Пример #1
0
 private void OnPlayBtnClick(BaseEventData baseData)
 {
     MessageBoxController.OpenOKCancelCountDownBox("Go Doteen Test Scene?", "NOTICE", 5.0f,
     delegate
     {
         SceneLoadHelper.LoadTargetScene(GameGlobeVar.LOADING_TESTSCENE_NAME, delegate
         {
             MessageBoxController.OpenWaitBox("Notice", "Dotween Test", 3.0f, 1.0f, delegate
             {
                 LogModule.Log("Wait over!");
             });
         });
     },
     delegate
     {
         UIManager.CloseUI(UIInfos.MessageBoxUI);
     },
     delegate
     {
         UIManager.CloseUI(UIInfos.MessageBoxUI);
     });
 }
Пример #2
0
 public void Init(IQFrameworkContainer mContainer)
 {
     LogModule.Log(GetType().Name + "mContainer: " + mContainer);
 }
Пример #3
0
 public void Destroy()
 {
     LogModule.Log("Destory :" + GetType().Name);
 }
Пример #4
0
 // Start is called before the first frame update
 public override void Start()
 {
     LogModule.Log("Start" + GetType().Name);
 }
Пример #5
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 public override void Destroy()
 {
     LogModule.Log("Destroy");
 }
Пример #6
0
 public override void OnApplicationPause(bool isPause)
 {
     LogModule.Log($"OnApplicationPause{isPause}");
 }