Пример #1
0
 public void SetLockHUDByCount(int count)
 {
     foreach (var item in items)
     {
         if (item.locks.Count == count)
         {
             item.gameObject.SetActive(true);
             activeItem = item;
         }
     }
     reqCount  = count;
     info.text = string.Format("{0}/{1}", 0, count);
     gameObject.SetActive(count > 0);
 }
Пример #2
0
 public static void Log(LockInfoItem item)
 {
     try
     {
         if (!ConfigHelper.AllowLockStats)
         {
             return;
         }
         lock (_cache)
         {
             _cache.Add(item);
         }
     }
     catch (Exception ex)
     {
         LoggerCQ.LogError(ex);
     }
 }