitConstantType.Function; Function = func; }