private void Login_Music_Unchecked(object sender, RoutedEventArgs e) { Lineage_2____Hunters_Village_mp3.Stop(); Music_debugger.Content = "Debugger: Music Stopped"; }
//public bool Login_Music_bool{ get; set; } // muzikos checkboxas private void Login_Music_Checked(object sender, RoutedEventArgs e) { Lineage_2____Hunters_Village_mp3.Play(); Music_debugger.Content = "Debugger: Music Running"; }