public override void Tick() { limbsController.Tick(); hitboxController.Tick(); aiTroopController.Tick(); animController.Tick(); movementController.Tick(); inventoryController.Tick(); animHook.Tick(); healthController.Tick(); searchController.Tick(); fieldOfViewController.Tick(); aiAlertController.Tick(); aiStateController.Tick(); notificationHandler.Tick(); }
public override void Tick() { if (tickPlayer.value == false) { return; } movementController.Tick(); actionController.Tick(); rotationController.Tick(); animationController.Tick(); inventoryController.Tick(); weaponController.Tick(); healthController.Tick(); reloadController.Tick(); interactionController.Tick(); executionController.Tick(); limbsController.Tick(); abilityController.Tick(); }