Пример #1
0
        // Generic way to hook a LineGraphInterop up with a DrawingSurface
        private LineGraphInterop initializeLineGraph(DrawingSurface canvas)
        {
            // Create the LineGraphInterop, the C++/CX component that will draw out to the canvas
            LineGraphInterop graph = new LineGraphInterop();

            // Set window bounds
            graph.WindowBounds = new Windows.Foundation.Size(
                (float)canvas.ActualWidth,
                (float)canvas.ActualHeight
                );

            // Set native/rendering resolution!
            graph.NativeResolution = new Windows.Foundation.Size(
                (float)Math.Floor(canvas.ActualWidth * Application.Current.Host.Content.ScaleFactor / 100.0f + 0.5f),
                (float)Math.Floor(canvas.ActualHeight * Application.Current.Host.Content.ScaleFactor / 100.0f + 0.5f)
                );
            graph.RenderResolution = graph.NativeResolution;

            // Notify the canvas who we're hooking up to them
            canvas.SetContentProvider(graph.CreateContentProvider());
            canvas.SetManipulationHandler(graph);

            // Give back the graph object!
            return graph;
        }
Пример #2
0
        // Generic way to hook a LineGraphInterop up with a DrawingSurface
        private LineGraphInterop initializeLineGraph(DrawingSurface canvas)
        {
            // Create the LineGraphInterop, the C++/CX component that will draw out to the canvas
            LineGraphInterop graph = new LineGraphInterop();

            // Set window bounds
            graph.WindowBounds = new Windows.Foundation.Size(
                (float)canvas.ActualWidth,
                (float)canvas.ActualHeight
                );

            // Set native/rendering resolution!
            graph.NativeResolution = new Windows.Foundation.Size(
                (float)Math.Floor(canvas.ActualWidth * Application.Current.Host.Content.ScaleFactor / 100.0f + 0.5f),
                (float)Math.Floor(canvas.ActualHeight * Application.Current.Host.Content.ScaleFactor / 100.0f + 0.5f)
                );
            graph.RenderResolution = graph.NativeResolution;

            // Notify the canvas who we're hooking up to them
            canvas.SetContentProvider(graph.CreateContentProvider());
            canvas.SetManipulationHandler(graph);

            // Give back the graph object!
            return(graph);
        }
Пример #3
0
        private void botCanvas_Loaded(object sender, RoutedEventArgs e)
        {
            logString("botCanvas_Loaded()");

            // Initialize the lineGraph (this only happens ONCE per app lifecycle!)
            botGraph = initializeLineGraph(botCanvas);

            // Set configuration settings of botCanvas.  This configuration will get lost!
            botGraph.setColor(0.0f, 0.0f, 1.0f);
            botGraph.setYLimits(-1.5f, 1.5f);
        }
Пример #4
0
        private void topCanvas_Loaded(object sender, RoutedEventArgs e)
        {
            logString("topCanvas_Loaded()");

            // Initialize the lineGraph (this only happens ONCE per app lifecycle!)
            topGraph              = initializeLineGraph(topCanvas);
            topGraph.Initialized += setupTopCanvas;

            // Note that we do have to call it initially, as the Initialized event has already fired by this point.  :P
            setupTopCanvas();
        }
Пример #5
0
        private void botCanvas_Loaded(object sender, RoutedEventArgs e)
        {
            logString("botCanvas_Loaded()");

            // Initialize the lineGraph (this only happens ONCE per app lifecycle!)
            botGraph = initializeLineGraph(botCanvas);

            // Set configuration settings of botCanvas.  This configuration will get lost!
            botGraph.setColor(0.0f, 0.0f, 1.0f);
            botGraph.setYLimits(-1.5f, 1.5f);
        }
Пример #6
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 private void negCanvas_Loaded(object sender, RoutedEventArgs e)
 {
     negGraph = initializeLineGraph(negCanvas, negGraph_Initialized);
 }
Пример #7
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 private void posCanvas_Loaded(object sender, RoutedEventArgs e)
 {
     posGraph = initializeLineGraph(posCanvas, posGraph_Initialized);
 }
Пример #8
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 private void bCanvas_Loaded(object sender, RoutedEventArgs e)
 {
     bGraph = initializeLineGraph(bCanvas, bGraph_Initialized);
 }
Пример #9
0
        private void topCanvas_Loaded(object sender, RoutedEventArgs e)
        {
            logString("topCanvas_Loaded()");

            // Initialize the lineGraph (this only happens ONCE per app lifecycle!)
            topGraph = initializeLineGraph(topCanvas);
            topGraph.Initialized += setupTopCanvas;

            // Note that we do have to call it initially, as the Initialized event has already fired by this point.  :P
            setupTopCanvas();
        }