public void AddGameType(GameTypeInfo info) { var manager = new LotteryGameManager(); manager.AddLotteryGameType(new LotteryGameType { DisplayName = info.DisplayName, EnableStatus = EnableStatus.Enable, Game = new LotteryGameManager().LoadGame(info.Game.GameCode), GameType = info.GameType, GameTypeId = string.Format("{0}|{1}", info.Game.GameCode, info.GameType), }); }