public override void PrintLog (LogSeverity level, string msg) { if (!_logEnable) { if (level < LogSeverity.Info) { return; } } _bugly.Call ("printLog", string.Format ("Unity-[{0}]: {1}", level.DisplayName (), msg)); }
public override void PrintLog (LogSeverity level, string msg) { if (!_logEnable) { if (level < LogSeverity.Info) { return; } } _bugly.Call ("printLog", string.Format ("Unity-[{0}]: {1}", level.DisplayName (), msg)); }