Пример #1
0
        public TerrainComponent(Rectangle size)
        {
            this.Size   = size;
            this.Effect = WorldContent.GrassEffect;
            LotType     = LotTypes.Grass; //(LotTypes)(new Random()).Next(4);

            UpdateLotType();
            GenerateGrassStates();
        }
Пример #2
0
        public TerrainComponent(Rectangle size)
        {
            this.Size = size;
            this.Effect = WorldContent.GrassEffect;
            LotType = LotTypes.Snow; //(LotTypes)(new Random()).Next(4);

            UpdateLotType();
            GenerateGrassStates();
        }