protected override void HandleUserAdded(LobbyUser user) { base.HandleUserAdded(user); user.AuthenticationStatus = LobbyUser.AuthenticationStatusTypes.Pending; user.SetAttributeB("ValidConnection", false); user.SetAttributeB("ValidAuthentication", false); // start ban checks Bans.Add(user, BanChecksCompleted, null); }
protected void ProcessAuthenticationRequest(LobbyUser user, AuthenticationRequest request) { if (request == null) { return; } user.SetAttributeB("ValidAuthentication", false); user.GlobalUserID = request.UserID; user.GlobalToken = request.Token; user.DisplayName = request.DisplayName; Host.SendValidationRequest(user.UserID, request.Token, user, ArgChecksCallback); }
protected void ArgChecksCallback(object sender, JsonClient.JsonMessageResponceArgs args) { LobbyUser user = args.Token as LobbyUser; if (user == null) { return; } if (args.ResponceMessage as ValidateAuthenticationTokenResponce == null) { user.SocketConnection.Disconnect("Invalid Authentication"); } else { user.SetAttributeB("ValidAuthentication", true); CheckConnection(user); } }