private void Start() { m_list = Enumerable .Range(0, 5) .Select(c => (c + 1).ToString("0000")) .Select(c => new ListItemData(c)) .ToArray() ; var initParam = new LoopListViewInitParam { mSmoothDumpRate = 0.1f, mSnapVecThreshold = 99999, }; m_view.mOnSnapNearestChanged = OnSnapNearestChanged; m_view.InitListView(-1, OnUpdate, initParam); }
/// <summary> /// ループするバナーの初期化(ボタン付き /// </summary> /// <typeparam name="TExtensionBanner"></typeparam> /// <typeparam name="TExtensionBannerData"></typeparam> /// <param name="view"></param> /// <param name="dotAction"></param> /// <param name="bannerDataList"></param> public void InitBannerLoop <TExtensionBanner, TExtensionBannerData>(LoopListView2 view, Action <int> dotAction, List <TExtensionBannerData> bannerDataList) where TExtensionBanner : IExtensionBanner where TExtensionBannerData : ExtensionScrollItemData { var initParam = new LoopListViewInitParam { mSmoothDumpRate = 0.1f, mSnapVecThreshold = 99999, }; ScrollItemDataList = new List <ExtensionScrollItemData>(bannerDataList); DotAction = dotAction; view.mOnSnapNearestChanged = OnUpdateBannerDot; view.InitListView(-1, OnUpdateBanner <TExtensionBanner>, initParam); //自動スクロール(Intervalで図る }
public LoopScrollRect2LoopListView2(LoopListView2 lv, string poolName, int itemCount = 0, UnityAction <int> scrollRectIndexCallback = null) { if (listView == null) { this.poolName = poolName; listView = lv; scrollRect = lv.GetComponent <ScrollRect>(); LoopListViewInitParam initParam = LoopListViewInitParam.CopyDefaultInitParam(); ItemPrefabConfData data = lv.GetFirstItemPrefabConfData(); if (data != null) { Vector2 size = data.mItemPrefab.GetComponent <RectTransform>().sizeDelta; bool isVertList = (lv.ArrangeType == ListItemArrangeType.TopToBottom || lv.ArrangeType == ListItemArrangeType.BottomToTop); initParam.mItemDefaultWithPaddingSize = isVertList ? size.y : size.x; initParam.mItemDefaultWithPaddingSize += data.mPadding; } initParam.mDistanceForNew0 = 100; initParam.mDistanceForNew1 = 100; listView.InitListView(itemCount, OnGetItemByIndex, initParam); this.scrollRectIndexCallBack = scrollRectIndexCallback; } }