Пример #1
0
        //Get Lot Data Details
        public IEnumerable <LotData> LotDatas()
        {
            List <LotData> lotDatas = new List <LotData>();
            var            conn     = new SqlConnection(Properties.Settings.Default.SPConnecting);

            using (var cmd = conn.CreateCommand())
            {
                cmd.CommandText = "EXEC [StoredProcedureDB].[atom].[sp_get_trans_lots]";
                conn.Open();
                using (var reader = cmd.ExecuteReader())
                {
                    while (reader.Read())
                    {
                        LotData methodLotData = new LotData();

                        if (!(reader["LotNo"] is DBNull))
                        {
                            methodLotData.lotNo = reader["LotNo"].ToString();
                        }
                        if (!(reader["PackageId"] is DBNull))
                        {
                            methodLotData.packageId = int.Parse(reader["PackageId"].ToString());
                        }
                        if (!(reader["Package"] is DBNull))
                        {
                            methodLotData.packageName = reader["Package"].ToString();
                        }
                        if (!(reader["Device"] is DBNull))
                        {
                            methodLotData.deviceName = reader["Device"].ToString();
                        }
                        if (!(reader["StepNo"] is DBNull))
                        {
                            methodLotData.stepNo = int.Parse(reader["StepNo"].ToString());
                        }
                        if (!(reader["FlowName"] is DBNull))
                        {
                            methodLotData.flowName = reader["FlowName"].ToString();
                        }

                        lotDatas.Add(methodLotData);
                    }
                    conn.Close();
                }
                return(lotDatas);
            }
        }
Пример #2
0
        private IResult SetLotAttributes(LotData data, Employee employee, DateTime timestamp, List <AttributeName> attributeNames, Dictionary <AttributeNameKey, IAttributeValueParameters> attributes)
        {
            var historyResult = new RecordLotHistoryCommand(_lotUnitOfWork).Execute(data.Lot, timestamp);

            if (!historyResult.Success)
            {
                return(historyResult);
            }

            var setValuesResult = new SetLotAttributeValuesCommand(_lotUnitOfWork).Execute(new SetLotAttributesParameters
            {
                Employee  = employee,
                TimeStamp = timestamp,

                AttributeNames = attributeNames,
                Lot            = data.Lot,
                LotUnarchivedPickedInventoryItems = data.Picked,
                LotAttributeDefects = data.Lot.AttributeDefects.ToList(),
                NewAttributes       = attributes
            });

            if (!setValuesResult.Success)
            {
                return(setValuesResult);
            }

            if (data.Lot.ChileLot != null)
            {
                var updateStatusResult = LotStatusHelper.UpdateChileLotStatus(data.Lot.ChileLot, attributeNames);
                if (!updateStatusResult.Success)
                {
                    return(updateStatusResult);
                }
            }

            data.Lot.EmployeeId = employee.EmployeeId;
            data.Lot.TimeStamp  = timestamp;

            return(new SuccessResult());
        }
Пример #3
0
        private IResult SetLotAttributes(LotData data, DateTime timestamp, AddLotAttributeParameters parameters, Employee user, List <AttributeName> attributeNames)
        {
            var lotAttributes = parameters.Attributes.ToDictionary(a => a.Key, a => a.Value);

            foreach (var attribute in data.Lot.Attributes)
            {
                var attributeNameKey = attribute.ToAttributeNameKey();
                if (!lotAttributes.ContainsKey(attributeNameKey))
                {
                    lotAttributes.Add(attributeNameKey, new AttributeValueParameters
                    {
                        AttributeInfo = new AttributeInfoParameters
                        {
                            Value = attribute.AttributeValue,
                            Date  = attribute.AttributeDate
                        }
                    });
                }
            }

            var setAttributesResult = SetLotAttributes(data, user, timestamp, attributeNames, lotAttributes);

            if (!setAttributesResult.Success)
            {
                return(setAttributesResult);
            }

            if (parameters.Parameters.OverrideOldContextLotAsCompleted)
            {
                var setStatusResult = new SetLotStatusConductor(_lotUnitOfWork).Execute(timestamp, user, data.Lot.ToLotKey(), LotQualityStatus.Released);
                if (!setStatusResult.Success)
                {
                    return(setStatusResult);
                }
            }

            return(new SuccessResult());
        }
    void SaveFunction()
    {
        buildings = GameObject.FindGameObjectsWithTag("Building");

        playerData = new PlayerData("PkerkidHD", GameManager.currencySys.getPlyMoney());

        XmlWriterSettings xmlWriterSettings = new XmlWriterSettings()
        {
            Indent = true,
            IndentChars = "\t",
            NewLineOnAttributes = true
        };

        using (XmlWriter xml = XmlWriter.Create(fileLocation, xmlWriterSettings)) {

            //ROOT
            xml.WriteStartDocument();
            xml.WriteStartElement("SaveData");

            //Player Data
            xml.WriteStartElement("PlayerData");
            xml.WriteStartElement("Player");
            xml.WriteElementString("PlayerName", playerData.PlayerName);
            xml.WriteElementString("Money", playerData.Money.ToString());
            xml.WriteEndElement();

            //Clock Data
            xml.WriteStartElement("Clock");
            xml.WriteElementString("Seconds", GameManager.clockSys.seconds.ToString());
            xml.WriteElementString("Minutes", GameManager.clockSys.minutes.ToString());
            xml.WriteElementString("Hours", GameManager.clockSys.hours.ToString());
            xml.WriteElementString("OldHours", GameManager.clockSys.oldHours.ToString());
            xml.WriteElementString("IsAM", GameManager.clockSys.isAm.ToString());
            xml.WriteEndElement();
            xml.WriteEndElement();

            //Building Data
            xml.WriteStartElement("BuildingData");
            for (int i = 0; i < buildings.Length; i++) {
                buildingData = new BuildingData(buildings[i].name, buildings[i].transform.position.x, buildings[i].transform.position.y, buildings[i].transform.position.z);
                xml.WriteStartElement("Building");
                xml.WriteElementString("Name", buildingData.BlgName);
                xml.WriteElementString("X", buildingData.X.ToString());
                xml.WriteElementString("Y", buildingData.Y.ToString());
                xml.WriteElementString("Z", buildingData.Z.ToString());
                xml.WriteEndElement();
            }
            xml.WriteEndElement();

            //Lot Data
            xml.WriteStartElement("LotData");

            for (int i = 0; i < lots.Length; i++) {
                if (lots[i].GetComponent<LotSaving>().isBought) {
                    xml.WriteStartElement("Lot");
                    lotData = new LotData(lots[i].name, true);
                    xml.WriteElementString("Name", lotData.LotName);
                    xml.WriteElementString("Bought", "True");
                    xml.WriteEndElement();
                }
            }

            xml.WriteEndElement();
            // End.
            xml.WriteEndElement();
            xml.WriteEndDocument();
            xml.Flush();
        }

        Debug.Log ("Save Complete");
    }