private async void GameOnLoadGameAsync(object sender, LoadGameEvent e) { SetCommander(e.Commander, e.FrontierId); await AddCommand(new SetCommanderCredits(e.Credits) { Loan = e.Loan }) .SendAsync() .ConfigureAwait(false); }
private void OnLoadGameEvent(LoadGameEvent loadGameEvent) { if (_currentCore != null) { _currentCore.UnloadGame(); _currentCore = null; } string path = loadGameEvent.Game.Path; if (!File.Exists(path)) { return; } var system = Path.GetFileNameWithoutExtension(Path.GetDirectoryName(path)); // TODO: Do something here when it fails to find anything if (system == null) { return; } var core = _stateManager.GetDefaultRetroCoreForSystem(system); core.LoadGame(path); _currentCore = core; _running = true; }
internal LoadGameEvent InvokeEvent(LoadGameEvent arg) { if (_api.ValidateEvent(arg)) { LoadGame?.Invoke(_api, arg); } return(arg); }
public void CreateEvent() { var propagateEvent = new PropagateLoadEvent(_gameObject); var gameObjLoadEvent = new LoadGameEvent(); gameObjLoadEvent.AddListener(propagateEvent.LoadEvent); LoadEventsList.LoadGameEvents.Add(gameObjLoadEvent); }
public void Handle(LoadGameEvent message) { var guid = default(Guid); if (Guid.TryParse(message.GameId, out guid)) { this.model.StateManager.LoadGame(guid); this.eventAggregator.PublishOnUIThread(new TeamSetEvent(this.model.StateManager.Team, this.model.StateManager.GameTitle)); SetModels(); this.eventAggregator.PublishOnUIThread(new ModuleSelectedEvent(ModuleType.Team)); } }
private void AssertEvent(LoadGameEvent @event) { Assert.NotNull(@event); Assert.Equal(DateTime.Parse("2017-02-10T14:25:51Z"), @event.Timestamp); Assert.Equal("LoadGame", @event.Event); Assert.Equal("HRC-2", @event.Commander); Assert.Equal("F44396", @event.FrontierId); Assert.True(@event.Horizons); Assert.Equal(ShipModel.FerDeLance, @event.ShipModel); Assert.Equal("FerDeLance", @event.ShipType); Assert.Equal(19, @event.ShipId); Assert.Equal("jewel of parhoon", @event.ShipName); Assert.Equal("hr-17f", @event.ShipIdent); Assert.Equal(3.964024, @event.FuelLevel, 6); Assert.Equal(8.000000, @event.FuelCapacity, 6); Assert.Equal(GameMode.Open, @event.GameMode); Assert.Equal(2890718739, @event.Credits); Assert.Equal(0, @event.Loan); }
internal void InvokeLoadGameEvent(LoadGameEvent arg) { LoadGameEvent?.Invoke(this, arg); }
internal void InvokeLoadGameEvent(LoadGameEvent arg) => LoadGameEvent?.Invoke(null, arg);
/// <summary> /// The handler that creates a new game view /// </summary> /// <param name="message">Not used</param> public void Handle(LoadGameEvent message) { ActivateItem(new GameViewModel(_events)); }