void Start() { gm = GameObject.FindGameObjectWithTag("GameMaster").GetComponent <GameScore>(); lm = FindObjectOfType <LoadMateri> (); ch = GameObject.Find("character"); rip = FindObjectOfType <death> (); cus = FindObjectOfType <flash> (); //thescoremanager = FindObjectOfType<scoremanager>(); }
// Use this for initialization void Start() { key = FindObjectOfType <LoadMateri> (); }