static int CreateAICmd(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { LuaCnsConfig obj = (LuaCnsConfig)ToLua.CheckObject <LuaCnsConfig>(L, 1); string arg0 = ToLua.CheckString(L, 2); Mugen.AI_Command o = obj.CreateAICmd(arg0); ToLua.PushObject(L, o); return(1); } else if (count == 3) { LuaCnsConfig obj = (LuaCnsConfig)ToLua.CheckObject <LuaCnsConfig>(L, 1); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); Mugen.AI_Command o = obj.CreateAICmd(arg0, arg1); ToLua.PushObject(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: LuaCnsConfig.CreateAICmd")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
private void Clear() { m_AirConfig = null; m_PlayerConfig = null; m_CNSConfig = null; m_CmdConfig = null; if (m_LuaConfig != null) { m_LuaConfig.Dispose(); m_LuaConfig = null; } }
static int CreateStateDef(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaCnsConfig obj = (LuaCnsConfig)ToLua.CheckObject <LuaCnsConfig>(L, 1); string arg0 = ToLua.CheckString(L, 2); int o = obj.CreateStateDef(arg0); LuaDLL.lua_pushinteger(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetStateDef(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaCnsConfig obj = (LuaCnsConfig)ToLua.CheckObject <LuaCnsConfig>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); Mugen.CNSStateDef o = obj.GetStateDef(arg0); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetAICommand(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaCnsConfig obj = (LuaCnsConfig)ToLua.CheckObject <LuaCnsConfig>(L, 1); string arg0 = ToLua.CheckString(L, 2); Mugen.AI_Command o = obj.GetAICommand(arg0); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetLuaCnsCfg(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GlobalConfigMgr obj = (GlobalConfigMgr)ToLua.CheckObject <GlobalConfigMgr>(L, 1); string arg0 = ToLua.CheckString(L, 2); LuaCnsConfig o = obj.GetLuaCnsCfg(arg0); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int get_HasStateDef(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaCnsConfig obj = (LuaCnsConfig)o; bool ret = obj.HasStateDef; LuaDLL.lua_pushboolean(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index HasStateDef on a nil value")); } }
public bool ReloadLua() { if (m_PlayerConfig != null && m_PlayerConfig.Files != null && m_PlayerConfig.Files.HasLuaFile) { if (m_LuaConfig != null) { m_LuaConfig.Dispose(); m_LuaConfig = new LuaCnsConfig(); if (!m_LuaConfig.LoadFromFile(m_PlayerConfig.Files.lua)) { return(false); } return(true); } } return(false); }
static int _CreateLuaCnsConfig(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { LuaCnsConfig obj = new LuaCnsConfig(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: LuaCnsConfig.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
private bool Init(string playerName, out GlobalPlayerLoaderResult result, string cnsName = "") { Clear(); result = GlobalPlayerLoaderResult.None; m_PlayerName = playerName; if (string.IsNullOrEmpty(playerName)) { result = GlobalPlayerLoaderResult.ParamError; return(false); } try { m_PlayerConfig = new PlayerConfig(); m_PlayerConfig.LoadPlayer(playerName); } catch (Exception e) { #if DEBUG Debug.LogError(e.ToString()); #endif Clear(); result = GlobalPlayerLoaderResult.PlayerConfigError; return(false); } if (!m_PlayerConfig.IsVaild) { Clear(); result = GlobalPlayerLoaderResult.PlayerConfigError; return(false); } try { string airName = string.Empty; if (m_PlayerConfig != null && m_PlayerConfig.Files != null) { airName = m_PlayerConfig.Files.anim; airName = GlobalConfigMgr.GetConfigFileNameNoExt(airName); } m_AirConfig = new AirConfig(playerName, airName); if (!m_AirConfig.IsVaild) { Clear(); result = GlobalPlayerLoaderResult.AirConfigError; return(false); } } catch (Exception e) { #if DEBUG Debug.LogError(e.ToString()); #endif Clear(); result = GlobalPlayerLoaderResult.AirConfigError; return(false); } // 判断LUA bool isLua = false; try { if (m_PlayerConfig != null && m_PlayerConfig.Files != null && m_PlayerConfig.Files.HasLuaFile) { isLua = true; m_LuaConfig = new LuaCnsConfig(); if (!m_LuaConfig.LoadFromFile(m_PlayerConfig.Files.lua)) { result = (GlobalPlayerLoaderResult)((int)result | (int)GlobalPlayerLoaderResult.LUAConfigError); } } } catch (Exception e) { #if DEBUG Debug.LogError(e.ToString()); #endif result = (GlobalPlayerLoaderResult)((int)result | (int)GlobalPlayerLoaderResult.LUAConfigError); } //---------------------------- 加载Cmd if (!isLua) { try { if (m_PlayerConfig != null && m_PlayerConfig.Files != null) { string cmdName = m_PlayerConfig.Files.cmd; if (string.IsNullOrEmpty(cmdName)) { cmdName = playerName; } else { cmdName = GlobalConfigMgr.GetConfigFileNameNoExt(cmdName); } string fileName = string.Format("{0}@{1}/{2}.cmd.txt", AppConfig.GetInstance().PlayerRootDir, playerName, cmdName); m_CmdConfig = new CmdConfig(); if (!m_CmdConfig.LoadFromFile(fileName)) { result = GlobalPlayerLoaderResult.CmdConfigError; } } } catch (Exception e) { #if DEBUG Debug.LogError(e.ToString()); #endif result = GlobalPlayerLoaderResult.CmdConfigError; } } //--------------------------- 最后加载cns if (!isLua) { try { if (string.IsNullOrEmpty(cnsName)) { if (m_PlayerConfig == null || m_PlayerConfig.Files == null) { cnsName = playerName; } else { cnsName = m_PlayerConfig.Files.cns; cnsName = GlobalConfigMgr.GetConfigFileNameNoExt(cnsName); } } string fileName = string.Format("{0}@{1}/{2}.cns.txt", AppConfig.GetInstance().PlayerRootDir, playerName, cnsName); m_CNSConfig = new CNSConfig(); if (!m_CNSConfig.LoadFromFile(fileName)) { //Clear(); result = (GlobalPlayerLoaderResult)((int)result | (int)GlobalPlayerLoaderResult.CNSConfigError); //return false; } } catch (Exception e) { #if DEBUG Debug.LogError(e.ToString()); #endif //Clear (); result = (GlobalPlayerLoaderResult)((int)result | (int)GlobalPlayerLoaderResult.CNSConfigError); //return false; } } if (result == GlobalPlayerLoaderResult.None) { result = GlobalPlayerLoaderResult.Ok; } return(true); }