/// <summary> /// 注册 /// </summary> protected virtual void Init(MainPlayerMng _main) { LittleHelperDic = ConfigMng.Instance.GetLittleHelperDic(); LittleHelperTypeDic = ConfigMng.Instance.GetLittleHelperTypeDic(); NeedType = LittleHelpType.STRONG; //Debug.Log("长度分别为" + LittleHelperDic.Count + ":" + LittleHelperTypeDic.Count); // MsgHander.Regist(0xD100, S2C_OnGetSkillList); // MsgHander.Regist(0xD401, S2C_OnGetUseSkillList); //GameCenter.mainPlayerMng.MainPlayerInfo.OnBaseUpdate += ChangeAutoUseSkill; }
public void OpenWndByType(LittleHelpType _type) { NeedType = _type; GameCenter.uIMng.SwitchToSubUI(SubGUIType.LITTLEHELPER); }