Пример #1
0
        public static Sim Perform(Sim sim, bool fadeOut)
        {
            if (sim == null)
            {
                return(null);
            }

            try
            {
                SimDescription simDesc = sim.SimDescription;

                if (Simulator.GetProxy(sim.ObjectId) == null)
                {
                    if (simDesc != null)
                    {
                        sim.Destroy();
                    }

                    //sim.mSimDescription = null;
                    return(null);
                }

                if (simDesc == null)
                {
                    sim.mSimDescription = new SimDescription();

                    sim.Destroy();
                    return(null);
                }

                if (sim.LotHome != null)
                {
                    simDesc.IsZombie = false;

                    if (simDesc.CreatedSim != sim)
                    {
                        sim.Destroy();

                        simDesc.CreatedSim = null;

                        return(null);
                    }
                    else
                    {
                        Bed     myBed     = null;
                        BedData myBedData = null;

                        foreach (Bed bed in sim.LotHome.GetObjects <Bed>())
                        {
                            myBedData = bed.GetPartOwnedBy(sim);
                            if (myBedData != null)
                            {
                                myBed = bed;
                                break;
                            }
                        }

                        ResetPosture(sim);

                        if (simDesc.TraitManager == null)
                        {
                            simDesc.mTraitManager = new TraitManager();
                        }

                        try
                        {
                            simDesc.Fixup();

                            Corrections.CleanupBrokenSkills(simDesc, null);

                            ResetCareer(simDesc);

                            simDesc.ClearSpecialFlags();

                            if (simDesc.Pregnancy == null)
                            {
                                try
                                {
                                    if (simDesc.mMaternityOutfits == null)
                                    {
                                        simDesc.mMaternityOutfits = new OutfitCategoryMap();
                                    }
                                    simDesc.SetPregnancy(0, false);

                                    simDesc.ClearMaternityOutfits();
                                }
                                catch (Exception e)
                                {
                                    Common.Exception(sim, null, "Pregnancy", e);
                                }
                            }

                            if (sim.CurrentCommodityInteractionMap == null)
                            {
                                try
                                {
                                    LotManager.PlaceObjectOnLot(sim, sim.ObjectId);

                                    if (sim.CurrentCommodityInteractionMap == null)
                                    {
                                        sim.ChangeCommodityInteractionMap(sim.LotHome.Map);
                                    }
                                }
                                catch (Exception e)
                                {
                                    Common.Exception(sim, null, "ChangeCommodityInteractionMap", e);
                                }
                            }
                        }
                        catch (Exception e)
                        {
                            Common.Exception(sim, null, "Fixup", e);
                        }

                        ResetSituations(sim);

                        CleanupSlots(sim);

                        ResetInventory(sim);

                        if (fadeOut)
                        {
                            bool active = (Sim.ActiveActor == sim);

                            if (sSimReset.Valid)
                            {
                                sSimReset.Invoke <bool>(new object[] { simDesc.SimDescriptionId });
                            }

                            ResetRouting(sim);

                            using (CreationProtection protection = new CreationProtection(simDesc, sim, false, true, false))
                            {
                                sim.Destroy();

                                Common.Sleep();

                                sim = FixInvisibleTask.InstantiateAtHome(simDesc, null);
                            }

                            if (sim != null)
                            {
                                if (active)
                                {
                                    try
                                    {
                                        foreach (Sim member in Households.AllSims(sim.Household))
                                        {
                                            if (member.CareerManager == null)
                                            {
                                                continue;
                                            }

                                            Occupation occupation = member.CareerManager.Occupation;
                                            if (occupation == null)
                                            {
                                                continue;
                                            }

                                            occupation.FormerBoss = null;
                                        }

                                        using (DreamCatcher.HouseholdStore store = new DreamCatcher.HouseholdStore(sim.Household, true))
                                        {
                                            PlumbBob.DoSelectActor(sim, true);
                                        }
                                    }
                                    catch (Exception e)
                                    {
                                        Common.Exception(sim, null, "DoSelectActor", e);
                                    }
                                }

                                if ((myBed != null) && (myBedData != null))
                                {
                                    if (!(myBed is BedMultiPart) || (myBed is BedMultiPart && ((sim.Partner != null) && (sim.Partner.CreatedSim != null))))
                                    {
                                        myBed.ClaimOwnership(sim, myBedData);
                                    }
                                    else
                                    {
                                        HandleDoubleBed(sim, myBed, myBedData);
                                    }
                                }
                            }
                        }
                        else
                        {
                            if (sim.Inventory == null)
                            {
                                sim.AddComponent <InventoryComponent>(new object[0x0]);
                            }

                            if (Instantiation.AttemptToPutInSafeLocation(sim, false))
                            {
                                ResetRouting(sim);

                                sim.SetObjectToReset();

                                // This is necessary to clear certain types of interactions
                                //   (it is also called in SetObjectToReset(), though doesn't always work there)
                                if (sim.InteractionQueue != null)
                                {
                                    sim.InteractionQueue.OnReset();
                                }
                            }
                        }

                        ResetSkillModifiers(simDesc);

                        ResetRole(sim);

                        if (simDesc.IsEnrolledInBoardingSchool())
                        {
                            simDesc.BoardingSchool.OnRemovedFromSchool();
                        }

                        MiniSimDescription miniSim = MiniSimDescription.Find(simDesc.SimDescriptionId);
                        if (miniSim != null)
                        {
                            miniSim.Instantiated = true;
                        }

                        UpdateInterface(sim);

                        return(sim);
                    }
                }
                else if (simDesc.Service is Butler)
                {
                    if (Instantiation.AttemptToPutInSafeLocation(sim, true))
                    {
                        sim.Motives.RecreateMotives(sim);
                        sim.SetObjectToReset();
                    }

                    return(sim);
                }
                else if (simDesc.IsImaginaryFriend)
                {
                    OccultImaginaryFriend friend;
                    if (OccultImaginaryFriend.TryGetOccultFromSim(sim, out friend))
                    {
                        if (Simulator.GetProxy(friend.mDollId) != null)
                        {
                            friend.TurnBackIntoDoll(OccultImaginaryFriend.Destination.Owner);

                            return(null);
                        }
                    }
                }
                else if (simDesc.IsBonehilda)
                {
                    foreach (BonehildaCoffin coffin in Sims3.Gameplay.Queries.GetObjects <BonehildaCoffin>())
                    {
                        if (coffin.mBonehilda == simDesc)
                        {
                            coffin.mBonehildaSim = null;
                            break;
                        }
                    }
                }

                if (fadeOut)
                {
                    sim.Destroy();
                }

                return(null);
            }
            catch (Exception exception)
            {
                Common.Exception(sim, exception);
                return(sim);
            }
        }
Пример #2
0
        public ScriptExecuteType _InitInit(bool postLoad)
        {
            if (mbInited)
            {
                return(GetScriptExecuteType());
            }

            mbInited = true;

            mProduct = UserToolUtils.GetProduct(UserToolUtils.BuildBuyProductType.Object, GetResourceKey());
            if (mProduct != null)
            {
                mbProductInited = true;
            }

            if (mActorsUsingMe != null)
            {
                while (mActorsUsingMe.Remove(null))
                {
                }
            }

            if (postLoad)
            {
                if (mRoutingReferenceList != null)
                {
                    int i = 0;
                    while (i < mRoutingReferenceList.Count)
                    {
                        if (mRoutingReferenceList[i] == null || !Sims3.SimIFace.Objects.IsValid(mRoutingReferenceList[i].ObjectId))
                        {
                            mRoutingReferenceList.RemoveAt(i);
                        }
                        else
                        {
                            i++;
                        }
                    }
                }

                try
                {
                    OnLoad();
                }
                catch (Exception)
                {
                    if (!isAwcore)
                    {
                        if (AssemblyCheckByNiec.IsInstalled("NRaasErrorTrap") || SCOSR.IsScriptCore2020())
                        {
                            throw;
                        }
                    }
                }
            }
            else
            {
                try
                {
                    OnCreation();
                }
                catch (Exception)
                {
                    if (!isAwcore)
                    {
                        if (AssemblyCheckByNiec.IsInstalled("NRaasErrorTrap") || SCOSR.IsScriptCore2020())
                        {
                            throw;
                        }
                    }
                }
            }

            try
            {
                if (AddToLot())
                {
                    LotManager.PlaceObjectOnLot(this, base.Proxy.ObjectId);
                }
            }
            catch (Exception)
            {
                if (!isAwcore)
                {
                    if (AssemblyCheckByNiec.IsInstalled("NRaasErrorTrap") || SCOSR.IsScriptCore2020())
                    {
                        throw;
                    }
                }
            }

            try
            {
                OnStartup();
            }
            catch (Exception)
            {
                if (!NiecHelperSituation.__acorewIsnstalled__)
                {
                    if (AssemblyCheckByNiec.IsInstalled("NRaasErrorTrap") || SCOSR.IsScriptCore2020())
                    {
                        throw;
                    }
                }
            }

            if (mObjComponents != null)
            {
                try
                {
                    int j = 0;
                    while (j < mObjComponents.Count)
                    {
                        ObjectComponent objectComponent = mObjComponents[j];
                        if (objectComponent != null)
                        {
                            if (postLoad)
                            {
                                objectComponent.OnLoad();
                            }
                            objectComponent.OnStartup();
                            j++;
                        }
                        else
                        {
                            mObjComponents.RemoveAt(j);
                        }
                    }
                    if (mObjComponents.Count == 0)
                    {
                        mObjComponents = null;
                    }
                }
                catch (Exception)
                {
                    if (!NiecHelperSituation.__acorewIsnstalled__)
                    {
                        if (AssemblyCheckByNiec.IsInstalled("NRaasErrorTrap") || SCOSR.IsScriptCore2020())
                        {
                            throw;
                        }
                    }
                }
            }

            try
            {
                if (!postLoad && LotManager.sIsBuildBuyModeOn)
                {
                    SetOwnerLot(LotManager.ActiveLot);
                }
                UpdateOwnerLot(LotCurrent);
            }
            catch (Exception)
            {
                mLotCurrent = LotManager.sWorldLot;
                if (!isAwcore)
                {
                    if (AssemblyCheckByNiec.IsInstalled("NRaasErrorTrap") || SCOSR.IsScriptCore2020())
                    {
                        throw;
                    }
                }
            }
            if (isAwcore)
            {
                Sim obj_Sim = ((object)this) as Sim;
                if (obj_Sim != null)
                {
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mAutonomy);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mBuffManager);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mMoodManager);
                    if (obj_Sim.mInteractionQueue != null)
                    {
                        NFinalizeDeath.AddItemToList(gcList, obj_Sim.mInteractionQueue);
                        NFinalizeDeath.AddItemToList(gcList, obj_Sim.mInteractionQueue.mInteractionList);
                    }
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mLookAtManager);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mIdleManager);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mThoughtBalloonManager);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mSocialComponent);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mSnubManager);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mMapTagManager);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mDreamsAndPromisesManager);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mDreamsAndPromisesManager);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mDeepSnowEffectManager);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mFlags);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.SleepDreamManager);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mCelebrity);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mActorsUsingMe);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mClothingReactionBroadcaster);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mOpportunityManager);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mPosture);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mActiveSwitchOutfitHelper);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mMapTagManager);
                    NFinalizeDeath.AddItemToList(gcList, obj_Sim.mSimCommodityInteractionMap);
                }
            }
            return(GetScriptExecuteType());
        }