Пример #1
0
 private void magic_DrawItem(object sender, DrawItemEventArgs e)
 {
     Do.DrawName(
         sender, e, new BattleDialoguePreview(), Lists.Convert(Magic.Model.Spells, 32, 1),
         Fonts.Model.Menu, Fonts.Model.Palette_Menu.Palettes[0], -8, 10, 0, 0, false, false,
         Menus.Model.MenuBG(256, 255));
 }
Пример #2
0
 private void startingMagic_DrawItem(object sender, DrawItemEventArgs e)
 {
     Do.DrawName(
         sender, e, new BattleDialoguePreview(), Lists.Convert(Model.Spells, 32, 1),
         Model.FontMenu, Model.FontPaletteMenu.Palettes[0], -8, 10, 0, 0, false, false,
         Model.MenuBG__(startingMagic.ColumnWidth, 255));
 }
Пример #3
0
 private void timingInstanceNumberName_DrawItem(object sender, DrawItemEventArgs e)
 {
     string[] array = Lists.Convert(timingInstanceNumber.Items);
     Do.DrawName(
         sender, e, new BattleDialoguePreview(), array, Fonts.Model.Menu,
         Fonts.Model.Palette_Menu.Palettes[0], 8, 10, 0, 128, false, false, Menus.Model.MenuBG_256x255);
 }
Пример #4
0
        public static List <RegionInfo> GetRegions()
        {
            return(Safe.Run(() => {
                var cultures = SystemCultureInfo.GetSpecific();
                var regions = Lists.Convert(cultures, SystemCultureInfo.ToRegionInfo);
                regions = Lists.Distinct(regions);
                var list = regions.ToList();
                removeAllButCountries(list);
                regions = Lists.OrderBy(list.ToArray(), p => p.EnglishName);

                return regions.ToList();
            }, new List <RegionInfo>()));
        }
Пример #5
0
 private void targetName_DrawItem(object sender, DrawItemEventArgs e)
 {
     if (targetTypeAlly.Checked)
     {
         Do.DrawName(
             sender, e, new BattleDialoguePreview(), Lists.Convert(NewGame.Model.Allies),
             Fonts.Model.Menu, Fonts.Model.Palette_Menu.Palettes[0], 8, 10, 0, 0, false, false, Menus.Model.MenuBG_256x255);
     }
     else
     {
         Do.DrawName(sender, e, menuTextPreview, Monsters.Model.Names, fontMenu, fontPaletteBattle, true, Menus.Model.MenuBG_256x255);
     }
 }
Пример #6
0
 private void targetName_DrawItem(object sender, DrawItemEventArgs e)
 {
     if (targetTypeAlly.Checked)
     {
         Do.DrawName(
             sender, e, new BattleDialoguePreview(), Lists.Convert(Model.Characters),
             Model.FontMenu, Model.FontPaletteMenu.Palettes[0], 8, 10, 0, 0, false, false, Model.MenuBG_);
     }
     else
     {
         Do.DrawName(sender, e, menuTextPreview, Model.MonsterNames, fontMenu, fontPaletteBattle, true, Model.MenuBG_);
     }
 }
Пример #7
0
 private void spellLearned_DrawItem(object sender, DrawItemEventArgs e)
 {
     Do.DrawName(
         sender, e, new BattleDialoguePreview(), Lists.Convert(Magic.Model.Spells, 33),
         Fonts.Model.Menu, Fonts.Model.Palette_Menu.Palettes[0], 8, 10, 0, 0, true, false, Menus.Model.MenuBG_256x255);
 }
Пример #8
0
 private void allyName_DrawItem(object sender, DrawItemEventArgs e)
 {
     Do.DrawName(sender, e, new BattleDialoguePreview(), Lists.Convert(NewGame.Model.Allies),
                 Fonts.Model.Menu, Fonts.Model.Palette_Menu.Palettes[0], 8, 10, 0, 0, false, false, Menus.Model.MenuBG_256x255);
 }
Пример #9
0
 private void characterName_DrawItem(object sender, DrawItemEventArgs e)
 {
     Do.DrawName(
         sender, e, new BattleDialoguePreview(), Lists.Convert(Model.Characters),
         Model.FontMenu, Model.FontPaletteMenu.Palettes[0], 8, 10, 0, 0, false, false, Model.MenuBG_);
 }
Пример #10
0
 private void levelUpSpellLearned_DrawItem(object sender, DrawItemEventArgs e)
 {
     Do.DrawName(
         sender, e, new BattleDialoguePreview(), Lists.Convert(Model.Spells, 33),
         Model.FontMenu, Model.FontPaletteMenu.Palettes[0], 8, 10, 0, 0, true, false, Model.MenuBG_);
 }