Пример #1
0
        private void SendData(long IPOC)
        {
            RobotVector correction;
            RobotVector currentVelocity;
            RobotVector currentAcceleration;
            RobotVector targetPosition;
            RobotVector targetVelocity;
            double      targetDuration;

            lock (generatorSyncLock) {
                // GetNextCorrection() updates theoretical values
                correction          = generator.GetNextCorrection();
                currentVelocity     = generator.Velocity;
                currentAcceleration = generator.Acceleration;
                targetPosition      = generator.TargetPosition;
                targetVelocity      = generator.TargetVelocity;
                targetDuration      = generator.TargetDuration;
            }

            if (!Limits.CheckCorrection(correction))
            {
                throw new InvalidOperationException("Correction limit has been exceeded:" +
                                                    $"{Environment.NewLine}{correction}");
            }

            if (!Limits.CheckVelocity(currentVelocity))
            {
                throw new InvalidOperationException("Velocity limit has been exceeded:" +
                                                    $"{Environment.NewLine}{currentVelocity}");
            }

            if (!Limits.CheckAcceleration(currentAcceleration))
            {
                throw new InvalidOperationException("Acceleration limit has been exceeded:" +
                                                    $"{Environment.NewLine}{currentAcceleration}");
            }

            OutputFrame outputFrame = new OutputFrame()
            {
                Correction = correction,
                IPOC       = IPOC
            };

            rsiAdapter.SendData(outputFrame);

            FrameSent?.Invoke(this, new FrameSentEventArgs {
                FrameSent      = outputFrame,
                Position       = position,
                TargetPosition = targetPosition,
                TargetVelocity = targetVelocity,
                TargetDuration = targetDuration
            });
        }