Пример #1
0
        public void FireShotByPlayer(Vector2D startPosition)
        {
            var bulletTrail = new Line2D(startPosition, new Vector2D(1, startPosition.Y), Color.Orange)
            {
                RenderLayer = (int)DefRenderLayer.Player - 1
            };

            bulletTrail.Add(new Duration(0.2f)).Start <SelfDestructTimer>();
        }
Пример #2
0
        public void FireShotByEnemy(Vector2D startPosition)
        {
            var bulletTrail = new Line2D(startPosition, new Vector2D(0, startPosition.Y), Color.Red);

            bulletTrail.Add(new Duration(0.1f)).Start <SelfDestructTimer>();
        }