public static LogicNpcAvatar GetNpcAvatar(LogicNpcData data) { LogicNpcAvatar npcAvatar = new LogicNpcAvatar(); npcAvatar.SetNpcData(data); return(npcAvatar); }
public virtual void ResourcesStolen(int damage, int hp) { if (damage > 0 && hp > 0) { LogicDataTable table = LogicDataTables.GetTable(LogicDataType.RESOURCE); for (int i = 0; i < this.m_stealableResourceCount.Size(); i++) { LogicResourceData data = (LogicResourceData)table.GetItemAt(i); int stealableResource = this.GetStealableResourceCount(i); if (damage < hp) { stealableResource = damage * stealableResource / hp; } if (stealableResource > 0) { this.m_parent.GetLevel().GetBattleLog().IncreaseStolenResourceCount(data, stealableResource); this.m_resourceCount[i] -= stealableResource; LogicAvatar homeOwnerAvatar = this.m_parent.GetLevel().GetHomeOwnerAvatar(); LogicAvatar visitorAvatar = this.m_parent.GetLevel().GetVisitorAvatar(); homeOwnerAvatar.CommodityCountChangeHelper(0, data, -stealableResource); visitorAvatar.CommodityCountChangeHelper(0, data, stealableResource); if (homeOwnerAvatar.IsNpcAvatar()) { LogicNpcData npcData = ((LogicNpcAvatar)homeOwnerAvatar).GetNpcData(); if (data == LogicDataTables.GetGoldData()) { visitorAvatar.CommodityCountChangeHelper(1, npcData, stealableResource); } else if (data == LogicDataTables.GetElixirData()) { visitorAvatar.CommodityCountChangeHelper(2, npcData, stealableResource); } } this.m_stealableResourceCount[i] = LogicMath.Max(this.m_stealableResourceCount[i] - stealableResource, 0); } } } }
/// <summary> /// Sets the npc data. /// </summary> public void SetNpcData(LogicNpcData data) { this._npcData = data; if (this._unitCount.Count != 0) { do { this._unitCount[0].Destruct(); this._unitCount.Remove(0); } while (this._unitCount.Count != 0); this._unitCount = null; } this.SetResourceCount(LogicDataTables.GetGoldData(), this._npcData.Gold); this.SetResourceCount(LogicDataTables.GetElixirData(), this._npcData.Elixir); if (this._allianceUnitCount.Count != 0) { this.ClearUnitSlotArray(this._allianceUnitCount); do { this._allianceUnitCount[0].Destruct(); this._allianceUnitCount.Remove(0); } while (this._allianceUnitCount.Count != 0); this._allianceUnitCount = null; } if (this._unitCount.Count != 0) { this.ClearDataSlotArray(this._unitCount); do { this._unitCount[0].Destruct(); this._unitCount.Remove(0); } while (this._unitCount.Count != 0); this._unitCount = null; } this._allianceUnitCount = new LogicArrayList <LogicUnitSlot>(); this._unitCount = this._npcData.GetClonedUnits(); }
public static void Init() { GameResourceManager.CompressedStartingHomeJSON = GameResourceManager.Compress(ServerHttpClient.DownloadBytes("data/level/starting_home.json")); GameResourceManager.NpcHomes = new LogicClientHome[LogicDataTables.GetTable(LogicDataType.NPC).GetItemCount()]; LogicDataTable table = LogicDataTables.GetTable(LogicDataType.NPC); for (int i = 0; i < table.GetItemCount(); i++) { LogicNpcData data = (LogicNpcData)table.GetItemAt(i); LogicClientHome logicClientHome = new LogicClientHome(); logicClientHome.GetCompressibleHomeJSON().Set(GameResourceManager.Compress(ServerHttpClient.DownloadBytes("data/" + data.GetLevelFile()))); GameResourceManager.NpcHomes[i] = logicClientHome; } }
private void OnDuelNpcMessageReceived(DuelNpcMessage message) { LogicNpcData data = message.GetNpcData(); GameMode gameMode = this.m_session.GameMode; if (gameMode == null) { return; } if (data == null || !data.IsUnlockedInMap(gameMode.GetPlayerAvatar()) || data.IsSinglePlayer()) { return; } this.m_session.SendMessage(new ChangeGameStateMessage { StateType = GameStateType.NPC_DUEL, NpcData = data }, 9); }
public void SetNpcData(LogicNpcData data) { this.m_npcData = data; this.SetResourceCount(LogicDataTables.GetGoldData(), this.m_npcData.GetGoldCount()); this.SetResourceCount(LogicDataTables.GetElixirData(), this.m_npcData.GetElixirCount()); if (this.m_allianceUnitCount.Size() != 0) { this.ClearUnitSlotArray(this.m_allianceUnitCount); this.m_allianceUnitCount = null; } if (this.m_unitCount.Size() != 0) { this.ClearDataSlotArray(this.m_unitCount); this.m_unitCount = null; } this.m_allianceUnitCount = new LogicArrayList <LogicUnitSlot>(); this.m_unitCount = this.m_npcData.GetClonedUnits(); }
/// <summary> /// Loads the npc attack state. /// </summary> public void LoadNpcAttackState(LogicClientHome home, LogicAvatar homeOwnerAvatar, LogicAvatar visitorAvatar, int currentTimestamp, int secondsSinceLastSave) { if (this._state == 1) { Debugger.Error("loadAttackState called from invalid state"); } else { this._state = 2; this._currentTimestamp = currentTimestamp; this._calendar.Load(home.GetCalendarJSON(), currentTimestamp); if (this._battleTimer != null) { this._battleTimer.Destruct(); this._battleTimer = null; } if (homeOwnerAvatar.IsNpcAvatar()) { LogicNpcAvatar npcAvatar = (LogicNpcAvatar)homeOwnerAvatar; LogicNpcData npcData = npcAvatar.GetNpcData(); homeOwnerAvatar.SetResourceCount(LogicDataTables.GetGoldData(), LogicMath.Max(npcData.Gold - visitorAvatar.GetLootedNpcGold(npcData), 0)); homeOwnerAvatar.SetResourceCount(LogicDataTables.GetElixirData(), LogicMath.Max(npcData.Elixir - visitorAvatar.GetLootedNpcElixir(npcData), 0)); this._level.SetMatchType(2, 0); this._level.SetHome(home, false); this._level.SetHomeOwnerAvatar(homeOwnerAvatar); this._level.SetVisitorAvatar(visitorAvatar); this._level.FastForwardTime(secondsSinceLastSave); this._level.LoadingFinished(); } else { Debugger.Error("loadNpcAttackState called and home owner is not npc avatar"); } } }
/// <summary> /// Sets the <see cref="LogicNpcData" /> instance. /// </summary> public void SetNpcData(LogicNpcData data) { this._npcData = data; }
/// <summary> /// Destructs this instance. /// </summary> public override void Destruct() { base.Destruct(); this._npcData = null; }
/// <summary> /// Decodes this instance. /// </summary> public override void Decode() { base.Decode(); this._npcData = (LogicNpcData)this.Stream.ReadDataReference(16); }
public override void Decode() { base.Decode(); this.m_npcData = (LogicNpcData)ByteStreamHelper.ReadDataReference(this.m_stream, LogicDataType.NPC); }
public void SetBattleOver() { if (this.m_battleOver) { return; } this.m_level.GetBattleLog().SetBattleEnded(LogicDataTables.GetGlobals().GetAttackLengthSecs() - this.GetRemainingAttackSeconds()); this.m_level.GetMissionManager().Tick(); LogicArrayList <LogicComponent> components = this.m_level.GetComponentManager().GetComponents(LogicComponentType.COMBAT); for (int i = 0; i < components.Size(); i++) { ((LogicCombatComponent)components[i]).Boost(0, 0, 0); } bool duelMatch = (this.m_level.GetMatchType() & 0xFFFFFFFE) == 8; if (duelMatch) { LogicAvatar avatar = this.m_level.GetVisitorAvatar(); if (avatar != null && avatar.IsClientAvatar()) { ((LogicClientAvatar)avatar).RemoveUnitsVillage2(); } } if (this.m_state == 3) { this.EndDefendState(); } else { LogicBattleLog battleLog = this.m_level.GetBattleLog(); if (battleLog.GetBattleStarted()) { LogicAvatar visitorAvatar = this.m_level.GetVisitorAvatar(); LogicAvatar homeOwnerAvatar = this.m_level.GetHomeOwnerAvatar(); int stars = battleLog.GetStars(); if (!this.m_level.GetVisitorAvatar().IsClientAvatar() || !this.m_level.GetHomeOwnerAvatar().IsClientAvatar()) { if (visitorAvatar.IsClientAvatar() && homeOwnerAvatar.IsNpcAvatar()) { LogicNpcAvatar npcAvatar = (LogicNpcAvatar)homeOwnerAvatar; LogicNpcData npcData = npcAvatar.GetNpcData(); int npcStars = visitorAvatar.GetNpcStars(npcData); if (stars > npcStars && npcData.IsSinglePlayer()) { visitorAvatar.SetNpcStars(npcData, stars); visitorAvatar.GetChangeListener().CommodityCountChanged(0, npcData, stars); } // TODO: LogicBattleLog::sendNpcAttackEndEvents. } } else { LogicClientAvatar attacker = (LogicClientAvatar)visitorAvatar; LogicClientAvatar defender = (LogicClientAvatar)homeOwnerAvatar; int originalAttackerScore = attacker.GetScore(); int originalDefenderScore = defender.GetScore(); int matchType = this.m_level.GetMatchType(); if (matchType == 1 || !LogicDataTables.GetGlobals().ScoringOnlyFromMatchedMode() && (matchType == 0 || matchType == 2 || matchType == 4 || matchType == 6)) { LogicGamePlayUtil.CalculateCombatScore(attacker, defender, stars, false, matchType == 4, battleLog.GetDestructionPercentage(), this.m_calendar.GetStarBonusMultiplier(), duelMatch); if (!duelMatch && homeOwnerAvatar.GetTownHallLevel() >= LogicDataTables.GetGlobals().GetLootCartEnabledTownHall()) { LogicDataTable resourceTable = LogicDataTables.GetTable(LogicDataType.RESOURCE); if (resourceTable.GetItemCount() > 0) { bool hasStolen = false; for (int i = 0; i < resourceTable.GetItemCount(); i++) { LogicResourceData data = (LogicResourceData)resourceTable.GetItemAt(i); if (!data.IsPremiumCurrency()) { if (battleLog.GetStolenResources(data) > 0) { hasStolen = true; } } } if (hasStolen) { LogicGameObjectManager gameObjectManager = this.m_level.GetGameObjectManagerAt(0); LogicObstacle lootCart = gameObjectManager.GetLootCart(); if (lootCart == null) { gameObjectManager.AddLootCart(); lootCart = gameObjectManager.GetLootCart(); } if (lootCart != null) { LogicLootCartComponent lootCartComponent = lootCart.GetLootCartComponent(); if (lootCartComponent != null) { for (int i = 0; i < resourceTable.GetItemCount(); i++) { LogicResourceData data = (LogicResourceData)resourceTable.GetItemAt(i); if (!data.IsPremiumCurrency() && data.GetWarResourceReferenceData() == null) { int lootPercentage = lootCart.GetObstacleData().GetLootDefensePercentage(); int lootCount = battleLog.GetStolenResources(data) * lootPercentage / 100; lootCartComponent.SetResourceCount(i, LogicMath.Min(LogicMath.Max(lootCount, lootCartComponent.GetResourceCount(i)), lootCartComponent.GetCapacityCount(i))); } } } } } } } this.m_level.UpdateBattleShieldStatus(false); if (stars > 0) { LogicArrayList <LogicDataSlot> castedUnits = battleLog.GetCastedUnits(); LogicArrayList <LogicDataSlot> castedSpells = battleLog.GetCastedSpells(); LogicArrayList <LogicUnitSlot> castedAllianceUnits = battleLog.GetCastedAllianceUnits(); LogicArrayList <LogicDataSlot> placedUnits = new LogicArrayList <LogicDataSlot>(castedUnits.Size()); for (int i = 0; i < castedUnits.Size(); i++) { placedUnits.Add(new LogicDataSlot(castedUnits[i].GetData(), castedUnits[i].GetCount())); } for (int i = 0; i < castedSpells.Size(); i++) { int idx = -1; for (int j = 0; j < placedUnits.Size(); j++) { if (placedUnits[j].GetData() == castedSpells[i].GetData()) { idx = j; break; } } if (idx != -1) { placedUnits[idx].SetCount(placedUnits[idx].GetCount() + castedSpells[i].GetCount()); } else { placedUnits.Add(new LogicDataSlot(castedSpells[i].GetData(), castedSpells[i].GetCount())); } } for (int i = 0; i < castedAllianceUnits.Size(); i++) { placedUnits.Add(new LogicDataSlot(castedAllianceUnits[i].GetData(), castedAllianceUnits[i].GetCount())); } for (int i = 0; i < placedUnits.Size(); i++) { LogicCombatItemData data = (LogicCombatItemData)placedUnits[i].GetData(); LogicCalendarUseTroop calendarUseTroopEvent = this.m_calendar.GetUseTroopEvents(data); if (calendarUseTroopEvent != null) { int count = attacker.GetEventUnitCounterCount(data); if (placedUnits[i].GetCount() >= count >> 16) { int progressCount = (short)count + 1; int eventCounter = progressCount | (int)(count & 0xFFFF0000); attacker.SetCommodityCount(6, data, eventCounter); attacker.GetChangeListener().CommodityCountChanged(6, data, eventCounter); if (calendarUseTroopEvent.GetParameter(0) == progressCount) { int diamonds = calendarUseTroopEvent.GetParameter(2); int xp = calendarUseTroopEvent.GetParameter(3); attacker.XpGainHelper(xp); attacker.SetDiamonds(attacker.GetDiamonds() + diamonds); attacker.SetFreeDiamonds(attacker.GetFreeDiamonds() + diamonds); attacker.GetChangeListener().FreeDiamondsAdded(diamonds, 9); Debugger.HudPrint(string.Format("USE TROOP Event: Awarding XP: {0} GEMS {1}", xp, diamonds)); } } } } for (int i = 0; i < placedUnits.Size(); i++) { placedUnits[i].Destruct(); } placedUnits.Destruct(); } } if (this.m_state != 5 && this.m_level.GetDefenseShieldActivatedHours() == 0 && battleLog.GetDestructionPercentage() > 0) { int defenseVillageGuardCounter = defender.GetDefenseVillageGuardCounter() + 1; defender.SetDefenseVillageGuardCounter(defenseVillageGuardCounter); defender.GetChangeListener().DefenseVillageGuardCounterChanged(defenseVillageGuardCounter); int villageGuardMins = (defenseVillageGuardCounter & 0xFFFFFF) == 3 * ((defenseVillageGuardCounter & 0xFFFFFF) / 3) ? defender.GetLeagueTypeData().GetVillageGuardInMins() : LogicDataTables.GetGlobals().GetDefaultDefenseVillageGuard(); this.m_level.GetHome().GetChangeListener().GuardActivated(60 * villageGuardMins); Debugger.HudPrint(string.Format("Battle end. No Shield, Village Guard for defender: {0}", villageGuardMins)); } battleLog.SetAttackerScore(attacker.GetScore() - originalAttackerScore); battleLog.SetDefenderScore(defender.GetScore() - originalDefenderScore); battleLog.SetOriginalAttackerScore(originalAttackerScore); battleLog.SetOriginalDefenderScore(originalDefenderScore); if (this.m_state != 5) { if (stars != 0) { if (matchType != 3 && matchType != 7 && matchType != 8 && matchType != 9) { if (matchType == 5) { if (stars > this.m_level.GetPreviousAttackStars() && !this.m_level.GetIgnoreAttack()) { this.m_level.GetAchievementManager().IncreaseWarStars(stars); } } else { this.m_level.GetAchievementManager().PvpAttackWon(); } } } else if (matchType > 9 || matchType == 3 || matchType == 5 || matchType == 7 || matchType == 8 || matchType == 9) { this.m_level.GetAchievementManager().PvpDefenseWon(); } } } } } this.m_battleOver = true; }