private void OnDisable() { if (LightStyleDefault.singleton == this) { LightStyleDefault.singleton = null; } }
private void OnDisable() { if (singleton == this) { singleton = null; } }
public DefaultSimulation(LightStyleDefault def) : base(def) { float?nullable = 1f; for (LightStyle.Mod.Element element = LightStyle.Mod.Element.Red; element < (LightStyle.Mod.Element.SpotAngle | LightStyle.Mod.Element.Green); element += 1) { this.mod[element] = nullable; } }
public DefaultSimulation(LightStyleDefault def) : base(def) { float? nullable = new float?(1f); for (LightStyle.Mod.Element i = LightStyle.Mod.Element.Red; i < (LightStyle.Mod.Element.Green | LightStyle.Mod.Element.Blue | LightStyle.Mod.Element.Alpha | LightStyle.Mod.Element.Intensity | LightStyle.Mod.Element.Range | LightStyle.Mod.Element.SpotAngle); i = (LightStyle.Mod.Element)((int)i + (int)LightStyle.Mod.Element.Green)) { this.mod[i] = nullable; } }
public DefaultSimulation(LightStyleDefault def) : base(def) { float?nullable = new float?(1f); for (LightStyle.Mod.Element i = LightStyle.Mod.Element.Red; i < (LightStyle.Mod.Element.Green | LightStyle.Mod.Element.Blue | LightStyle.Mod.Element.Alpha | LightStyle.Mod.Element.Intensity | LightStyle.Mod.Element.Range | LightStyle.Mod.Element.SpotAngle); i = (LightStyle.Mod.Element)((int)i + (int)LightStyle.Mod.Element.Green)) { this.mod[i] = nullable; } }
private void OnEnable() { singleton = this; }
private void OnEnable() { LightStyleDefault.singleton = this; }