public static LogBuilder Account(this LogBuilder builder, Player player) { return(builder.Account(player.Account)); }
public static LogBuilder Account(this LogBuilder builder, RelaySession session) { return(session.IsLoggedIn() ? builder.Account(session.GameSession.Player) : builder); }
public static LogBuilder Account(this LogBuilder builder, Account account) { return(builder.Account(account.Id, account.Username, account.SecurityLevel)); }