Пример #1
0
 void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else if (instance != this)
     {
         Destroy(gameObject);
     }
 }
Пример #2
0
 private void Awake()
 {
     liquid = GetComponentInChildren <LiquidControl> ();
 }