Пример #1
0
        private async void EntityOnParticleEffectAdded(Entity sender, ParticleEffectAddedEventArgs args)
        {
            await Task.Delay(1);

            var particle = args.ParticleEffect;

            if (!this.IsValid(sender, particle, args.Name))
            {
                return;
            }

            var item = new LogItem(LogType.Particle, Color.LightGreen, "Particle added");

            item.AddLine("Name: " + args.Name, args.Name);
            item.AddLine("Highest control point: " + particle.HighestControlPoint, particle.HighestControlPoint);

            if (this.showCpValues)
            {
                for (var i = 0u; i <= args.ParticleEffect.HighestControlPoint; i++)
                {
                    var point = args.ParticleEffect.GetControlPoint(i);
                    if (this.ignoreZeroCp && point.IsZero)
                    {
                        continue;
                    }

                    item.AddLine("CP " + i + ": " + point, point);
                }
            }

            this.log.Display(item);
        }
Пример #2
0
        private void InformationOnPropertyChanged(MenuSwitcher switcher, SwitcherEventArgs e)
        {
            if (e.Value == information)
            {
                return;
            }

            UpdateManager.BeginInvoke(() =>
            {
                var unit = (this.player.QueryUnit ?? this.player.SelectedUnits.FirstOrDefault()) as Unit;
                if (unit?.IsValid != true)
                {
                    return;
                }

                this.lastUnitInfo = unit.Handle;

                var item = new LogItem(LogType.Modifier, Color.PaleGreen, "Modifiers information");

                item.AddLine("Unit name: " + unit.Name, unit.Name);
                item.AddLine("Unit network name: " + unit.NetworkName, unit.NetworkName);
                item.AddLine("Unit classID: " + unit.ClassId, unit.ClassId);

                foreach (var modifier in unit.Modifiers)
                {
                    if (!this.showHidden && modifier.IsHidden)
                    {
                        continue;
                    }

                    var modifierItem = new LogItem(LogType.Modifier, Color.PaleGreen);

                    modifierItem.AddLine("Name: " + modifier.Name, modifier.Name);

                    if (this.showTextureName)
                    {
                        modifierItem.AddLine("Texture name: " + modifier.TextureName, modifier.TextureName);
                    }

                    if (this.showHidden)
                    {
                        modifierItem.AddLine("Is hidden: " + modifier.IsHidden, modifier.IsHidden);
                    }

                    if (this.showElapsedTime)
                    {
                        modifierItem.AddLine("Elapsed time: " + modifier.ElapsedTime, modifier.ElapsedTime);
                    }

                    if (this.showRemainingTime)
                    {
                        modifierItem.AddLine("Remaining time: " + modifier.RemainingTime, modifier.RemainingTime);
                    }

                    this.log.Display(modifierItem);
                }

                this.log.Display(item);
            });
        }
Пример #3
0
        private async void OnHandlePropertyChange(Entity sender, HandlePropertyChangeEventArgs args)
        {
            await Task.Delay(1);

            if (!this.IsValid(sender, args))
            {
                return;
            }

            var item = new LogItem(LogType.Handle, Color.Cyan, "Handle changed");

            item.AddLine("Property name: " + args.PropertyName, args.PropertyName);
            item.AddLine(
                "Property values: "
                + ObjectManager.GetEntities <Entity>().FirstOrDefault(x => x.IsValid && x.Index == args.OldValue.Index)?.Name + " => "
                + ObjectManager.GetEntities <Entity>().FirstOrDefault(x => x.IsValid && x.Index == args.NewValue.Index)?.Name,
                ObjectManager.GetEntities <Entity>().FirstOrDefault(x => x.IsValid && x.Index == args.NewValue.Index)?.Name);
            item.AddLine("Sender name: " + sender.Name, sender.Name);
            item.AddLine("Sender network name: " + sender.NetworkName, sender.NetworkName);
            item.AddLine("Sender classID: " + sender.ClassId, sender.ClassId);
            if (sender.Owner is Unit)
            {
                item.AddLine("Owner name: " + sender.Owner.Name, sender.Owner.Name);
                item.AddLine("Owner network name: " + sender.Owner.NetworkName, sender.Owner.NetworkName);
                item.AddLine("Owner classID: " + sender.Owner.ClassId, sender.Owner.ClassId);
            }

            this.log.Display(item);
        }
Пример #4
0
        private void PlayerOnExecuteOrder(Player sender, ExecuteOrderEventArgs args)
        {
            if (!this.IsValid(args))
            {
                return;
            }

            var item = new LogItem(LogType.ExecuteOrder, Color.Magenta, "Execute ability order");

            if (args.Ability != null)
            {
                item.AddLine("Ability name: " + args.Ability.Name, args.Ability.Name);
                item.AddLine("Ability network name: " + args.Ability.NetworkName, args.Ability.NetworkName);
                item.AddLine("Ability classID: " + args.Ability.ClassId, args.Ability.ClassId);
            }

            item.AddLine("Order: " + args.OrderId, args.OrderId);
            if (args.Target != null)
            {
                item.AddLine("Target name: " + args.Target.Name, args.Target.Name);
                item.AddLine("Target network name: " + args.Target.NetworkName, args.Target.NetworkName);
                item.AddLine("Target classID: " + args.Target.ClassId, args.Target.ClassId);
            }

            if (!args.TargetPosition.IsZero)
            {
                item.AddLine("Target position: " + args.TargetPosition, args.TargetPosition);
            }

            this.log.Display(item);
        }
Пример #5
0
        private void EntityManagerOnEntityRemoved(object sender, Unit unit)
        {
            if (!this.IsValid(unit))
            {
                return;
            }

            var item = new LogItem(LogType.Unit, Color.LightPink, "Unit removed");

            item.AddLine("Name: " + unit.Name, unit.Name);
            item.AddLine("Network name: " + unit.NetworkName, unit.NetworkName);
            item.AddLine("ClassID: " + unit.ClassId, unit.ClassId);
            item.AddLine("Position: " + unit.Position, unit.Position);

            this.log.Display(item);
        }
Пример #6
0
        private void Check()
        {
            var text = this.output.ToString();

            if (!text.Any())
            {
                return;
            }

            try
            {
                var match = Regex.Match(text, @"(.*?exception)", RegexOptions.IgnoreCase);
                if (match.Success)
                {
                    var item = new LogItem(LogType.Exception, Color.Red, "Exception");
                    item.AddLine(match.Value.Split(' ').Last());
                    this.log.Display(item);

                    Console.ForegroundColor = ConsoleColor.Red;
                }
            }
            finally
            {
                Console.SetOut(this.defaultOutput);
                Console.Write(text);
                Console.ResetColor();
                this.output.Dispose();
                Console.SetOut(this.output = new StringWriter());
            }
        }
Пример #7
0
        private void EntityOnAnimationChanged(Entity sender, EventArgs args)
        {
            if (!this.IsValid(sender))
            {
                return;
            }

            var item = new LogItem(LogType.Animation, Color.Cyan, "Animation changed");

            item.AddLine("Name: " + sender.Animation.Name, sender.Animation.Name);
            item.AddLine("Sender name: " + sender.Name, sender.Name);
            item.AddLine("Sender network name: " + sender.NetworkName, sender.NetworkName);
            item.AddLine("Sender classID: " + sender.ClassId, sender.ClassId);

            this.log.Display(item);
        }
Пример #8
0
        private void OnMessage(MessageEventArgs args)
        {
            var item = new LogItem(LogType.GameEvent, Color.Yellow, "Message");

            item.AddLine("Name: " + args.Message, args.Message);

            this.log.Display(item);
        }
Пример #9
0
        private void OnUIStateChanged(UIStateChangedEventArgs args)
        {
            var item = new LogItem(LogType.GameEvent, Color.Yellow, "UI state changed");

            item.AddLine("Name: " + args.UIState, args.UIState);

            this.log.Display(item);
        }
Пример #10
0
        private void OnGCMessageReceive(GCMessageEventArgs args)
        {
            var item = new LogItem(LogType.GameEvent, Color.Yellow, "GC message received");

            item.AddLine("Name: " + args.MessageID, args.MessageID);

            this.log.Display(item);
        }
Пример #11
0
        private async void UnitOnModifierAdded(ModifierAddedEventArgs e)
        {
            if (e.IsCollection)
            {
                return;
            }

            await Task.Delay(1);

            var modifier = e.Modifier;

            if (!this.IsValid(modifier))
            {
                return;
            }

            var item = new LogItem(LogType.Modifier, Color.LightGreen, "Modifier added");

            item.AddLine("Name: " + modifier.Name, modifier.Name);
            item.AddLine("Texture name: " + modifier.TextureName, modifier.TextureName);
            item.AddLine("Elapsed time: " + modifier.ElapsedTime, modifier.ElapsedTime);
            item.AddLine("Remaining time: " + modifier.RemainingTime, modifier.RemainingTime);

            var sender = modifier.Owner;

            item.AddLine("Sender name: " + sender.Name, sender.Name);
            item.AddLine("Sender network name: " + sender.NetworkName, sender.NetworkName);
            item.AddLine("Sender classID: " + sender.ClassId, sender.ClassId);

            this.log.Display(item);
        }
Пример #12
0
        private void UnitOnModifierRemoved(Unit sender, ModifierChangedEventArgs args)
        {
            var modifier = args.Modifier;

            if (!this.IsValid(sender, modifier))
            {
                return;
            }

            var item = new LogItem(LogType.Modifier, Color.LightPink, "Modifier removed");

            item.AddLine("Name: " + modifier.Name, modifier.Name);
            item.AddLine("Texture name: " + modifier.TextureName, modifier.TextureName);
            item.AddLine("Sender name: " + sender.Name, sender.Name);
            item.AddLine("Sender network name: " + sender.NetworkName, sender.NetworkName);
            item.AddLine("Sender classID: " + sender.ClassId, sender.ClassId);

            this.log.Display(item);
        }
Пример #13
0
        private async void EntityOnParticleEffectAdded(ParticleAddedEventArgs e)
        {
            if (e.IsCollection)
            {
                return;
            }

            var particle = e.Particle;

            if (!this.IsValid(particle))
            {
                return;
            }

            var item = new LogItem(LogType.Particle, Color.LightGreen, "Particle added");

            item.AddLine("Name: " + particle.Name, particle.Name);

            await Task.Delay(1);

            if (this.IsValid(particle))
            {
                item.AddLine("Highest control point: " + particle.HighestControlPoint, particle.HighestControlPoint);

                if (this.showCpValues)
                {
                    for (var i = 0; i <= particle.HighestControlPoint; i++)
                    {
                        var point = particle.GetControlPoint(i);
                        if (this.ignoreZeroCp && point.IsZero)
                        {
                            continue;
                        }

                        item.AddLine("CP " + i + ": " + point, point);
                    }
                }
            }

            this.log.Display(item);
        }
Пример #14
0
        private void EntityManagerOnEntityAdded(EntityAddedEventArgs e)
        {
            if (e.IsCollection)
            {
                return;
            }

            if (e.Entity is not Ability ability)
            {
                return;
            }

            if (!this.IsValid(ability))
            {
                return;
            }

            var item = new LogItem(LogType.Ability, Color.LightGreen, "Ability added");

            item.AddLine("Name: " + ability.Name, ability.Name);
            item.AddLine("Network name: " + ability.NetworkName, ability.NetworkName);
            item.AddLine("ClassID: " + ability.ClassId, ability.ClassId);
            item.AddLine("Owner name: " + ability.Owner?.Name, ability.Owner?.Name);
            item.AddLine("Owner network name: " + ability.Owner?.NetworkName, ability.Owner?.NetworkName);
            item.AddLine("Owner classID: " + ability.Owner?.ClassId, ability.Owner?.ClassId);

            this.log.Display(item);
        }
Пример #15
0
        private void GameOnGameEvent(GameEventEventArgs e)
        {
            if (!this.IsValid(e))
            {
                return;
            }

            var item = new LogItem(LogType.GameEvent, Color.Yellow, "Game event");

            item.AddLine("Name: " + e.GameEvent.Name, e.GameEvent.Name);

            this.log.Display(item);
        }
Пример #16
0
        private void GameOnFireEvent(FireEventEventArgs args)
        {
            if (!this.IsValid(args))
            {
                return;
            }

            var item = new LogItem(LogType.GameEvent, Color.Yellow, "Fire event");

            item.AddLine("Name: " + args.GameEvent.Name, args.GameEvent.Name);

            this.log.Display(item);
        }
Пример #17
0
        private void OnRemoveTrackingProjectile(TrackingProjectileEventArgs args)
        {
            var projectile = args.Projectile;

            if (!this.IsValid(projectile))
            {
                return;
            }

            var item = new LogItem(LogType.Projectile, Color.LightPink, "Projectile removed");

            item.AddLine("Source name: " + projectile.Source?.Name, projectile.Source?.Name);
            item.AddLine("Source network name: " + projectile.Source?.NetworkName, projectile.Source?.NetworkName);
            item.AddLine("Source classID: " + projectile.Source?.ClassId, projectile.Source?.ClassId);
            item.AddLine("Speed: " + projectile.Speed, projectile.Speed);
            item.AddLine("Position: " + projectile.Position, projectile.Position);
            item.AddLine("Target name: " + projectile.Target?.Name, projectile.Target?.Name);
            item.AddLine("Target network name: " + projectile.Target?.NetworkName, projectile.Target?.NetworkName);
            item.AddLine("Target classID: " + projectile.Target?.ClassId, projectile.Target?.ClassId);
            item.AddLine("Target position: " + projectile.TargetPosition, projectile.TargetPosition);

            this.log.Display(item);
        }
Пример #18
0
        private void EntityManagerOnEntityAdded(object sender, Unit unit)
        {
            if (!this.IsValid(unit))
            {
                return;
            }

            var item = new LogItem(LogType.Unit, Color.LightGreen, "Unit added");

            item.AddLine("Name: " + unit.Name, unit.Name);
            item.AddLine("Network name: " + unit.NetworkName, unit.NetworkName);
            item.AddLine("ClassID: " + unit.ClassId, unit.ClassId);
            item.AddLine("Position: " + unit.Position, unit.Position);
            item.AddLine("Attack capability: " + unit.AttackCapability, unit.AttackCapability);
            item.AddLine("Move capability: " + unit.MoveCapability, unit.MoveCapability);
            item.AddLine("Vision: " + unit.DayVision + "/" + unit.NightVision, unit.DayVision + "/" + unit.NightVision);
            item.AddLine("Health: " + unit.Health, unit.Health);

            this.log.Display(item);
        }
Пример #19
0
        private void OnFloatPropertyChange(Entity sender, FloatPropertyChangeEventArgs args)
        {
            if (!this.IsValid(sender, args))
            {
                return;
            }

            var item = new LogItem(LogType.Float, Color.Cyan, "Float changed");

            item.AddLine("Property name: " + args.PropertyName, args.PropertyName);
            item.AddLine("Property values: " + args.OldValue + " => " + args.NewValue, args.NewValue);
            item.AddLine("Sender name: " + sender.Name, sender.Name);
            item.AddLine("Sender network name: " + sender.NetworkName, sender.NetworkName);
            item.AddLine("Sender classID: " + sender.ClassId, sender.ClassId);
            if (sender.Owner is Unit)
            {
                item.AddLine("Owner name: " + sender.Owner.Name, sender.Owner.Name);
                item.AddLine("Owner network name: " + sender.Owner.NetworkName, sender.Owner.NetworkName);
                item.AddLine("Owner classID: " + sender.Owner.ClassId, sender.Owner.ClassId);
            }

            this.log.Display(item);
        }
Пример #20
0
        private void EntityManagerOnEntityAdded(object sender, Ability ability)
        {
            if (!this.IsValid(ability))
            {
                return;
            }

            var item = new LogItem(LogType.Ability, Color.LightGreen, "Ability added");

            item.AddLine("Name: " + ability.Name, ability.Name);
            item.AddLine("Network name: " + ability.NetworkName, ability.NetworkName);
            item.AddLine("ClassID: " + ability.ClassId, ability.ClassId);
            item.AddLine("Owner name: " + ability.Owner.Name, ability.Owner.Name);
            item.AddLine("Owner network name: " + ability.Owner.NetworkName, ability.Owner.NetworkName);
            item.AddLine("Owner classID: " + ability.Owner.ClassId, ability.Owner.ClassId);

            this.log.Display(item);
        }
Пример #21
0
        private void InformationOnPropertyChanged(object sender, PropertyChangedEventArgs e)
        {
            var unit = (this.player.QueryUnit ?? this.player.Selection.FirstOrDefault()) as Unit;

            if (unit?.IsValid != true)
            {
                return;
            }

            this.lastUnitInfo = unit.Handle;

            var item = new LogItem(LogType.Unit, Color.PaleGreen, "Unit information");

            item.AddLine("Unit name: " + unit.Name, unit.Name);
            item.AddLine("Unit network name: " + unit.NetworkName, unit.NetworkName);
            item.AddLine("Unit classID: " + unit.ClassId, unit.ClassId);
            item.AddLine("Unit position: " + unit.Position, unit.Position);
            if (this.showLevel)
            {
                item.AddLine("Unit level: " + unit.Level, unit.Level);
            }

            if (this.showTeam)
            {
                item.AddLine("Unit team: " + unit.Team, unit.Team);
            }

            if (this.showsHpMp)
            {
                item.AddLine("Unit health: " + unit.Health + "/" + unit.MaximumHealth);
                item.AddLine("Unit mana: " + (int)unit.Mana + "/" + (int)unit.MaximumMana);
            }

            item.AddLine("Unit attack capability: " + unit.AttackCapability, unit.AttackCapability);
            if (this.showVision)
            {
                item.AddLine("Unit vision: " + unit.DayVision + "/" + unit.NightVision);
            }

            if (this.showState)
            {
                item.AddLine("Unit state: " + unit.UnitState, unit.UnitState);
            }

            if (this.showsAbilityInfo)
            {
                item.AddLine("Abilities =>");
                item.AddLine("  Talents count: " + unit.Spellbook.Spells.Count(x => x.Name.StartsWith("special_")));
                item.AddLine(
                    "  Active spells count: " + unit.Spellbook.Spells.Count(
                        x => !x.Name.StartsWith("special_") && x.AbilityBehavior != AbilityBehavior.Passive));
                item.AddLine(
                    "  Passive spells count: " + unit.Spellbook.Spells.Count(
                        x => !x.Name.StartsWith("special_") && x.AbilityBehavior == AbilityBehavior.Passive));
            }

            if (this.showItemInfo && unit.HasInventory)
            {
                item.AddLine("Items =>");
                item.AddLine("  Inventory Items count: " + unit.Inventory.Items.Count());
                item.AddLine("  Backpack Items count: " + unit.Inventory.Backpack.Count());
                item.AddLine("  Stash Items count: " + unit.Inventory.Stash.Count());
            }

            if (this.showModifierInfo)
            {
                item.AddLine("Modifiers =>");
                item.AddLine("  Active modifiers count: " + unit.Modifiers.Count(x => !x.IsHidden));
                item.AddLine("  Hidden modifiers count: " + unit.Modifiers.Count(x => x.IsHidden));
            }

            this.log.Display(item);
        }
Пример #22
0
        private void InformationOnPropertyChanged(object sender, PropertyChangedEventArgs e)
        {
            var unit = (this.player.QueryUnit ?? this.player.Selection.FirstOrDefault()) as Unit;

            if (unit?.IsValid != true)
            {
                return;
            }

            this.lastUnitInfo = unit.Handle;

            var item = new LogItem(LogType.Spell, Color.PaleGreen, "Spells information");

            item.AddLine("Unit name: " + unit.Name, unit.Name);
            item.AddLine("Unit network name: " + unit.NetworkName, unit.NetworkName);
            item.AddLine("Unit classID: " + unit.ClassId, unit.ClassId);

            foreach (var ability in unit.Spellbook.Spells.Reverse())
            {
                if (!this.showHidden && ability.IsHidden)
                {
                    continue;
                }

                if (!this.showTalents && ability.Name.StartsWith("special_"))
                {
                    continue;
                }

                var abilityItem = new LogItem(LogType.Spell, Color.PaleGreen);

                abilityItem.AddLine("Name: " + ability.Name, ability.Name);
                abilityItem.AddLine("Network name: " + ability.NetworkName, ability.NetworkName);
                abilityItem.AddLine("ClassID: " + ability.ClassId, ability.ClassId);

                if (this.showLevel)
                {
                    abilityItem.AddLine("Level: " + ability.Level, ability.Level);
                }

                if (this.showManaCost)
                {
                    abilityItem.AddLine("Mana cost: " + ability.ManaCost, ability.ManaCost);
                }

                if (this.showCastRange)
                {
                    abilityItem.AddLine("Cast range: " + ability.GetCastRange(), ability.GetCastRange());
                }

                if (this.showBehavior)
                {
                    abilityItem.AddLine("Behavior: " + ability.AbilityBehavior, ability.AbilityBehavior);
                }

                if (this.showTargetType)
                {
                    abilityItem.AddLine("Target type: " + ability.TargetType, ability.TargetType);
                    abilityItem.AddLine("Target team type: " + ability.TargetTeamType, ability.TargetTeamType);
                }

                if (this.showSpecialData)
                {
                    abilityItem.AddLine("Special data =>");
                    foreach (var abilitySpecialData in ability.AbilitySpecialData.Where(x => !x.Name.StartsWith("#")))
                    {
                        var values = new StringBuilder();
                        var count  = abilitySpecialData.Count;

                        for (uint i = 0; i < count; i++)
                        {
                            values.Append(abilitySpecialData.GetValue(i));
                            if (i < count - 1)
                            {
                                values.Append(", ");
                            }
                        }

                        abilityItem.AddLine("  " + abilitySpecialData.Name + ": " + values, abilitySpecialData.Name);
                    }
                }

                this.log.Display(abilityItem);
            }

            this.log.Display(item);
        }
Пример #23
0
        private void InformationOnPropertyChanged(MenuSwitcher switcher, SwitcherEventArgs e)
        {
            if (e.Value == information)
            {
                return;
            }

            UpdateManager.BeginInvoke(() =>
            {
                var unit = (this.player.QueryUnit ?? this.player.SelectedUnits.FirstOrDefault()) as Unit;
                if (unit?.IsValid != true || !unit.HasInventory)
                {
                    return;
                }

                this.lastUnitInfo = unit.Handle;

                var item = new LogItem(LogType.Item, Color.PaleGreen, "Items information");

                item.AddLine("Unit name: " + unit.Name, unit.Name);
                item.AddLine("Unit network name: " + unit.NetworkName, unit.NetworkName);
                item.AddLine("Unit classID: " + unit.ClassId, unit.ClassId);

                var localizeName = LocalizationHelper.LocalizeName(unit);
                item.AddLine("Unit display name: " + localizeName, localizeName);

                var items = new List <Item>();

                if (this.showInventory)
                {
                    items.AddRange(unit.Inventory.Items);
                }

                if (this.showBackpack)
                {
                    items.AddRange(unit.Inventory.BackpackItems);
                }

                if (this.showStash)
                {
                    items.AddRange(unit.Inventory.StashItems);
                }

                foreach (var ability in items.Reverse <Item>())
                {
                    var abilityItem = new LogItem(LogType.Spell, Color.PaleGreen);

                    abilityItem.AddLine("Name: " + ability.Name, ability.Name);
                    abilityItem.AddLine("Network name: " + ability.NetworkName, ability.NetworkName);
                    abilityItem.AddLine("ClassID: " + ability.ClassId, ability.ClassId);

                    var localizeAbilityName = LocalizationHelper.LocalizeAbilityName(ability.Name);
                    abilityItem.AddLine("Display name: " + localizeAbilityName, localizeAbilityName);

                    if (this.showManaCost)
                    {
                        abilityItem.AddLine("Mana cost: " + ability.ManaCost, ability.ManaCost);
                    }

                    if (this.showCastRange)
                    {
                        abilityItem.AddLine("Cast range: " + ability.CastRange, ability.CastRange);
                    }

                    if (this.showBehavior)
                    {
                        abilityItem.AddLine("Behavior: " + ability.AbilityBehavior, ability.AbilityBehavior);
                    }

                    if (this.showTargetType)
                    {
                        abilityItem.AddLine("Target type: " + ability.TargetType, ability.TargetType);
                        abilityItem.AddLine("Target team type: " + ability.TargetTeamType, ability.TargetTeamType);
                    }

                    if (this.showSpecialData)
                    {
                        abilityItem.AddLine("Special data =>");
                        foreach (var abilitySpecialData in ability.AbilitySpecialData.Where(x => !x.Name.StartsWith("#")))
                        {
                            var values = new StringBuilder();
                            var count  = abilitySpecialData.Count;

                            for (uint i = 0; i < count; i++)
                            {
                                values.Append(abilitySpecialData.GetValue(i));
                                if (i < count - 1)
                                {
                                    values.Append(", ");
                                }
                            }

                            abilityItem.AddLine("  " + abilitySpecialData.Name + ": " + values, abilitySpecialData.Name);
                        }
                    }

                    this.log.Display(abilityItem);
                }

                this.log.Display(item);
            });
        }