Наследование: MonoBehaviour
Пример #1
0
        public override void OnStateEnter()
        {
            OnSoundPlayOneShot?.Invoke(audioLib.HingeSqueek);

            LockRotation?.Invoke(false);

            ratBrain.SetAnimationState(ratBrain.AvailableAnimationStates[typeof(AnimationStates.Tripping)]);

            GravityEnabled?.Invoke(true);
        }
Пример #2
0
 private void CheckConstraints()
 {
     LockRotation?.Invoke(true);
 }