public IProgressingYieldInstruction LoadAsync() { _lastLoadCall = null; var op = this.DoLoadAsync(); _lastLoadCall = new LoadSceneAsyncOperation(); _lastLoadCall.Start(this, op); return _lastLoadCall; }
public IProgressingYieldInstruction LoadAsync() { _lastLoadCall = null; var op = this.DoLoadAsync(); _lastLoadCall = new LoadSceneAsyncOperation(); _lastLoadCall.Start(this, op); return(_lastLoadCall); }
public void Load() { _lastLoadCall = null; this.DoLoad(); Scene.RegisterLoadedScene(this); }