Пример #1
0
    void Start()
    {
        loadBarValue = 0;
        timeStep     = 0;
        x            = 0;
        manager      = transform.parent.transform.parent.GetComponent <LoadScreenManager>();

        maxXStep = 0.1f;
        minXStep = 0.02f;

        maxTimeStep = 0.1f;
        minTimeStep = 0.02f;

        initialLoadStep = Random.Range(10, 20); //the value up to which the load happens using loadVal++
        loadedAtVal     = Random.Range(95, 99); //value after which the level is considered loaded
    }
Пример #2
0
 private void Awake()
 {
     instance = this;
 }