void ReleaseDesignerOutlets()
        {
            if (Camera != null)
            {
                Camera.Dispose();
                Camera = null;
            }

            if (LocationAlways != null)
            {
                LocationAlways.Dispose();
                LocationAlways = null;
            }

            if (LocationInUse != null)
            {
                LocationInUse.Dispose();
                LocationInUse = null;
            }

            if (Photos != null)
            {
                Photos.Dispose();
                Photos = null;
            }
        }
        public override void ViewDidLoad()
        {
            base.ViewDidLoad();

            Photos.SetCommand(ViewModel.Photos.RequestPermissionCommand);
            Camera.SetCommand(ViewModel.Camera.RequestPermissionCommand);
            LocationInUse.SetCommand(ViewModel.LocationInUse.RequestPermissionCommand);
            LocationAlways.SetCommand(ViewModel.LocationAlways.RequestPermissionCommand);
        }