Пример #1
0
 // Use this for initialization
 void Start()
 {
     slider       = GetComponent <Slider>();
     audioSource  = GetComponent <AudioSource>();
     levelManager = GameObject.FindObjectOfType <Load_New_Level>();
     FindYouWin();
     winLabel.SetActive(false);
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     levelManager = GameObject.FindObjectOfType <Load_New_Level>();
 }