//7.3 #region LoadAllBitmaps() private void LoadAllBitmaps() { Bitmap faces = LoadBitmap.LoadBmp("Faces"); for (int i = 0; i < 5; i++) { bmpFaces[i] = faces.Clone(new Rectangle(0, FaceWidth * i, FaceWidth, FaceWidth), faces.PixelFormat); bmpFaces[i] = new Bitmap(bmpFaces[i], new Size(FaceWidth, FaceWidth)); } Bitmap mines = LoadBitmap.LoadBmp("Mines"); for (int i = 0; i < 16; i++) { bmpMines[i] = mines.Clone(new Rectangle(0, MineWidth * i, MineWidth, MineWidth), mines.PixelFormat); bmpMines[i] = new Bitmap(bmpMines[i], new Size(MineWidth, MineWidth)); } Bitmap digits = LoadBitmap.LoadBmp("Digits"); for (int i = 0; i < 10; i++) { bmpDigits[i] = digits.Clone(new Rectangle(0, (11 - i) * DigitHeight, DigitWidth, DigitHeight), digits.PixelFormat); bmpDigits[i] = new Bitmap(bmpDigits[i], new Size(DigitWidth, DigitHeight)); } }