void Start() { _gazePointDataComponent = GetComponent <GazePointDataComponent>(); _userPresenceComponent = GetComponent <UserPresenceComponent>(); CurrentState = LookingState.Center; }
private void HandleState() { LookingState newState = GetNewLookingState(); if (CurrentState == LookingState.Center || newState == LookingState.Center) { elapsedTime = 0; } CurrentState = newState; elapsedTime += Time.deltaTime; }