public void InitializeGame_ShouldProperlyInitializeMap() { //Arrange //Act loopClassTest.InitializeGame(instruct); //Assert Assert.AreEqual(true, map.TileMap[0, 0].GotAdventurer); Assert.AreEqual(true, map.TileMap[3, 3].GotAdventurer); Assert.AreEqual(TileType.TREASURE, map.TileMap[2, 2].tileType); Assert.AreEqual(TileType.MOUNTAIN, map.TileMap[1, 1].tileType); }