Пример #1
0
        /// <summary>
        /// Requests that a season is loaded into memory.
        /// </summary>
        /// <remarks>
        ///  This will create the season.txt file if one is not already present.
        /// </remarks>
        private void LoadSeason()
        {
            if (this.SelectedSeasonIndex >= 0 &&
                this.SelectedSeasonIndex < this.Seasons.Count)
            {
                string seasonName = this.Seasons[this.SelectedSeasonIndex];

                this.logger.WriteLog("Load season " + seasonName);

                LoadNewSeasonMessage message =
                    new LoadNewSeasonMessage(
                        seasonName);

                Messenger.Default.Send(message);
            }
        }
Пример #2
0
        /// <summary>
        /// Load a new season into the model.
        /// </summary>
        /// <param name="message">load a new season message</param>
        private void LoadNewSeason(LoadNewSeasonMessage message)
        {
            bool success = true;

            this.Name = message.Name;

            try
            {
                if (string.IsNullOrEmpty(this.Name))
                {
                    this.Summary  = new Summary();
                    this.Athletes = new List <IAthleteSeasonDetails>();
                    this.Clubs    = new List <IClubSeasonDetails>();
                    this.Events   = new List <string>();
                }
                else
                {
                    this.Summary =
                        this.summaryData.LoadSummaryData(
                            this.Name);
                    this.Athletes =
                        this.athleteData.LoadAthleteSeasonData(
                            this.Name,
                            this.resultsConfigurationManager);
                    this.Clubs  = this.clubData.LoadClubSeasonData(this.Name);
                    this.Events =
                        this.eventIo.GetEvents(
                            this.Name);
                }
            }
            catch (Exception ex)
            {
                this.logger.WriteLog($"Season, Failed to load Season {ex}");
                success = false;
            }

            if (success)
            {
                Messenger.Default.Send(
                    new HandicapProgressMessage(
                        $"New Season Loaded - {this.Name}"));

                this.logger.WriteLog($"Season, loaded {this.Name}");
            }

            this.AthleteCollectionChangedEvent?.Invoke(this, EventArgs.Empty);
        }
Пример #3
0
 /// <summary>
 /// A new season has been selected, reinitialise the view model to reflect the new season.
 /// </summary>
 /// <param name="message">the load new season message</param>
 private void NewSeasonSelected(LoadNewSeasonMessage message)
 {
     this.seasonName = message.Name;
     this.InitialiseEventPane();
 }
Пример #4
0
 /// <summary>
 /// Saves the selected season to file and make a note of the season name.
 /// </summary>
 /// <param name="season">load season message</param>
 private void NewCurrentSeason(LoadNewSeasonMessage message)
 {
     this.currentSeason = message.Name;
     this.seasonIO.SaveCurrentSeason(message.Name);
 }
Пример #5
0
 /// <summary>
 /// Save the name of the currently selected season
 /// </summary>
 /// <param name="message">the load new season message</param>
 private void NewSeasonSelected(LoadNewSeasonMessage message)
 {
     this.seasonName = message.Name;
 }