private static void PlayerKilledEvent(object sender, KillEventArgs args) { DateTime time = args.Timestamp; LogPlayerInfo player = args.Player; LogPlayerInfo victim = args.Victim; string team = player.Team; string weapon = args.Weapon; Console.WriteLine(Convert.ToString(time, CultureInfo.InvariantCulture) + " " + victim + " was killed by " + player + " on " + team + " with " + weapon); }
//Name<uid><wonid><team> private LogPlayerInfo GetPlayerInfo(string s) { Match match = RegPlayer.Match(s); LogPlayerInfo info = new LogPlayerInfo() { Name = match.Groups[1].Value, Uid = match.Groups[2].Value, WonId = match.Groups[3].Value, Team = match.Groups[4].Value, }; return(info); }