public static void SetBattle(LogBattleType type, int interactiveObject, int roomId, int stageId) { _inst.AddLog(Create(UserLogType.LogBattle, new Dictionary <string, object> { { "type", (int)type }, { "room_id", roomId }, { "stage_id", stageId }, { "interactive_object_id", interactiveObject } })); }
public TargetAnalyzeItem(Regex ex, LogBattleType type = LogBattleType.Cast) : base(ex) { this.type = type; }
public LogBattleItem() { time = 0; main = String.Empty; target = String.Empty; skill = String.Empty; hp = String.Empty; type = LogBattleType.None; }