public static void ReInit(string versionNowl) { string versionPre = PlayerPrefs.GetString(VERSIONKEY); if (versionNowl != versionPre) { PlayerPrefs.SetString(VERSIONKEY, versionNowl); PlayerPrefs.SetString(LOGSYSTEMKEY, ""); PlayerPrefs.Save(); LogSystem logSys = FindObjectOfType <LogSystem>(); if (logSys != null) { logSys.InitLogList(); } } }