void ManagerInitialize() { networkManager = (Instantiate(Resources.Load("Prefabs/Manager/NetworkManager")) as GameObject).GetComponent <NetworkManager>(); uiManager = (Instantiate(Resources.Load("Prefabs/Manager/UIManager") as GameObject)).GetComponent <UIManager>(); loadingManager = (Instantiate(Resources.Load("Prefabs/Manager/LoadingManager") as GameObject)).GetComponent <LoadingManager>(); dataManager = (Instantiate(Resources.Load("Prefabs/Manager/DataManager") as GameObject)).GetComponent <DataManager>(); battleManager = (Instantiate(Resources.Load("Prefabs/Manager/BattleManager") as GameObject)).GetComponent <BattleManager>(); networkManager.ManagerInitialize(); uiManager.ManagerInitialize(); loadingManager.ManagerInitialize(); battleManager.ManagerInitialize(); }