public static void Message(string text) { bool DevModeEnabled = RJWSettings.DevMode; if (!DevModeEnabled) { return; } UnityEngine.Debug.Log(text); messageQueueRJW.Enqueue(new LogMessage(LogMessageType.Message, text, StackTraceUtility.ExtractStackTrace())); }
private static void CreateRecord(string str) { queue.Enqueue(new LogMessage(str)); }