Пример #1
0
        private void createRenderObject()
        {
            drawable = new LightVolume(this);
            drawable.setMaterial("defShading\\lightSpot.xmf");
            drawable.setMesh("spotlightCone.obj");

            //drawable.Color = new Vector4(0.6f, 0.7f, 1.0f, 1);
            drawable.isVisible = true;
        }
Пример #2
0
        private void createRenderObject()
        {
            drawable = new LightVolume(this);
            drawable.setMaterial("defShading\\lightSun.xmf");
            drawable.setMesh("sprite_plane.obj");

            //drawable.Color = new Vector4(0.6f, 0.7f, 1.0f, 1);
            drawable.isVisible = true;
        }