Пример #1
0
 /// <summary>
 /// 注册
 /// </summary>
 protected virtual void Init(MainPlayerMng _main)
 {
     LittleHelperDic     = ConfigMng.Instance.GetLittleHelperDic();
     LittleHelperTypeDic = ConfigMng.Instance.GetLittleHelperTypeDic();
     NeedType            = LittleHelpType.STRONG;
     //Debug.Log("长度分别为" + LittleHelperDic.Count + ":" + LittleHelperTypeDic.Count);
     //		MsgHander.Regist(0xD100, S2C_OnGetSkillList);
     //		MsgHander.Regist(0xD401, S2C_OnGetUseSkillList);
     //GameCenter.mainPlayerMng.MainPlayerInfo.OnBaseUpdate += ChangeAutoUseSkill;
 }
Пример #2
0
 public void OpenWndByType(LittleHelpType _type)
 {
     NeedType = _type;
     GameCenter.uIMng.SwitchToSubUI(SubGUIType.LITTLEHELPER);
 }